diff options
author | Ton Roosendaal <ton@blender.org> | 2003-10-10 21:29:01 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2003-10-10 21:29:01 +0400 |
commit | 0d03929b9b2cb05936a62e84fecfff18fca2fa7b (patch) | |
tree | 921c8ec7c8e451538b10a00037cf550bfcd5f6d4 /source/blender/src/ghostwinlay.c | |
parent | 952cd8260eb20f42c3c23306c89b2eb68f5a112f (diff) |
Another huge commit!!!
First, check on the new files, which are listed below.
The new butspace.h is a local include, only to be used for the buttons
drawn in the buttonswindow.
- editbuts, animbuts, gamebuts, displaybuts, paintbuts, work now
- i quite completely reorganized it, it's now nicely telling you what
context it is in
- sorting error in panel align fixed (tabs were flipping)
- align works correctly automatic when you click around in Blender
- editsca.c renamed to buttons_logic.h
- button names are truncated from the right for allmost all buttons
(except text buttons and number buttons)
- while dragging panels, you cannot move them outside window anymore
And of course fixed loads of little bugs I encountered while testing
it all. This is a version I really need good test & feedback for.
Next step: restoring material/lamp/texture/world
Diffstat (limited to 'source/blender/src/ghostwinlay.c')
-rw-r--r-- | source/blender/src/ghostwinlay.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/src/ghostwinlay.c b/source/blender/src/ghostwinlay.c index cf29efd71b8..e4fa0429d28 100644 --- a/source/blender/src/ghostwinlay.c +++ b/source/blender/src/ghostwinlay.c @@ -229,6 +229,10 @@ Window *window_open(char *title, int posx, int posy, int sizex, int sizey, int s int scr_w, scr_h; winlay_get_screensize(&scr_w, &scr_h); + if(G.f & G_DEBUG) { + printf("screen size %d %d\n", scr_w, scr_h); + printf("win start %d %d size %d %d\n", posx, posy, sizex, sizey); + } posy= (scr_h-posy-sizey); /* create a fullscreen window on unix by default*/ @@ -241,7 +245,7 @@ Window *window_open(char *title, int posx, int posy, int sizex, int sizey, int s inital_state= GHOST_kWindowStateFullScreen; else inital_state= start_maximized?GHOST_kWindowStateMaximized:GHOST_kWindowStateNormal; -#else +#else // APPLE inital_state= start_maximized?GHOST_kWindowStateMaximized:GHOST_kWindowStateNormal; #endif #endif |