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authorTon Roosendaal <ton@blender.org>2004-12-14 21:12:30 +0300
committerTon Roosendaal <ton@blender.org>2004-12-14 21:12:30 +0300
commitf3106212e86476fcbd417d3d2d8876625b6e029a (patch)
treefb25a5672f973891b47531551c09518b56e17d79 /source/blender/src/interface.c
parent65d5d124d0d2a255db68dcb89e1e3c3893cb195f (diff)
Bug fix #2016
Particles added to mesh being deformed with Armature crashes. Bug introduced with 2.33, particle collisions... leon added some fancy updates for actions and armature displists there, which are highly disputable. I left it in, because I didn't see it was actually new. Note: particles added while updating mesh with armatures is not supported, it will shoot particles from original location. What does work, is static particles.
Diffstat (limited to 'source/blender/src/interface.c')
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