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author | Ton Roosendaal <ton@blender.org> | 2003-11-08 19:57:23 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2003-11-08 19:57:23 +0300 |
commit | 7be1d02919d69313dfde692265b88571b3ee241f (patch) | |
tree | ffca6772dde295852f48fa5a03956ef7f30d7a48 /source/blender/src/editview.c | |
parent | 96403dc309c24753f3f0ce9b6f1e55bf2feb42a7 (diff) |
- bug fix #304
Wire rendering gave errors with parts.
This due to the fact the lines are clipped exactly at the pixel
centers of the image edge. For polys (triangles) that works fine, but
in wireframe you see the lines ending at the edge.
Solved by adjusting clipping routine for wires just a tinsy bit.
Diffstat (limited to 'source/blender/src/editview.c')
0 files changed, 0 insertions, 0 deletions