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authorDaniel Dunbar <daniel@zuster.org>2005-08-15 04:53:51 +0400
committerDaniel Dunbar <daniel@zuster.org>2005-08-15 04:53:51 +0400
commit74623f33aa2e12da31b53423fc226ebf9e937df4 (patch)
tree2639898f43f39de8be4b4e3526201557dc0e3b4c /source/blender/src/resources.c
parentbb377c72cdb850a5fb68aab436c6d8b6d95a920b (diff)
- get rid of unused object_deform_curve
- some tweaks to modifier UI thanks to Bart (aligning buttons)
Diffstat (limited to 'source/blender/src/resources.c')
-rw-r--r--source/blender/src/resources.c40
1 files changed, 18 insertions, 22 deletions
diff --git a/source/blender/src/resources.c b/source/blender/src/resources.c
index 332bac1cc6d..b9c47d99775 100644
--- a/source/blender/src/resources.c
+++ b/source/blender/src/resources.c
@@ -531,40 +531,36 @@ static void vicon_disclosure_tri_down_draw(int x, int y, int w, int h, float alp
static void vicon_move_up_draw(int x, int y, int w, int h, float alpha)
{
- int i, d=-2, pad=3;
+ int d=-2, pad=3;
glEnable(GL_LINE_SMOOTH);
- glLineWidth(2);
+ glLineWidth(1);
glColor3f(0.0, 0.0, 0.0);
- for (i=0; i<2; i++) {
- int offs = (i?2:-2) + 1;
-
- glBegin(GL_LINE_STRIP);
- glVertex2i(x+pad, y+h/2+d + offs);
- glVertex2i(x+w/2, y+h/2-d + offs);
- glVertex2i(x+w-pad, y+h/2+d + offs);
- glEnd();
- }
+
+ glBegin(GL_LINE_STRIP);
+ glVertex2i(x+w/2-d*2, y+h/2+d);
+ glVertex2i(x+w/2, y+h/2-d + 1);
+ glVertex2i(x+w/2+d*2, y+h/2+d);
+ glEnd();
+
glLineWidth(1.0);
glDisable(GL_LINE_SMOOTH);
}
static void vicon_move_down_draw(int x, int y, int w, int h, float alpha)
{
- int i, d=2, pad=3;
+ int d=2, pad=3;
glEnable(GL_LINE_SMOOTH);
- glLineWidth(2);
+ glLineWidth(1);
glColor3f(0.0, 0.0, 0.0);
- for (i=0; i<2; i++) {
- int offs = (i?2:-2) - 1;
-
- glBegin(GL_LINE_STRIP);
- glVertex2i(x+pad, y+h/2+d + offs);
- glVertex2i(x+w/2, y+h/2-d + offs);
- glVertex2i(x+w-pad, y+h/2+d + offs);
- glEnd();
- }
+
+ glBegin(GL_LINE_STRIP);
+ glVertex2i(x+w/2-d*2, y+h/2+d);
+ glVertex2i(x+w/2, y+h/2-d - 1);
+ glVertex2i(x+w/2+d*2, y+h/2+d);
+ glEnd();
+
glLineWidth(1.0);
glDisable(GL_LINE_SMOOTH);
}