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authorTon Roosendaal <ton@blender.org>2006-07-23 13:10:05 +0400
committerTon Roosendaal <ton@blender.org>2006-07-23 13:10:05 +0400
commita6b0c136bb0dca8d351010a9f5e5154db77c3256 (patch)
treead127a3bb7e1fd7786f79ae868520016d3123d89 /source/blender/src/editnode.c
parenta01e81cf7d0ed4379c20bd5f331512e9d31871fe (diff)
Bugfix #4770
When adding a new node in a group, the call to refresh input/output sockets was called after a compositing update was executed. Just moved this call 2 lines up. This also uncommits the fix from Joilnen, the stack pointers in the node system are *per definition* set. If NULL, it's an indication something else is wrong.
Diffstat (limited to 'source/blender/src/editnode.c')
-rw-r--r--source/blender/src/editnode.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/editnode.c b/source/blender/src/editnode.c
index 99cc9486ba6..535f94ef585 100644
--- a/source/blender/src/editnode.c
+++ b/source/blender/src/editnode.c
@@ -1338,8 +1338,8 @@ bNode *node_add_node(SpaceNode *snode, int type, float locx, float locy)
node->locy -= gnode->locy;
}
- node_set_active(snode, node);
snode_verify_groups(snode);
+ node_set_active(snode, node);
if(node->id)
id_us_plus(node->id);