diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2008-09-28 01:52:20 +0400 |
---|---|---|
committer | Benoit Bolsee <benoit.bolsee@online.be> | 2008-09-28 01:52:20 +0400 |
commit | c723b91446a04a953ed4ec761310c2f5c675268f (patch) | |
tree | 84c7358fc73ccac9e5d801641bed5ef152271c22 /source/blender/src/editobject.c | |
parent | 5f7359a4ad712e91a012fe7331f2df33b7031375 (diff) |
BGE patch: create new BulletSoftBody data block to store bullet soft body specific parameters.
Previously we tried to share the parameters with the
blender render soft body but there were too many differences.
MSVC project files updated.
Diffstat (limited to 'source/blender/src/editobject.c')
-rw-r--r-- | source/blender/src/editobject.c | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/src/editobject.c b/source/blender/src/editobject.c index 6f926f7396e..370f116d318 100644 --- a/source/blender/src/editobject.c +++ b/source/blender/src/editobject.c @@ -3529,10 +3529,8 @@ void copy_attr(short event) base->object->boundtype = ob->boundtype; } base->object->margin= ob->margin; - //base->object->linearStiffness= ob->linearStiffness; - //base->object->angularStiffness= ob->angularStiffness; - //base->object->volumePreservation= ob->volumePreservation; - //base->object->gamesoftFlag= ob->gamesoftFlag; + base->object->bsoft= copy_bulletsoftbody(ob->bsoft); + } else if(event==17) { /* tex space */ copy_texture_space(base->object, ob); |