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authorMatt Ebb <matt@mke3.net>2004-08-18 08:32:57 +0400
committerMatt Ebb <matt@mke3.net>2004-08-18 08:32:57 +0400
commit6d05bea70bbb5dbc400e6eae78200ca420d0a29a (patch)
tree979ec6a33e3b71454d41ba905dfdf9b4486b217d /source/blender/src/sequence.c
parent1e2c1f8a4a2237198899b096dd37627c022bd67f (diff)
Small tweak to the default Glow effect values, so there's a
noticable difference when you add the effect (preventing people like K-Rich wondering why it's not working :)
Diffstat (limited to 'source/blender/src/sequence.c')
-rw-r--r--source/blender/src/sequence.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/sequence.c b/source/blender/src/sequence.c
index aaffb046a05..1b1fd50b8ea 100644
--- a/source/blender/src/sequence.c
+++ b/source/blender/src/sequence.c
@@ -1504,7 +1504,7 @@ void init_glow_effect(Sequence *seq)
seq->effectdata = MEM_callocN(sizeof(struct GlowVars), "glowvars");
glow = (GlowVars *)seq->effectdata;
- glow->fMini = 0.5;
+ glow->fMini = 0.25;
glow->fClamp = 1.0;
glow->fBoost = 0.5;
glow->dDist = 3.0;