diff options
author | Ton Roosendaal <ton@blender.org> | 2007-03-29 16:16:03 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2007-03-29 16:16:03 +0400 |
commit | bb5ca9afdbbb0dfc240530f777f474766d82fcf7 (patch) | |
tree | be9b4dd7eb1fd61ab5192645dae448d8934c4ab9 /source/blender/src/header_buttonswin.c | |
parent | eafb84118a94aa0fb23fdca0e861a3a978bcfcc7 (diff) |
Bugfix #6333
When using headerbuttons to switch to Material context buttons, the preview
was not re-rendered correctly.
Diffstat (limited to 'source/blender/src/header_buttonswin.c')
-rw-r--r-- | source/blender/src/header_buttonswin.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/header_buttonswin.c b/source/blender/src/header_buttonswin.c index 84735a49ca6..15ef5962e99 100644 --- a/source/blender/src/header_buttonswin.c +++ b/source/blender/src/header_buttonswin.c @@ -670,7 +670,7 @@ void buts_buttons(void) uiBlockBeginAlign(block); uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_GAME, xco, 0, XIC, YIC, &(G.buts->mainb), 0.0, (float)CONTEXT_LOGIC, 0, 0, "Logic (F4) "); uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_SCRIPT, xco+=XIC, 0, XIC, YIC, &(G.buts->mainb), 0.0, (float)CONTEXT_SCRIPT, 0, 0, "Script "); - uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MATERIAL_DEHLT,xco+=XIC, 0, XIC, YIC, &(G.buts->mainb), 0.0, (float)CONTEXT_SHADING, 0, 0, "Shading (F5) "); + uiDefIconButS(block, ROW, B_BUTSPREVIEW, ICON_MATERIAL_DEHLT,xco+=XIC, 0, XIC, YIC, &(G.buts->mainb), 0.0, (float)CONTEXT_SHADING, 0, 0, "Shading (F5) "); uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_OBJECT, xco+=XIC, 0, XIC, YIC, &(G.buts->mainb), 0.0, (float)CONTEXT_OBJECT, 0, 0, "Object (F7) "); uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_EDIT, xco+=XIC, 0, XIC, YIC, &(G.buts->mainb), 0.0, (float)CONTEXT_EDITING, 0, 0, "Editing (F9) "); uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_SCENE_DEHLT, xco+=XIC, 0, XIC, YIC, &(G.buts->mainb), 0.0, (float)CONTEXT_SCENE, 0, 0, "Scene (F10) "); |