diff options
author | Ton Roosendaal <ton@blender.org> | 2006-06-27 13:48:54 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2006-06-27 13:48:54 +0400 |
commit | f7c9c9987763bad926ffde91943d9db8964d4388 (patch) | |
tree | 2c1326d9322a8fcdf658439692a81aff7ed4cb0c /source/blender/src/sequence.c | |
parent | 605388b44949ce10070b5e2178aea65a11667e54 (diff) |
Bugfixes from own collection:
- when renderwin exists, but not used for render, the ESC timer check still
could return ESC event, due to missing flag clearing.
(For example in sequencer, a scene strip did not update on frame advance)
- option 'single layer' set in combination with render "Do Sequence" didn't
free the pushed layers.
Diffstat (limited to 'source/blender/src/sequence.c')
-rw-r--r-- | source/blender/src/sequence.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/sequence.c b/source/blender/src/sequence.c index 97d92110296..b67951b3a1c 100644 --- a/source/blender/src/sequence.c +++ b/source/blender/src/sequence.c @@ -903,7 +903,7 @@ static void do_build_seq_ibuf(Sequence * seq, int cfra) if(G.rendering) re= RE_NewRender(" do_build_seq_ibuf"); else - re= RE_NewRender(seq->scene->id.name); + re= RE_NewRender(sce->id.name); /* prevent eternal loop */ doseq= sce->r.scemode & R_DOSEQ; |