diff options
author | Ton Roosendaal <ton@blender.org> | 2005-09-24 19:10:08 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2005-09-24 19:10:08 +0400 |
commit | 0ce3341aaaeea41f61cbbfde892d1d216156f3bd (patch) | |
tree | 95cd7ec5f54929017df09496ac6059673f92629b /source/blender/src/header_buttonswin.c | |
parent | abe9799c471dd0b139b1422a811dbe4963c50e33 (diff) |
Created a new sub-context ("tab") for all physics related button panels.
There we can find now Particles, Fields & deflectors, Soft Body and Fluids.
This also as preparation for more work on the particle side (becomes two
panels).
Also renamed panels, and made sure the name "Soft Body" is spelled every-
where the same!
It uses an icon as was designed long ago already. Needs some thinking...
Diffstat (limited to 'source/blender/src/header_buttonswin.c')
-rw-r--r-- | source/blender/src/header_buttonswin.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/src/header_buttonswin.c b/source/blender/src/header_buttonswin.c index ad8c69feb55..48d814e3c91 100644 --- a/source/blender/src/header_buttonswin.c +++ b/source/blender/src/header_buttonswin.c @@ -619,6 +619,9 @@ void buts_buttons(void) break; case CONTEXT_OBJECT: + uiBlockBeginAlign(block); + uiDefIconButC(block, ROW, B_REDR, ICON_OBJECT, xco+=XIC, t_base, XIC, YIC, &(G.buts->tab[CONTEXT_OBJECT]), 1.0, (float)TAB_OBJECT_OBJECT, 0, 0, "Object buttons "); + uiDefIconButC(block, ROW, B_REDR, ICON_EFFECTS, xco+=XIC, t_base, XIC, YIC, &(G.buts->tab[CONTEXT_OBJECT]), 1.0, (float)TAB_OBJECT_PHYSICS, 0, 0, "Physics buttons"); break; case CONTEXT_SHADING: |