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authorCampbell Barton <ideasman42@gmail.com>2007-09-19 14:54:49 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-09-19 14:54:49 +0400
commit1c603b63c712a539056e122f3facbfdfcc3dd912 (patch)
treedd78566f4686b02ba85329c539e6f210a3e3c685 /source/blender/src/space.c
parent2f46df39b4adae4e54a16cfbb2105159e66ae184 (diff)
Local Image View for UV/Editmode
When mapping multiple images on 1 mesh, the UV coordinates often overlap and in many cases you only want to edit the uv coords for the faces applied to that image, this is an option that only displays UV's for faces use the currently displayed image.
Diffstat (limited to 'source/blender/src/space.c')
-rw-r--r--source/blender/src/space.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/src/space.c b/source/blender/src/space.c
index 55a5f1ebea2..e2fbf14e344 100644
--- a/source/blender/src/space.c
+++ b/source/blender/src/space.c
@@ -4931,6 +4931,11 @@ static void winqreadimagespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
}
break;
+ case PADSLASHKEY:
+ if(G.qual==0)
+ G.sima->flag ^= SI_LOCAL_UV;
+ scrarea_queue_winredraw(curarea);
+ break;
}
}
} else {