diff options
author | Roel Spruit <roel@spruitje.nl> | 2004-04-04 15:34:43 +0400 |
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committer | Roel Spruit <roel@spruitje.nl> | 2004-04-04 15:34:43 +0400 |
commit | 96e5e1d5f0121ccd5ef821462fd3c82eda9662d5 (patch) | |
tree | 325ea11d2e219b433dc8db827634c49684ec51fd /source/blender/src/header_view3d.c | |
parent | 1a8deeb85b11494da0edbe4a6f719924a178c7dc (diff) |
- Added source\blender\python to MSVC 6 debug target include path for KX_Ketsji
- Added vertex_loop_select to bif_editmesh.h (gave a warning)
- Re-added "Get Same Uv" feature. this selects all faces that have the same uv-texture as the active face. it's placed in the Select headermenu while in faceselect mode.
Diffstat (limited to 'source/blender/src/header_view3d.c')
-rw-r--r-- | source/blender/src/header_view3d.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/src/header_view3d.c b/source/blender/src/header_view3d.c index 98796dabc43..13ec84a24a1 100644 --- a/source/blender/src/header_view3d.c +++ b/source/blender/src/header_view3d.c @@ -1029,6 +1029,9 @@ static void do_view3d_select_faceselmenu(void *arg, int event) case 3: /* Select Inverse */ selectswap_tface(); break; + case 4: /* Select Same UV */ + get_same_uv(); + break; } allqueue(REDRAWVIEW3D, 0); } @@ -1047,6 +1050,7 @@ static uiBlock *view3d_select_faceselmenu(void *arg_unused) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Select/Deselect All|A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Inverse", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Same UV", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, ""); if(curarea->headertype==HEADERTOP) { uiBlockSetDirection(block, UI_DOWN); |