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authorCampbell Barton <ideasman42@gmail.com>2007-10-20 20:17:27 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-10-20 20:17:27 +0400
commit46deddcc62784dab47b1f14dda0d802f5f341b18 (patch)
treee3542a1b2d10f1c77e4ac5f7078f485d5b4e1006 /source/blender/src/editseq.c
parente5a9e0b12a6d6aa334561edaf8a839f3f1a8d7d4 (diff)
Image Stamping patch by Diego (and peach request)- stamps image info into metadata and optionally
draws into the frame. This patch includes some changes I made... * use blenders bitmap fonts (rather then own fonts) * select font size * user interface layout changes * Marker as another image stamp option Also added some new API calls BMF_GetFontHeight(font); BMF_DrawStringBuf(...); - so we can draw text into an imbuf's image buffer. get_frame_marker(frame) - get the last marker from the frame. IMB_rectfill_area(...) - fill in an image buffer with a rectangle area of color. TODO - draw stamp info in 3d view, at the moment it just displays in the animation.
Diffstat (limited to 'source/blender/src/editseq.c')
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