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authorPeter Schlaile <peter@schlaile.de>2006-02-05 22:30:37 +0300
committerPeter Schlaile <peter@schlaile.de>2006-02-05 22:30:37 +0300
commit90f0e372637178de107dbe161f1e24561ef9513d (patch)
treef7721f0c52eaef89e306f53514a35500d576015e /source/blender/src/header_buttonswin.c
parentf17bdcb2e4da09caaeb53b0ca7d8e881d79f901e (diff)
* Adds configuration buttons for ffmpeg-output
* Large sequencer rewrite to support: - Audio-tracks, which are not completely loaded into memory (hdaudio) but kept on disk instead. - A dependency tree, that builds only the Imbufs, that are really needed - Cleaner sequencer code - Per instance data in sequencer plugins (without this, the Dynamic Noise Reduction plugin would be impossible) - A Luma Waveform display - A U/V scatter plot display - Memcache limiting in sequencer - Buttons changed according to the boosted framecount limit
Diffstat (limited to 'source/blender/src/header_buttonswin.c')
-rw-r--r--source/blender/src/header_buttonswin.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/header_buttonswin.c b/source/blender/src/header_buttonswin.c
index b1fdf0f5475..a525a088c73 100644
--- a/source/blender/src/header_buttonswin.c
+++ b/source/blender/src/header_buttonswin.c
@@ -681,7 +681,7 @@ void buts_buttons(void)
uiBlockEndAlign(block);
xco+=XIC;
- uiDefButS(block, NUM, B_NEWFRAME, "", (short)(xco+20),0,60,YIC, &(G.scene->r.cfra), 1.0, MAXFRAMEF, 0, 0, "Displays Current Frame of animation. Click to change.");
+ uiDefButI(block, NUM, B_NEWFRAME, "", (xco+20),0,60,YIC, &(G.scene->r.cfra), 1.0, MAXFRAMEF, 0, 0, "Displays Current Frame of animation. Click to change.");
xco+= 80;
buttons_active_id(&id, &idfrom);