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authorTon Roosendaal <ton@blender.org>2004-10-10 14:32:32 +0400
committerTon Roosendaal <ton@blender.org>2004-10-10 14:32:32 +0400
commit7028b1eb99336b74d298f6561165f4f71ced9e39 (patch)
tree85a453be4d935591b214a45c5ee73ad6a0fb2371 /source/blender/src/header_oops.c
parent76eab0cf16b97b5d175193c27b5a5529edad269a (diff)
Small cleanups in circle select code.
Brought back two hacks from previous code: - do an 'activate window' for each event that happens. this might be not needed, see below - also set glReadbuffer at GL_FRONT for inverse draw And added an escape out of circle select on INPUTCHANGE, when you activate another window. So the old hack to activate current window might be redundant. Purpose for now; get reports solved about wrong circle selection drawing
Diffstat (limited to 'source/blender/src/header_oops.c')
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