diff options
author | Ton Roosendaal <ton@blender.org> | 2003-10-11 22:15:07 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2003-10-11 22:15:07 +0400 |
commit | 95ce9b93bee846034e58710ab05c9adc685cf5b8 (patch) | |
tree | 046ca20e042637600a6b0e05a76dc3482e75fb2f /source/blender/src/header_sound.c | |
parent | a153a7616beb8ec29d0874c482ce402e64f8f982 (diff) |
- fixes in material buttons (still tentative design!)
- cutoff of text in menus and buttons now even better!
- size of pull-up menu buttons is corrected
- pressing at 'menu button' had a delay, fixed
General: the 'outo open' wont become default, it will be removed or
become a user option. I am experimenting with it to get it all OK.
The 'auto open' for secondary levels in pulldowns will remain there
Check the latest state of pull-up menu buttons. for example the mode
selector: you can use such buttons in three ways,
- click on it, it opens and you can select
- click-and-hold-mouse, move, release at item you want to select
- move mouse over button, wait, it opens
The 'auto open' and its time threshold both can be user settings.
Diffstat (limited to 'source/blender/src/header_sound.c')
-rw-r--r-- | source/blender/src/header_sound.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/header_sound.c b/source/blender/src/header_sound.c index f591e0cad98..49ffe9c39e0 100644 --- a/source/blender/src/header_sound.c +++ b/source/blender/src/header_sound.c @@ -187,7 +187,7 @@ void sound_buttons(void) else uiDefIconBut(block, BUT,B_FULL, ICON_FULLSCREEN, xco+=XIC,0,XIC,YIC, 0, 0, 0, 0, 0, "Makes current window full screen (CTRL+Down arrow)"); uiDefIconBut(block, BUT, B_SOUNDHOME, ICON_HOME, xco+=XIC,0,XIC,YIC, 0, 0, 0, 0, 0, "Zooms window to home view showing all items (HOMEKEY)"); - xco= std_libbuttons(block, xco+40, 0, NULL, B_SOUNDBROWSE, (ID *)G.ssound->sound, 0, &(G.ssound->sndnr), 1, 0, 0, 0, 0); + xco= std_libbuttons(block, xco+40, 0, 0, NULL, B_SOUNDBROWSE, (ID *)G.ssound->sound, 0, &(G.ssound->sndnr), 1, 0, 0, 0, 0); if(G.ssound->sound) { bSound *sound= G.ssound->sound; |