diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2007-12-04 16:57:28 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2007-12-04 16:57:28 +0300 |
commit | 32a8b4f8e686938ec2f0f95e6acc2eb3c25ebfdf (patch) | |
tree | ff232d89da0b2f0db1da4becb1980af513ea2274 /source/blender/src/renderwin.c | |
parent | ebfedd20b290e356f35eb1fcbcb5ddfb8e8bf0a9 (diff) |
Particles
=========
- Fix crash in particle transform with the particle system not editable.
- Particle child distribution and caching is now multithreaded.
- Child particles now have a separate Render Amount next to the existing
Amount. The render amount particles are now only distributed and cached
at render time, which should make editing with child particles faster.
- Two new options for diffuse strand shading:
- Surface Diffuse: computes the strand normal taking the normal at
the surface into account.
- Blending Distance: the distance in Blender units over which to
blend in the normal at the surface.
- Special strand rendering for more memory efficient and faster hair and
grass. This is a work in progress, and has a number of known issues,
don't report bugs to me for this feature yet.
More info:
http://www.blender.org/development/current-projects/changes-since-244/particles/
Diffstat (limited to 'source/blender/src/renderwin.c')
-rw-r--r-- | source/blender/src/renderwin.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/src/renderwin.c b/source/blender/src/renderwin.c index 5db55ee3738..8250ba4902d 100644 --- a/source/blender/src/renderwin.c +++ b/source/blender/src/renderwin.c @@ -894,11 +894,11 @@ void make_renderinfo_string(RenderStats *rs, char *str) else if(G.scene->r.scemode & R_SINGLE_LAYER) spos+= sprintf(spos, "Single Layer | "); - if(rs->tothalo) - spos+= sprintf(spos, "Fra:%d Ve:%d Fa:%d Ha:%d La:%d Mem:%.2fM (%.2fM) ", (G.scene->r.cfra), rs->totvert, rs->totface, rs->tothalo, rs->totlamp, megs_used_memory, mmap_used_memory); - else - spos+= sprintf(spos, "Fra:%d Ve:%d Fa:%d La:%d Mem:%.2fM (%.2fM) ", (G.scene->r.cfra), rs->totvert, rs->totface, rs->totlamp, megs_used_memory, mmap_used_memory); - + spos+= sprintf(spos, "Fra:%d Ve:%d Fa:%d ", (G.scene->r.cfra), rs->totvert, rs->totface); + if(rs->tothalo) spos+= sprintf(spos, "Ha:%d ", rs->tothalo); + if(rs->totstrand) spos+= sprintf(spos, "St:%d ", rs->totstrand); + spos+= sprintf(spos, "La:%d Mem:%.2fM (%.2fM) ", rs->totlamp, megs_used_memory, mmap_used_memory); + if(rs->curfield) spos+= sprintf(spos, "Field %d ", rs->curfield); if(rs->curblur) |