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authorTon Roosendaal <ton@blender.org>2006-01-04 01:09:25 +0300
committerTon Roosendaal <ton@blender.org>2006-01-04 01:09:25 +0300
commitbd26fe8f94dd0f8ee558df1e7c877eba3db912be (patch)
tree5727966f3a09fc8f9478eedb4f451d6b399b0bdf /source/blender/src/header_action.c
parentf47899fc0f716464625f43045458e222ce11603d (diff)
Orange: Another issue with Armature layers; in NLA, the strips with a
locked length should not skip hidden channels.
Diffstat (limited to 'source/blender/src/header_action.c')
-rw-r--r--source/blender/src/header_action.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/header_action.c b/source/blender/src/header_action.c
index 765f6de9820..e6b4442bdd5 100644
--- a/source/blender/src/header_action.c
+++ b/source/blender/src/header_action.c
@@ -150,7 +150,7 @@ void do_action_buttons(unsigned short event)
else {
float extra;
- calc_action_range(G.saction->action, &G.v2d->cur.xmin, &G.v2d->cur.xmax);
+ calc_action_range(G.saction->action, &G.v2d->cur.xmin, &G.v2d->cur.xmax, 0);
if(G.saction->pin==0 && ob) {
G.v2d->cur.xmin= get_action_frame_inv(ob, G.v2d->cur.xmin);
G.v2d->cur.xmax= get_action_frame_inv(ob, G.v2d->cur.xmax);