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author | Ton Roosendaal <ton@blender.org> | 2003-11-12 23:43:01 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2003-11-12 23:43:01 +0300 |
commit | e9d9a7282eaf15e09698d5fc7d2ef9f4badeaaae (patch) | |
tree | 2c7e056c57da44da09396ba4f4568ae96b940b4a /source/blender/src/mywindow.c | |
parent | 3a7dc92cd6d7b88be739c64f7d39c1283b5e13fc (diff) |
All related to unified render:
- fixed bug in halo rendering combined with spothalo
- fixed bug in no antialiasing with sky with spothalo
- cleaned some weird usage of gamma for spothalo and sky
(when rendering sky + spothalo, sky got gamma corrected
- removed old test code and #ifdefs for code readability
On test scenes here unified render looks much better. still some minor
issues with antialiasing... cant pin that down yet.
Diffstat (limited to 'source/blender/src/mywindow.c')
0 files changed, 0 insertions, 0 deletions