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authorSimon Clitherow <aphex@nildram.co.uk>2004-10-20 01:29:15 +0400
committerSimon Clitherow <aphex@nildram.co.uk>2004-10-20 01:29:15 +0400
commitf2f004af2df9733761cf9d4888e883a8c5f0d3e9 (patch)
tree751a76b0d0005e1b13fe1a8c202e7570dae18544 /source/blender/src/header_view3d.c
parent29ac3db7e8645c13eb844ad76cadc598bed483ea (diff)
Bug fix for #1493 -
- Changed shortcut of "Align Active Camera to View" to Ctrl+Alt+Numpad0 to make it Windows-friendly. - Old shortcut of Shift-Numpad0 still works (until we find some other use for it!) Could use testing on KDE/Gnome, etc - incase we make X do somersaults or something equally daft! :P
Diffstat (limited to 'source/blender/src/header_view3d.c')
-rw-r--r--source/blender/src/header_view3d.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/src/header_view3d.c b/source/blender/src/header_view3d.c
index 894dd4ea868..f1ac9781230 100644
--- a/source/blender/src/header_view3d.c
+++ b/source/blender/src/header_view3d.c
@@ -298,9 +298,9 @@ static void do_view3d_view_alignviewmenu(void *arg, int event)
/* This ugly hack is a symptom of the nasty persptoetsen function,
* but at least it works for now.
*/
- G.qual |= LR_SHIFTKEY;
+ G.qual |= LR_CTRLKEY|LR_ALTKEY;
persptoetsen(PAD0);
- G.qual &= ~LR_SHIFTKEY;
+ G.qual &= ~LR_CTRLKEY|LR_ALTKEY;
break;
case 5: /* Align View to Selected (object mode) */
mainqenter(PADASTERKEY, 1);
@@ -325,7 +325,7 @@ static uiBlock *view3d_view_alignviewmenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center View to Cursor|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center Cursor and View All|Shift C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align Active Camera to View|Shift NumPad 0", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align Active Camera to View|Ctrl Alt NumPad 0", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
if (((G.obedit) && (G.obedit->type == OB_MESH)) || (G.f & G_FACESELECT)) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align View to Selected (Top)|Shift V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");