diff options
author | Campbell Barton <ideasman42@gmail.com> | 2008-05-04 13:41:15 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2008-05-04 13:41:15 +0400 |
commit | 110f927c636778fedddccb041553fc6040f4ffd8 (patch) | |
tree | 350e9e82b6406ab8e633286faade5e0af5be9272 /source/blender/src/fluidsim.c | |
parent | f95c1141db077ea9323dd4f1d8852e365aadb2b1 (diff) |
Changed frame numbering to only alter hashes if they are in the filename (not the directory name) to fix bug [#10566] File Open Dialog replaces '#' with '0' in directory names.
removed frame numbering from BLI_convertstringcode into its own function (BLI_convertstringframe), many uses of BLI_convertstringcode were passing dummy frames values anyway.
in cases where adding the current frame number to a filename is needed run BLI_convertstringframe(...) after BLI_convertstringcode(...)
There are some cases Im not sure BLI_convertstringframe is needed, these have been commented as todo, but at least have the same functionality they used to.
Diffstat (limited to 'source/blender/src/fluidsim.c')
-rw-r--r-- | source/blender/src/fluidsim.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/src/fluidsim.c b/source/blender/src/fluidsim.c index b51f5bba4d6..a7361a9ffca 100644 --- a/source/blender/src/fluidsim.c +++ b/source/blender/src/fluidsim.c @@ -622,7 +622,7 @@ void fluidsimBake(struct Object *ob) // prepare names... strncpy(targetDir, domainSettings->surfdataPath, FILE_MAXDIR); strncpy(newSurfdataPath, domainSettings->surfdataPath, FILE_MAXDIR); - BLI_convertstringcode(targetDir, G.sce, 0); // fixed #frame-no + BLI_convertstringcode(targetDir, G.sce); // fixed #frame-no strcpy(targetFile, targetDir); strcat(targetFile, suffixConfig); @@ -674,7 +674,7 @@ void fluidsimBake(struct Object *ob) if(selection<1) return; // 0 from menu, or -1 aborted strcpy(targetDir, newSurfdataPath); strncpy(domainSettings->surfdataPath, newSurfdataPath, FILE_MAXDIR); - BLI_convertstringcode(targetDir, G.sce, 0); // fixed #frame-no + BLI_convertstringcode(targetDir, G.sce); // fixed #frame-no } // -------------------------------------------------------------------------------------------- |