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authorRob Haarsma <phaseIV@zonnet.nl>2005-01-19 16:53:43 +0300
committerRob Haarsma <phaseIV@zonnet.nl>2005-01-19 16:53:43 +0300
commit9fddd2bdec4f879a44304118e2f44929c2755483 (patch)
treec21b1edc62e879a28d8d5ded054a00a899e4dbc3 /source/blender/src/outliner.c
parent731c69d6ed04628d93ae313397cb5c8f85078ea0 (diff)
Added experimental option to use GL textured interface fonts.
Set preferred method in userprefs->language & font. Kinda requested by Kaito, i'm sure he regrets after seeing my code changes. This commit includes a patch provided by Jacques Baurain, which seemed nescessary to handle font sizing properly. Thank you !
Diffstat (limited to 'source/blender/src/outliner.c')
-rw-r--r--source/blender/src/outliner.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/src/outliner.c b/source/blender/src/outliner.c
index 3bfdfe9e548..b3c00331e2e 100644
--- a/source/blender/src/outliner.c
+++ b/source/blender/src/outliner.c
@@ -1992,6 +1992,7 @@ static void outliner_draw_tree_element(SpaceOops *soops, TreeElement *te, int st
if(active==1) BIF_ThemeColor(TH_TEXT_HI);
else BIF_ThemeColor(TH_TEXT);
glRasterPos2i(startx+offsx, *starty+5);
+ BIF_RasterPos(startx+offsx, *starty+5);
BIF_DrawString(G.font, te->name, 0);
offsx+= OL_X + BIF_GetStringWidth(G.font, te->name, 0);