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authorTon Roosendaal <ton@blender.org>2005-12-18 16:46:01 +0300
committerTon Roosendaal <ton@blender.org>2005-12-18 16:46:01 +0300
commite14ff3de3d4a2c9ee11ea53dde4a3a0e33395c0b (patch)
tree04cf3f1c27eecc66086394118ae80a180d2c4e1f /source/blender/src/header_node.c
parent510403277be6c5b34d01b386bfbf66871348f555 (diff)
Orange:
- Sunday merger with bf-blender - Foundations for new Node editor in Blender, generic framework that can be used for Material/Texture, Compositing, Logic or maybe even Sequencer. Note: this doesn't do anything yet, nor save! Is just to get this nice in CVS now. :)
Diffstat (limited to 'source/blender/src/header_node.c')
-rw-r--r--source/blender/src/header_node.c126
1 files changed, 126 insertions, 0 deletions
diff --git a/source/blender/src/header_node.c b/source/blender/src/header_node.c
new file mode 100644
index 00000000000..ca5cacedac6
--- /dev/null
+++ b/source/blender/src/header_node.c
@@ -0,0 +1,126 @@
+/**
+ *
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+
+#include "DNA_ID.h"
+#include "DNA_screen_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_space_types.h"
+#include "DNA_view2d_types.h"
+#include "DNA_userdef_types.h"
+
+#include "BIF_gl.h"
+#include "BIF_interface.h"
+#include "BIF_resources.h"
+#include "BIF_screen.h"
+#include "BIF_space.h"
+#include "BIF_toolbox.h"
+#include "BIF_butspace.h"
+
+#include "BKE_global.h"
+#include "BKE_main.h"
+
+#include "BSE_headerbuttons.h"
+
+#include "blendef.h"
+#include "butspace.h"
+#include "mydevice.h"
+
+void do_node_buttons(ScrArea *sa, unsigned short event)
+{
+// SpaceNode *snode= sa->spacedata.first;
+
+ switch(event) {
+ ;
+ }
+}
+
+
+void node_buttons(ScrArea *sa)
+{
+// SpaceNode *snode= sa->spacedata.first;
+ uiBlock *block;
+ short xco;
+ char name[256];
+
+ sprintf(name, "header %d", sa->headwin);
+ block= uiNewBlock(&sa->uiblocks, name, UI_EMBOSS, UI_HELV, sa->headwin);
+
+ if(area_is_active_area(sa)) uiBlockSetCol(block, TH_HEADER);
+ else uiBlockSetCol(block, TH_HEADERDESEL);
+
+ sa->butspacetype= SPACE_NODE;
+
+ xco = 8;
+
+ uiDefIconTextButC(block, ICONTEXTROW,B_NEWSPACE, ICON_VIEW3D,
+ windowtype_pup(), xco, 0, XIC+10, YIC,
+ &(sa->butspacetype), 1.0, SPACEICONMAX, 0, 0,
+ "Displays Current Window Type. "
+ "Click for menu of available types.");
+
+ xco += XIC + 14;
+
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+ if (sa->flag & HEADER_NO_PULLDOWN) {
+ uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU,
+ ICON_DISCLOSURE_TRI_RIGHT,
+ xco,2,XIC,YIC-2,
+ &(sa->flag), 0, 0, 0, 0,
+ "Show pulldown menus");
+ }
+ else {
+ uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU,
+ ICON_DISCLOSURE_TRI_DOWN,
+ xco,2,XIC,YIC-2,
+ &(sa->flag), 0, 0, 0, 0,
+ "Hide pulldown menus");
+ }
+ uiBlockSetEmboss(block, UI_EMBOSS);
+ xco+=XIC;
+
+ if((sa->flag & HEADER_NO_PULLDOWN)==0) {
+ /* pull down menus */
+ uiBlockSetEmboss(block, UI_EMBOSSP);
+
+// xmax= GetButStringLength("View");
+// uiDefPulldownBut(block, time_viewmenu, NULL,
+// "View", xco, -2, xmax-3, 24, "");
+// xco+= xmax;
+ }
+
+ /* always as last */
+ sa->headbutlen= xco+2*XIC;
+
+ uiDrawBlock(block);
+}