diff options
author | Ton Roosendaal <ton@blender.org> | 2008-01-25 18:06:35 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2008-01-25 18:06:35 +0300 |
commit | bd4cf4bc6689160acd2a9e891c033c55dea0b036 (patch) | |
tree | fd8bb61f9c7c231f9f0669c0348a0f481825bb2a /source/blender/src/previewrender.c | |
parent | bd321b8afe485138bd81785cbdf36f0a27378528 (diff) |
Feature: we're using "non linear lighting" now, using exposure/range in
world. That allows more extreme lamps (areas too).
To make it work more intuitive, the preview renders in buttons now use
the settings for exposure too.
Diffstat (limited to 'source/blender/src/previewrender.c')
-rw-r--r-- | source/blender/src/previewrender.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/src/previewrender.c b/source/blender/src/previewrender.c index 2f7b4754d76..383b73b7619 100644 --- a/source/blender/src/previewrender.c +++ b/source/blender/src/previewrender.c @@ -270,6 +270,11 @@ static Scene *preview_prepare_scene(RenderInfo *ri, int id_type, ID *id, int pr_ sce->r.scemode |= R_PREVIEWBUTS; /* set world always back, is used now */ sce->world= pr_main->world.first; + /* now: exposure copy */ + if(G.scene->world) { + sce->world->exp= G.scene->world->exp; + sce->world->range= G.scene->world->range; + } sce->r.cfra= G.scene->r.cfra; |