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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-06-16 15:34:45 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-06-16 15:34:45 +0400
commit4091851043d16d82b1f9098d5cb0bf0d5edd4cb3 (patch)
treed1659cf953012b05d6e1e1cbf5a72ea636112864 /source/blender/src/filesel.c
parentddec3db89d10ac84f1e2c3cdd7a2fcd5134b46f2 (diff)
Replace all glFinish() with glFlush().
This is supposed to fix gradual slowdown of Blender interface on ATI cards.
Diffstat (limited to 'source/blender/src/filesel.c')
-rw-r--r--source/blender/src/filesel.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/filesel.c b/source/blender/src/filesel.c
index 9597af86250..8b1d60ee703 100644
--- a/source/blender/src/filesel.c
+++ b/source/blender/src/filesel.c
@@ -1084,7 +1084,7 @@ static void set_active_file(SpaceFile *sfile, int act)
glScissor(curarea->winrct.xmin, curarea->winrct.ymin, curarea->winx, curarea->winy);
- glFinish(); /* for geforce, to show it in the frontbuffer */
+ glFlush(); /* for geforce, to show it in the frontbuffer */
glDrawBuffer(GL_BACK);
}
else if(redraw) {