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authorTon Roosendaal <ton@blender.org>2007-01-19 16:32:43 +0300
committerTon Roosendaal <ton@blender.org>2007-01-19 16:32:43 +0300
commit2022c41d6ad76d9a1930333779f93f9fce278cc7 (patch)
treee92c7c59cbcd3369f504a0308d20ceedc9b23e4a /source/blender/src/meshtools.c
parentd2fd630e0af5c8380875293e1d5f100feca71898 (diff)
Bugfix #5750
<sob>the 'time cursor' for bake-render has to go... it is being called inside of a thread (even whilst thread is mutex locked), but that's not supported in X11. It might be even instable in OSX/Windows even... Only way to bring it back is to have the main loop (not in thread) update the time cursor like each second. Would still mean to add a counter var... will think it over. First want to have confirmed this is stable.
Diffstat (limited to 'source/blender/src/meshtools.c')
-rw-r--r--source/blender/src/meshtools.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/src/meshtools.c b/source/blender/src/meshtools.c
index 255312dc5a0..922b00e5cfc 100644
--- a/source/blender/src/meshtools.c
+++ b/source/blender/src/meshtools.c
@@ -830,7 +830,6 @@ void objects_bake_render(short event)
}
waitcursor(1);
- RE_timecursor_cb(re, set_timecursor);
RE_test_break_cb(re, thread_break);
g_break= 0;
G.afbreek= 0; /* blender_test_break uses this global */