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authorCampbell Barton <ideasman42@gmail.com>2008-11-13 14:30:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2008-11-13 14:30:34 +0300
commitfb4ff9e514707d930f2fc49b94beee5d56592ada (patch)
treee6272e7e49ba60618ae29cd9c4fc331b04656977 /source/blender/src/space.c
parentc63c99d49ec38c722730624542b0252d16b759a6 (diff)
* use the existing function to only update a part of the image, should increase speed a lot, except when painting on seams from opposite parts of the image. - can speed this up with multiple boundboxes - TODO.
* use brush spacing and airbrush settings * draw a circle while in texture paint mode.
Diffstat (limited to 'source/blender/src/space.c')
-rw-r--r--source/blender/src/space.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/src/space.c b/source/blender/src/space.c
index b6221c2f84b..cb31c3f2968 100644
--- a/source/blender/src/space.c
+++ b/source/blender/src/space.c
@@ -1306,6 +1306,14 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
}
}
}
+ else if (!G.obedit && OBACT && G.f&G_TEXTUREPAINT){
+ if(G.scene->toolsettings->imapaint.brush &&
+ event!=LEFTMOUSE && event!=RIGHTMOUSE && event!=MIDDLEMOUSE &&
+ (event==MOUSEY || event==MOUSEX) && bwin_qtest(sa->win)==0) {
+ allqueue(REDRAWVIEW3D, 0);
+ }
+ }
+
/* Handle retopo painting */
if(retopo_mesh_paint_check()) {