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authorTon Roosendaal <ton@blender.org>2003-10-29 23:43:40 +0300
committerTon Roosendaal <ton@blender.org>2003-10-29 23:43:40 +0300
commit0c6ffb0b219e16e378fdbd9fb4bac1aa4f903817 (patch)
treeb52faa7983d5834a2aa4f0a1dae28d24a8a41966 /source/blender/src/interface_panel.c
parentd4a4f0e493d8a5b05d28be02ce6fecb4754550fa (diff)
- new .B.blend as provided by intrr, and tweaked by me. :)
- fixed error introduced by coding color for panel, instead of just implementing the right default color. this caused colors not possible below value '100'... tsk tsk
Diffstat (limited to 'source/blender/src/interface_panel.c')
-rw-r--r--source/blender/src/interface_panel.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/src/interface_panel.c b/source/blender/src/interface_panel.c
index cd6c954c977..ae146975d90 100644
--- a/source/blender/src/interface_panel.c
+++ b/source/blender/src/interface_panel.c
@@ -847,7 +847,6 @@ void ui_draw_panel(uiBlock *block)
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
glEnable(GL_BLEND);
BIF_ThemeColor4(TH_PANEL);
- BIF_ThemeColorShade(TH_PANEL, +100);
glRectf(block->minx, block->miny, block->maxx, block->maxy);
//if(align) {