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authorCampbell Barton <ideasman42@gmail.com>2006-06-24 20:12:07 +0400
committerCampbell Barton <ideasman42@gmail.com>2006-06-24 20:12:07 +0400
commit7013ee89507f2c43bf2d321cb005b2d80896162c (patch)
tree39ce0e40dd095996022f88c7d4ce11c1510cdf12 /source/blender/src/editmesh_lib.c
parentbae38624391680a755485da05abf7341bb3da13a (diff)
reversed the order of suptraction for making the manipulator plane for adtive editmode objects, givea better results now for rotating about a verts normal.
Diffstat (limited to 'source/blender/src/editmesh_lib.c')
-rw-r--r--source/blender/src/editmesh_lib.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/editmesh_lib.c b/source/blender/src/editmesh_lib.c
index aa10654a2d8..fce6141e5a9 100644
--- a/source/blender/src/editmesh_lib.c
+++ b/source/blender/src/editmesh_lib.c
@@ -190,7 +190,7 @@ void EM_editselection_plane(float *plane, EditSelection *ese)
if (ese->prev) { /*use previously selected data to make a usefull vertex plane */
EM_editselection_center(vec, ese->prev);
- VecSubf(plane, eve->co, vec);
+ VecSubf(plane, vec, eve->co);
} else {
/* make a fake plane thats at rightangles to the normal
we cant make a crossvec from a vec thats the same as the vec