diff options
author | Ton Roosendaal <ton@blender.org> | 2006-12-06 14:17:34 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2006-12-06 14:17:34 +0300 |
commit | a720296999b1a422dd63f04d0e205599140ea06c (patch) | |
tree | 94d0bf4dbcde5dbe90325b1414b251e27a91ef1e /source/blender/src/editmesh_mods.c | |
parent | 54e946e8391a439524fd500021c4f935b80ac6b8 (diff) |
Another 3-in-one commit:
- Unitialized variable in new shadow code caused Sun lamp shadow to not
work.
- Ipo handle bug: when the handle was vertical it flipped around
- Loop select: unitialized variable caused it to work unpredictable in
cases. Also found an unitialized var in collaps_edgeuvs().
Diffstat (limited to 'source/blender/src/editmesh_mods.c')
-rw-r--r-- | source/blender/src/editmesh_mods.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/editmesh_mods.c b/source/blender/src/editmesh_mods.c index bd20e68830d..8707d424216 100644 --- a/source/blender/src/editmesh_mods.c +++ b/source/blender/src/editmesh_mods.c @@ -1531,7 +1531,7 @@ void loop_multiselect(int looptype) static void mouse_mesh_loop(void) { EditEdge *eed; - int select; + int select= 1; int dist= 50; eed= findnearestedge(&dist); |