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authorTon Roosendaal <ton@blender.org>2004-10-03 17:49:54 +0400
committerTon Roosendaal <ton@blender.org>2004-10-03 17:49:54 +0400
commit3a840670a52701e8690a5d201bcb57eac45e2c8a (patch)
tree0341f7c09a337d8d43d0fca51376314476ac2905 /source/blender/src/mywindow.c
parent6e4b9ad96b3894e432a1561d1902f656aaa799c0 (diff)
Lots of small changes, all for UI in Blender;
----- Killed UI frontbuffer draw The interface toolkit was drawing all live updates (while using menus/buttons) in the frontbuffer. This isn't well supported cross-platform, so time to be killed once. Now it uses *only* glReadPixels and glCopyPixels for frontbuffer access. Live updates or menus now are drawn in backbuffer always, and copied to front when needed. NOTE: it was tested, but needs thorough review! On PC systems I suspects backbuffer selection to screw up (check!). On SGI/SUN workstations it should work smooth; but I need evidence ----- Smaller fixes; - AA fonts were garbled on ATI systems. Now the AA fonts are drawn exact on pixel positions. Needs the new FTGL libb too, patch is on maillist - Rounded theme uses antialiased outlines - Pulldown and popup menus have nice softshadow now - New button type 'PULLDOWN', thats the one that callsup a pulldown menu. Should be added to themes, as is the full menu/pulldown drawing - Screendump for 1 window does the full window now, including header - Empty pulldowns (for example running blender without scripts) give no drawing error anymore For review & fun; - added curved lines as connectors, for Oops window
Diffstat (limited to 'source/blender/src/mywindow.c')
-rw-r--r--source/blender/src/mywindow.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/src/mywindow.c b/source/blender/src/mywindow.c
index f7738ce0800..634c393f88c 100644
--- a/source/blender/src/mywindow.c
+++ b/source/blender/src/mywindow.c
@@ -611,6 +611,14 @@ void setlinestyle(int nr)
static int *frontbuffer_save= NULL;
static int ov_x, ov_y, ov_sx, ov_sy;
+/*
+#if defined(__sgi) || defined(__sun) || defined(__sun__) || defined (__sparc) || defined (__sparc__)
+/* this is a dirty patch: gets sometimes the backbuffer */
+/* my_get_frontbuffer_image(0, 0, 1, 1);
+my_put_frontbuffer_image();
+#endif
+*/
+
void my_put_frontbuffer_image(void)
{
if (frontbuffer_save) {