Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDaniel Dunbar <daniel@zuster.org>2005-08-03 22:48:22 +0400
committerDaniel Dunbar <daniel@zuster.org>2005-08-03 22:48:22 +0400
commitb03a20d2721c938f0e65bf9a426fd44028c4592a (patch)
tree21d5a1f1d1bb5924b6cceec5eb1e34c1afea491f /source/blender/src/header_filesel.c
parent2cc6d565cbc9da005e1c13828c6b3a3d46cd32cb (diff)
- got rid of silly #define ..._BIT, #define ... (1<<..._BIT) stuff
- switched almost all uiDefBut(..., TOG|BIT|..) to use UiDefButBit and the name of the actual bit define instead of just a magic constant, this makes searching the code much nicer. most of the credit here goes to LetterRip who did almost all of the conversions, I mostly just checked them over.
Diffstat (limited to 'source/blender/src/header_filesel.c')
-rw-r--r--source/blender/src/header_filesel.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/src/header_filesel.c b/source/blender/src/header_filesel.c
index 954b47cc5a7..c80527e5e22 100644
--- a/source/blender/src/header_filesel.c
+++ b/source/blender/src/header_filesel.c
@@ -127,8 +127,8 @@ void file_buttons(void)
BIF_DrawString(uiBlockGetCurFont(block), sfile->title, (U.transopts & USER_TR_BUTTONS));
xco+= BIF_GetStringWidth(G.font, sfile->title, (U.transopts & USER_TR_BUTTONS));
- uiDefIconButS(block, ICONTOG|BIT|0, B_SORTFILELIST, ICON_LONGDISPLAY,xco+=XIC,0,XIC,YIC, &sfile->flag, 0, 0, 0, 0, "Toggles long info");
- uiDefIconButS(block, TOG|BIT|3, B_RELOADDIR, ICON_GHOST,xco+=XIC,0,XIC,YIC, &sfile->flag, 0, 0, 0, 0, "Hides dot files");
+ uiDefIconButBitS(block, ICONTOG, FILE_SHOWSHORT, B_SORTFILELIST, ICON_LONGDISPLAY,xco+=XIC,0,XIC,YIC, &sfile->flag, 0, 0, 0, 0, "Toggles long info");
+ uiDefIconButBitS(block, TOG, FILE_HIDE_DOT, B_RELOADDIR, ICON_GHOST,xco+=XIC,0,XIC,YIC, &sfile->flag, 0, 0, 0, 0, "Hides dot files");
uiDefButBitS(block, TOG, FILE_STRINGCODE, 0, "Relative Paths", xco+=XIC+20,0,100,YIC, &sfile->flag, 0, 0, 0, 0, "Makes sure returned paths are relative to the current .blend file");
@@ -136,16 +136,16 @@ void file_buttons(void)
if(sfile->type==FILE_LOADLIB) {
uiBlockBeginAlign(block);
- uiDefButS(block, TOGN|BIT|2, B_REDR, "Append", xco+=XIC,0,100,YIC, &sfile->flag, 0, 0, 0, 0, "Copies selected data into current project");
- uiDefButS(block, TOG|BIT|2, B_REDR, "Link", xco+=100,0,100,YIC, &sfile->flag, 0, 0, 0, 0, "Creates a link to selected data from current project");
+ uiDefButBitS(block, TOGN, FILE_LINK, B_REDR, "Append", xco+=XIC,0,100,YIC, &sfile->flag, 0, 0, 0, 0, "Copies selected data into current project");
+ uiDefButBitS(block, TOG, FILE_LINK, B_REDR, "Link", xco+=100,0,100,YIC, &sfile->flag, 0, 0, 0, 0, "Creates a link to selected data from current project");
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
- uiDefButS(block, TOG|BIT|4, B_REDR, "Autosel", xco+=125,0,65,YIC, &sfile->flag, 0, 0, 0, 0, "Autoselect imported objects");
- uiDefButS(block, TOG|BIT|5, B_REDR, "Active Layer", xco+=65,0,80,YIC, &sfile->flag, 0, 0, 0, 0, "Append object(s) in active layer");
- uiDefButS(block, TOG|BIT|6, B_REDR, "At Cursor", xco+=80,0,65,YIC, &sfile->flag, 0, 0, 0, 0, "Append object(s) at cursor, use centroid if more than one object is selected");
+ uiDefButBitS(block, TOG, FILE_AUTOSELECT, B_REDR, "Autosel", xco+=125,0,65,YIC, &sfile->flag, 0, 0, 0, 0, "Autoselect imported objects");
+ uiDefButBitS(block, TOG, FILE_ACTIVELAY, B_REDR, "Active Layer", xco+=65,0,80,YIC, &sfile->flag, 0, 0, 0, 0, "Append object(s) in active layer");
+ uiDefButBitS(block, TOG, FILE_ATCURSOR, B_REDR, "At Cursor", xco+=80,0,65,YIC, &sfile->flag, 0, 0, 0, 0, "Append object(s) at cursor, use centroid if more than one object is selected");
uiBlockEndAlign(block);
} else if(sfile->type==FILE_BLENDER) {
- uiDefButI(block, TOGN|BIT|10, B_REDR, "Load UI", xco+=XIC,0,80,YIC, &G.fileflags, 0, 0, 0, 0, "Load the UI setup as well as the scene data");
+ uiDefButBitI(block, TOGN, G_FILE_NO_UI, B_REDR, "Load UI", xco+=XIC,0,80,YIC, &G.fileflags, 0, 0, 0, 0, "Load the UI setup as well as the scene data");
xco+=100;