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authorTon Roosendaal <ton@blender.org>2005-04-18 20:06:37 +0400
committerTon Roosendaal <ton@blender.org>2005-04-18 20:06:37 +0400
commitd556ae38742638b04bb86344d2201fcd5472284a (patch)
tree05117c729da5147393c0e036551c80f962085930 /source/blender/src/editmesh_add.c
parent44c7cbc0830d0b75ff9ab04cd9013c11c3db96d9 (diff)
On adding monkey primitive, the face centers were not calculated OK.
Diffstat (limited to 'source/blender/src/editmesh_add.c')
-rw-r--r--source/blender/src/editmesh_add.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/editmesh_add.c b/source/blender/src/editmesh_add.c
index a86fd23cbae..e37382a3d38 100644
--- a/source/blender/src/editmesh_add.c
+++ b/source/blender/src/editmesh_add.c
@@ -842,7 +842,7 @@ void add_primitiveMesh(int type)
// simple selection flush OK, based on fact it's a single model
EM_select_flush(); // flushes vertex -> edge -> face selection
- if(type!=0 && type!=10 && type!=13) righthandfaces(1);
+ if(type!=0 && type!=10) righthandfaces(1);
countall();
allqueue(REDRAWINFO, 1); /* 1, because header->win==0! */