diff options
author | Matt Ebb <matt@mke3.net> | 2007-11-27 05:13:56 +0300 |
---|---|---|
committer | Matt Ebb <matt@mke3.net> | 2007-11-27 05:13:56 +0300 |
commit | 4c07fb72ece578f535160bf719a47c802b97a2f1 (patch) | |
tree | 2a751f465feb1b6d58d78b756da5ed66781816e0 /source/blender/src/space.c | |
parent | 7da56f4a9ba0bdd0cdcd40b8ca6e69d776d26abe (diff) |
* Don't swap mouse buttons for particle painting - similar thing
was done a while ago in trunk, but this probably never made
it through to particle branch.
Diffstat (limited to 'source/blender/src/space.c')
-rw-r--r-- | source/blender/src/space.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/space.c b/source/blender/src/space.c index f160c2b06ee..b07b8aab015 100644 --- a/source/blender/src/space.c +++ b/source/blender/src/space.c @@ -1185,7 +1185,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt) /* only swap mouse button for selection, in modes where it is relevant. * painting/sculpting stays on LEFTMOUSE */ if ( !((G.f & G_SCULPTMODE) || (G.f & G_WEIGHTPAINT) || - (G.f & G_VERTEXPAINT) || (G.f & G_TEXTUREPAINT)) || + (G.f & G_VERTEXPAINT) || (G.f & G_TEXTUREPAINT) || (G.f & G_PARTICLEEDIT)) || (G.obedit) ) { if (event==LEFTMOUSE) event = RIGHTMOUSE; |