diff options
author | Ton Roosendaal <ton@blender.org> | 2007-12-24 21:27:28 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2007-12-24 21:27:28 +0300 |
commit | a1c8543f2acd7086d412cb794b32f96794b00659 (patch) | |
tree | 449643369b86531dbbd883193efaeee7d1fb4418 /source/blender/src/space.c | |
parent | 8a07e665c28a94ffd188daa431a4fd0c5a460eba (diff) |
Step 3 for the initial commits for 2.5: removing src/ and python,
adding new windowmanager module, and the first bits of new editors
module.
Diffstat (limited to 'source/blender/src/space.c')
-rw-r--r-- | source/blender/src/space.c | 6678 |
1 files changed, 0 insertions, 6678 deletions
diff --git a/source/blender/src/space.c b/source/blender/src/space.c deleted file mode 100644 index 2e560b05228..00000000000 --- a/source/blender/src/space.c +++ /dev/null @@ -1,6678 +0,0 @@ -/** - * $Id$ - * - * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. The Blender - * Foundation also sells licenses for use in proprietary software under - * the Blender License. See http://www.blender.org/BL/ for information - * about this. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL/BL DUAL LICENSE BLOCK ***** - * - * - * - here initialize and free and handling SPACE data - */ - -#include <string.h> -#include <stdio.h> - -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - -#include "MEM_guardedalloc.h" -#include "MEM_CacheLimiterC-Api.h" - -#ifdef INTERNATIONAL -#include "BIF_language.h" -#endif - -#include "IMB_imbuf_types.h" -#include "IMB_imbuf.h" - -#include "BLI_blenlib.h" -#include "BLI_arithb.h" -#include "BLI_gsqueue.h" -#include "BLI_linklist.h" - -#include "DNA_action_types.h" -#include "DNA_armature_types.h" -#include "DNA_curve_types.h" -#include "DNA_group_types.h" /* used for select_same_group */ -#include "DNA_image_types.h" -#include "DNA_ipo_types.h" -#include "DNA_mesh_types.h" -#include "DNA_meshdata_types.h" -#include "DNA_modifier_types.h" /* used for select grouped hooks */ -#include "DNA_object_types.h" -#include "DNA_particle_types.h" -#include "DNA_scene_types.h" -#include "DNA_screen_types.h" -#include "DNA_sequence_types.h" -#include "DNA_sound_types.h" -#include "DNA_space_types.h" -#include "DNA_userdef_types.h" -#include "DNA_view2d_types.h" -#include "DNA_view3d_types.h" - -#include "BKE_blender.h" -#include "BKE_colortools.h" -#include "BKE_curve.h" -#include "BKE_depsgraph.h" -#include "BKE_DerivedMesh.h" -#include "BKE_displist.h" -#include "BKE_global.h" -#include "BKE_group.h" -#include "BKE_ipo.h" -#include "BKE_main.h" -#include "BKE_mesh.h" -#include "BKE_node.h" -#include "BKE_scene.h" -#include "BKE_texture.h" -#include "BKE_utildefines.h" -#include "BKE_image.h" /* for IMA_TYPE_COMPOSITE and IMA_TYPE_R_RESULT */ -#include "BKE_particle.h" - -#include "BIF_spacetypes.h" /* first, nasty dependency with typedef */ - -#include "BIF_butspace.h" -#include "BIF_drawimage.h" -#include "BIF_drawseq.h" -#include "BIF_drawtext.h" -#include "BIF_drawscript.h" -#include "BIF_editarmature.h" -#include "BIF_editparticle.h" -#include "BIF_editconstraint.h" -#include "BIF_editdeform.h" -#include "BIF_editfont.h" -#include "BIF_editgroup.h" -#include "BIF_editkey.h" -#include "BIF_editlattice.h" -#include "BIF_editmesh.h" -#include "BIF_editmode_undo.h" -#include "BIF_editnla.h" -#include "BIF_editoops.h" -#include "BIF_editseq.h" -#include "BIF_editsima.h" -#include "BIF_editsound.h" -#include "BIF_editview.h" -#include "BIF_filelist.h" -#include "BIF_gl.h" -#include "BIF_imasel.h" -#include "BIF_interface.h" -#include "BIF_interface_icons.h" -#include "BIF_meshtools.h" -#include "BIF_mywindow.h" -#include "BIF_oops.h" -#include "BIF_poseobject.h" -#include "BIF_outliner.h" -#include "BIF_resources.h" -#include "BIF_retopo.h" -#include "BIF_screen.h" -#include "BIF_space.h" -#include "BIF_toets.h" -#include "BIF_toolbox.h" -#include "BIF_usiblender.h" -#include "BIF_previewrender.h" - -#include "BSE_edit.h" -#include "BSE_view.h" -#include "BSE_editipo.h" -#include "BSE_drawipo.h" -#include "BSE_drawview.h" -#include "BSE_drawnla.h" -#include "BSE_filesel.h" -#include "BSE_headerbuttons.h" -#include "BSE_editnla_types.h" -#include "BSE_time.h" -#include "BSE_trans_types.h" - -#include "BDR_vpaint.h" -#include "BDR_editmball.h" -#include "BDR_editobject.h" -#include "BDR_editcurve.h" -#include "BDR_editface.h" -#include "BDR_drawmesh.h" -#include "BDR_drawobject.h" -#include "BDR_imagepaint.h" -#include "BDR_sculptmode.h" -#include "BDR_unwrapper.h" - -#include "BLO_readfile.h" /* for BLO_blendhandle_close */ - -#include "PIL_time.h" - -#include "BPY_extern.h" - -#include "butspace.h" -#include "mydevice.h" -#include "blendef.h" -#include "datatoc.h" -#include "multires.h" - -#include "BIF_transform.h" - -#include "BKE_depsgraph.h" - -#include "BSE_trans_types.h" - -#include "SYS_System.h" /* for the user def menu ... should move elsewhere. */ - -/* maybe we need this defined somewhere else */ -extern void StartKetsjiShell(ScrArea *area, char* startscenename, struct Main* maggie, struct SpaceIpo* sipo,int always_use_expand_framing); -extern void StartKetsjiShellSimulation(ScrArea *area, char* startscenename, struct Main* maggie, struct SpaceIpo* sipo,int always_use_expand_framing);/*rcruiz*/ - -/** - * When the mipmap setting changes, we want to redraw the view right - * away to reflect this setting. - */ -void space_mipmap_button_function(int event); - -void free_soundspace(SpaceSound *ssound); - -/* *************************************** */ - -/* don't know yet how the handlers will evolve, for simplicity - i choose for an array with eventcodes, this saves in a file! - */ -void add_blockhandler(ScrArea *sa, short eventcode, short val) -{ - SpaceLink *sl= sa->spacedata.first; - short a; - - /* find empty spot */ - for(a=0; a<SPACE_MAXHANDLER; a+=2) { - if( sl->blockhandler[a]==eventcode ) { - sl->blockhandler[a+1]= val; - break; - } - else if( sl->blockhandler[a]==0) { - sl->blockhandler[a]= eventcode; - sl->blockhandler[a+1]= val; - break; - } - } - if(a==SPACE_MAXHANDLER) printf("error; max (4) blockhandlers reached!\n"); -} - -void rem_blockhandler(ScrArea *sa, short eventcode) -{ - SpaceLink *sl= sa->spacedata.first; - short a; - - for(a=0; a<SPACE_MAXHANDLER; a+=2) { - if( sl->blockhandler[a]==eventcode) { - sl->blockhandler[a]= 0; - - /* specific free calls */ - if(eventcode==IMAGE_HANDLER_PREVIEW) - image_preview_event(0); - break; - } - } -} - -void toggle_blockhandler(ScrArea *sa, short eventcode, short val) -{ - SpaceLink *sl= sa->spacedata.first; - short a, addnew=1; - - /* find if it exists */ - for(a=0; a<SPACE_MAXHANDLER; a+=2) { - if( sl->blockhandler[a]==eventcode ) { - sl->blockhandler[a]= 0; - - /* specific free calls */ - if(eventcode==VIEW3D_HANDLER_PREVIEW) - BIF_view3d_previewrender_free(sa->spacedata.first); - else if(eventcode==IMAGE_HANDLER_PREVIEW) - image_preview_event(0); - - addnew= 0; - } - } - if(addnew) { - add_blockhandler(sa, eventcode, val); - - /* specific add new calls */ - if(eventcode==IMAGE_HANDLER_PREVIEW) - image_preview_event(1); - } -} - - - -/* ************* SPACE: VIEW3D ************* */ - -/* extern void drawview3dspace(ScrArea *sa, void *spacedata); BSE_drawview.h */ - - -void copy_view3d_lock(short val) -{ - bScreen *sc; - int bit; - - /* from G.scene copy to the other views */ - sc= G.main->screen.first; - - while(sc) { - if(sc->scene==G.scene) { - ScrArea *sa= sc->areabase.first; - while(sa) { - SpaceLink *sl= sa->spacedata.first; - while(sl) { - if(sl->spacetype==SPACE_OOPS && val==REDRAW) { - if(sa->win) scrarea_queue_winredraw(sa); - } - else if(sl->spacetype==SPACE_VIEW3D) { - View3D *vd= (View3D*) sl; - if(vd->scenelock && vd->localview==0) { - vd->lay= G.scene->lay; - vd->camera= G.scene->camera; - - if(vd->camera==0 && vd->persp>1) vd->persp= 1; - - if( (vd->lay & vd->layact) == 0) { - bit= 0; - while(bit<32) { - if(vd->lay & (1<<bit)) { - vd->layact= 1<<bit; - break; - } - bit++; - } - } - - if(val==REDRAW && vd==sa->spacedata.first) { - if(sa->win) scrarea_queue_redraw(sa); - } - } - } - sl= sl->next; - } - sa= sa->next; - } - } - sc= sc->id.next; - } -} - -void handle_view3d_around() -{ - bScreen *sc; - - if ((U.uiflag & USER_LOCKAROUND)==0) return; - - /* copies from G.vd->around to other view3ds */ - - sc= G.main->screen.first; - - while(sc) { - if(sc->scene==G.scene) { - ScrArea *sa= sc->areabase.first; - while(sa) { - SpaceLink *sl= sa->spacedata.first; - while(sl) { - if(sl->spacetype==SPACE_VIEW3D) { - View3D *vd= (View3D*) sl; - if (vd != G.vd) { - vd->around= G.vd->around; - if (G.vd->flag & V3D_ALIGN) - vd->flag |= V3D_ALIGN; - else - vd->flag &= ~V3D_ALIGN; - scrarea_queue_headredraw(sa); - } - } - sl= sl->next; - } - sa= sa->next; - } - } - sc= sc->id.next; - } -} - -void handle_view3d_lock() -{ - if (G.vd != NULL && curarea != NULL ) { - if(G.vd->localview==0 && G.vd->scenelock && curarea->spacetype==SPACE_VIEW3D) { - - /* copy to scene */ - G.scene->lay= G.vd->lay; - G.scene->camera= G.vd->camera; - - copy_view3d_lock(REDRAW); - } - } -} - -void space_set_commmandline_options(void) { - SYS_SystemHandle syshandle; - int a; - - if ( (syshandle = SYS_GetSystem()) ) { - /* User defined settings */ - a= (U.gameflags & USER_VERTEX_ARRAYS); - SYS_WriteCommandLineInt(syshandle, "vertexarrays", a); - - a= (U.gameflags & USER_DISABLE_SOUND); - SYS_WriteCommandLineInt(syshandle, "noaudio", a); - - a= (U.gameflags & USER_DISABLE_MIPMAP); - set_mipmap(!a); - SYS_WriteCommandLineInt(syshandle, "nomipmap", a); - - /* File specific settings: */ - /* Only test the first one. These two are switched - * simultaneously. */ - a= (G.fileflags & G_FILE_SHOW_FRAMERATE); - SYS_WriteCommandLineInt(syshandle, "show_framerate", a); - SYS_WriteCommandLineInt(syshandle, "show_profile", a); - - /* When in wireframe mode, always draw debug props. */ - if (G.vd) { - a = ( (G.fileflags & G_FILE_SHOW_DEBUG_PROPS) - || (G.vd->drawtype == OB_WIRE) - || (G.vd->drawtype == OB_SOLID) ); - SYS_WriteCommandLineInt(syshandle, "show_properties", a); - } - - a= (G.fileflags & G_FILE_SHOW_PHYSICS); - SYS_WriteCommandLineInt(syshandle, "show_physics", a); - - a= (G.fileflags & G_FILE_ENABLE_ALL_FRAMES); - SYS_WriteCommandLineInt(syshandle, "fixedtime", a); - - a= (G.fileflags & G_FILE_GAME_TO_IPO); - SYS_WriteCommandLineInt(syshandle, "game2ipo", a); - - a=(G.fileflags & G_FILE_GAME_MAT); - SYS_WriteCommandLineInt(syshandle, "blender_material", a); - a=(G.fileflags & G_FILE_DIAPLAY_LISTS); - SYS_WriteCommandLineInt(syshandle, "displaylists", a); - - - } -} - -#if GAMEBLENDER == 1 - /** - * These two routines imported from the gameengine, - * I suspect a lot of the resetting stuff is cruft - * and can be removed, but it should be checked. - */ -static void SaveState(void) -{ - glPushAttrib(GL_ALL_ATTRIB_BITS); - - init_realtime_GL(); - init_gl_stuff(); - - if(G.f & G_TEXTUREPAINT) - texpaint_enable_mipmap(); - - if(G.scene->camera==0 || G.scene->camera->type!