diff options
author | Campbell Barton <ideasman42@gmail.com> | 2007-05-22 18:20:18 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2007-05-22 18:20:18 +0400 |
commit | 26e60db6b519883e022dcd8b6749cfb11f00cd25 (patch) | |
tree | 91b0ff768f5917f2711e1ce9f50348abd97ebb7b /source/blender/src/headerbuttons.c | |
parent | bc2ad537ed582ae866b7d3d2277165af8ebd3fd5 (diff) |
option to limit the size of textures loaded into GL memory, usefull when a scene's models wont fit into GFX memory.
Diffstat (limited to 'source/blender/src/headerbuttons.c')
-rw-r--r-- | source/blender/src/headerbuttons.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/src/headerbuttons.c b/source/blender/src/headerbuttons.c index f079294c81a..7685ec99b2e 100644 --- a/source/blender/src/headerbuttons.c +++ b/source/blender/src/headerbuttons.c @@ -1341,6 +1341,10 @@ void do_global_buttons(unsigned short event) set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP)); allqueue(REDRAWVIEW3D, 0); break; + case B_GLRESLIMITCHANGED: + free_all_realtime_images(); /* force reloading with new res limit */ + allqueue(REDRAWVIEW3D, 0); + break; case B_NEWSPACE: newspace(curarea, curarea->butspacetype); break; |