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authorCampbell Barton <ideasman42@gmail.com>2007-09-10 16:26:36 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-09-10 16:26:36 +0400
commite8a808da24e0c791a557aae7e3930550982f45c7 (patch)
tree804b01e82ee92e2081aa5aa5b56105342e021fdb /source/blender/src/editview.c
parent0e3460dd1b6b9521f1833998b63d7753639c5339 (diff)
UV Editing is now done in editmode rather then UV/Face Select mode.
Notes * you cant edit UV's in the image window in "UV Face Select" mode. (removed UV from the name) * going into Face Select mode no longer adds UV's and does not need UV's to work. * The UV Calculation menu is now in editmode (Alt+W) Todo.. * Image replace - partly broken in stable also. * Rotate/Mirror UV/VCol are still only in Face Select mode. * Hide/Reveal is not quite right, (issue with editmode flushing)
Diffstat (limited to 'source/blender/src/editview.c')
-rw-r--r--source/blender/src/editview.c9
1 files changed, 8 insertions, 1 deletions
diff --git a/source/blender/src/editview.c b/source/blender/src/editview.c
index 9bed12cb3da..80bebf0ec68 100644
--- a/source/blender/src/editview.c
+++ b/source/blender/src/editview.c
@@ -74,6 +74,7 @@
#include "BKE_mesh.h"
#include "BKE_object.h" /* fly mode where_is_object to get camera location */
#include "BKE_utildefines.h"
+#include "BKE_customdata.h"
#include "BIF_butspace.h"
#include "BIF_editaction.h"
@@ -591,7 +592,10 @@ static void do_lasso_select(short mcords[][2], short moves, short select)
do_lasso_select_armature(mcords, moves, select);
BIF_undo_push("Lasso select");
-
+
+ if (EM_texFaceCheck())
+ allqueue(REDRAWIMAGE, 0);
+
allqueue(REDRAWVIEW3D, 0);
countall();
}
@@ -1686,6 +1690,9 @@ void borderselect(void)
if(G.obedit->type==OB_MESH) {
do_mesh_box_select(&rect, (val==LEFTMOUSE));
allqueue(REDRAWVIEW3D, 0);
+ if (EM_texFaceCheck())
+ allqueue(REDRAWIMAGE, 0);
+
}
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
do_nurbs_box_select(&rect, val==LEFTMOUSE);