diff options
author | Campbell Barton <ideasman42@gmail.com> | 2007-04-22 21:14:23 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2007-04-22 21:14:23 +0400 |
commit | 1c52e2cfa4096f3775472bd11d5ac982edc5ae3a (patch) | |
tree | 937be2dbb8dd2a251bad4be153fd71de1f94aa9c /source/blender/src/interface_panel.c | |
parent | d2f81fe5e98d3cb98bbf4e4caf97bf4738561a87 (diff) |
6488 - Interface - Theme controls corner style
Made some other changes too, to border redraw, and dont draw antialiased squares when the minimal themes enabled.
Diffstat (limited to 'source/blender/src/interface_panel.c')
-rw-r--r-- | source/blender/src/interface_panel.c | 38 |
1 files changed, 26 insertions, 12 deletions
diff --git a/source/blender/src/interface_panel.c b/source/blender/src/interface_panel.c index 4bf572b7ca4..bafc544daa7 100644 --- a/source/blender/src/interface_panel.c +++ b/source/blender/src/interface_panel.c @@ -102,8 +102,14 @@ static int roundboxtype= 15; void uiSetRoundBox(int type) { - roundboxtype= type; - + /* Not sure the roundbox function is the best place to change this + * if this is undone, its not that big a deal, only makes curves edges + * square for the */ + if (BIF_GetThemeValue(TH_BUT_DRAWTYPE) == TH_MINIMAL) + roundboxtype= 0; + else + roundboxtype= type; + /* flags to set which corners will become rounded: 1------2 @@ -204,8 +210,10 @@ void gl_round_box_shade(int mode, float minx, float miny, float maxx, float maxy coldown[1]= color[1]+shadedown; if(coldown[1]<0.0) coldown[1]= 0.0; coldown[2]= color[2]+shadedown; if(coldown[2]<0.0) coldown[2]= 0.0; - glShadeModel(GL_SMOOTH); - glBegin(mode); + if (BIF_GetThemeValue(TH_BUT_DRAWTYPE) != TH_MINIMAL) { + glShadeModel(GL_SMOOTH); + glBegin(mode); + } /* start with corner right-bottom */ if(roundboxtype & 4) { @@ -350,12 +358,14 @@ void uiRoundBoxEmboss(float minx, float miny, float maxx, float maxy, float rad, //if(active) // gl_round_box_shade(GL_POLYGON, minx, miny, maxx, maxy, rad, 0.10, -0.05); // else - /* shading doesnt work for certain buttons yet (pulldown) need smarter buffer caching (ton) §*/ + /* shading doesnt work for certain buttons yet (pulldown) need smarter buffer caching (ton) */ gl_round_box(GL_POLYGON, minx, miny, maxx, maxy, rad); /* set antialias line */ - glEnable( GL_LINE_SMOOTH ); - glEnable( GL_BLEND ); + if (BIF_GetThemeValue(TH_BUT_DRAWTYPE) != TH_MINIMAL) { + glEnable( GL_LINE_SMOOTH ); + glEnable( GL_BLEND ); + } /* top shade */ gl_round_box_topshade(minx+1, miny+1, maxx-1, maxy-1, rad); @@ -388,8 +398,10 @@ void uiRoundRect(float minx, float miny, float maxx, float maxy, float rad) } /* set antialias line */ - glEnable( GL_LINE_SMOOTH ); - glEnable( GL_BLEND ); + if (BIF_GetThemeValue(TH_BUT_DRAWTYPE) != TH_MINIMAL) { + glEnable( GL_LINE_SMOOTH ); + glEnable( GL_BLEND ); + } gl_round_box(GL_LINE_LOOP, minx, miny, maxx, maxy, rad); @@ -415,9 +427,11 @@ void uiRoundBox(float minx, float miny, float maxx, float maxy, float rad) gl_round_box(GL_POLYGON, minx, miny, maxx, maxy, rad); /* set antialias line */ - glEnable( GL_LINE_SMOOTH ); - glEnable( GL_BLEND ); - + if (BIF_GetThemeValue(TH_BUT_DRAWTYPE) != TH_MINIMAL) { + glEnable( GL_LINE_SMOOTH ); + glEnable( GL_BLEND ); + } + gl_round_box(GL_LINE_LOOP, minx, miny, maxx, maxy, rad); glDisable( GL_BLEND ); |