diff options
author | Ton Roosendaal <ton@blender.org> | 2003-11-08 15:50:40 +0300 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2003-11-08 15:50:40 +0300 |
commit | c04eb56983230af11eb5cd9264773dad6ad2b80c (patch) | |
tree | 6d4160bb5cf95c5530d4d0ddb0623daab2e752e9 /source/blender/src/header_info.c | |
parent | b18d1109ea8998c48935f4607934b5e7cbded2e2 (diff) |
- removed hack in initrender code that allowed 'border render' in a
previously rendered image. it was just screwing up memory in some cases.
for it to work quite more elaborate coding is needed.
- when selecting border in camera view (SHIFT+B) the associated render
option is set automatic
- fixed some mallocs to become callocs in renderloop, to prevent garbish
when border rendering
- also enables closing bug #179
Diffstat (limited to 'source/blender/src/header_info.c')
-rw-r--r-- | source/blender/src/header_info.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/src/header_info.c b/source/blender/src/header_info.c index 70f8e11ba64..7ea5d3c57fb 100644 --- a/source/blender/src/header_info.c +++ b/source/blender/src/header_info.c @@ -1431,9 +1431,9 @@ static void do_info_rendermenu(void *arg, int event) break; case 6: /* dodgy hack turning on SHIFT key to do a proper render border select - strangely, set_render_border(); won't work :( + set_render_border(); only works when 3d window active - This code copied from toolbox.c */ + This code copied from toolbox.c, only works when 3d window is cameraview */ if(select_area(SPACE_VIEW3D)) { mainqenter(LEFTSHIFTKEY, 1); |