=OB_CAMERA) - error("no (correct) camera"); - - waitcursor(1); -} - -static void RestoreState(void) -{ - if(G.f & G_TEXTUREPAINT) - texpaint_disable_mipmap(); - - curarea->win_swap = 0; - curarea->head_swap=0; - allqueue(REDRAWVIEW3D, 1); - allqueue(REDRAWBUTSALL, 0); - reset_slowparents(); - waitcursor(0); - G.qual= 0; - glPopAttrib(); -} - -static LinkNode *save_and_reset_all_scene_cfra(void) -{ - LinkNode *storelist= NULL; - Scene *sc; - - for (sc= G.main->scene.first; sc; sc= sc->id.next) { - BLI_linklist_prepend(&storelist, (void*) (long) sc->r.cfra); - - /* why is this reset to 1 ?*/ - /* sc->r.cfra= 1;*/ - - set_scene_bg(sc); - } - - BLI_linklist_reverse(&storelist); - - return storelist; -} - -static void restore_all_scene_cfra(LinkNode *storelist) { - LinkNode *sc_store= storelist; - Scene *sc; - - for (sc= G.main->scene.first; sc; sc= sc->id.next) { - int stored_cfra= (long) sc_store->link; - - sc->r.cfra= stored_cfra; - set_scene_bg(sc); - - sc_store= sc_store->next; - } - - BLI_linklist_free(storelist, NULL); -} -#endif - -void start_game(void) -{ -#if GAMEBLENDER == 1 -#ifndef NO_KETSJI - Scene *sc, *startscene = G.scene; - LinkNode *scene_cfra_store; - - /* XXX, silly code - the game engine can - * access any scene through logic, so we try - * to make sure each scene has a valid camera, - * just in case the game engine tries to use it. - * - * Better would be to make a better routine - * in the game engine for finding the camera. - * - zr - * Note: yes, this is all very badly hacked! (ton) - */ - for (sc= G.main->scene.first; sc; sc= sc->id.next) { - if (!sc->camera) { - Base *base; - - for (base= sc->base.first; base; base= base->next) - if (base->object->type==OB_CAMERA) - break; - - sc->camera= base?base->object:NULL; - } - } - - /* these two lines make sure front and backbuffer are equal. for swapbuffers */ - markdirty_all(); - screen_swapbuffers(); - - /* can start from header */ - mywinset(curarea->win); - - scene_cfra_store= save_and_reset_all_scene_cfra(); - - - /* game engine will do its own sounds. */ - sound_stop_all_sounds(); - sound_exit_audio(); - - /* Before jumping into Ketsji, we configure some settings. */ - space_set_commmandline_options(); - - SaveState(); - StartKetsjiShell(curarea, startscene->id.name+2, G.main,G.sipo, 1); - RestoreState(); - - /* Restart BPY - unload the game engine modules. */ - BPY_end_python(); - BPY_start_python(0, NULL); /* argc, argv stored there already */ - BPY_post_start_python(); /* userpref path and menus init */ - - restore_all_scene_cfra(scene_cfra_store); - set_scene_bg(startscene); - scene_update_for_newframe(G.scene, G.scene->lay); - - if (G.flags & G_FILE_AUTOPLAY) - exit_usiblender(); - - /* groups could have changed ipo */ - allqueue(REDRAWNLA, 0); - allqueue(REDRAWACTION, 0); - allspace(REMAKEIPO, 0); - allqueue(REDRAWIPO, 0); -#endif -#else - notice("Game engine is disabled in this release!"); -#endif -} - -void start_RBSimulation(void) -{ -#if GAMEBLENDER == 1 -#ifndef NO_KETSJI - Scene *sc, *startscene = G.scene; - LinkNode *scene_cfra_store; - - /* XXX, silly code - the game engine can - * access any scene through logic, so we try - * to make sure each scene has a valid camera, - * just in case the game engine tries to use it. - * - * Better would be to make a better routine - * in the game engine for finding the camera. - * - zr - * Note: yes, this is all very badly hacked! (ton) - */ - for (sc= G.main->scene.first; sc; sc= sc->id.next) { - if (!sc->camera) { - Base *base; - - for (base= sc->base.first; base; base= base->next) - if (base->object->type==OB_CAMERA) - break; - - sc->camera= base?base->object:NULL; - } - } - - /* these two lines make sure front and backbuffer are equal. for swapbuffers */ - markdirty_all(); - screen_swapbuffers(); - - /* can start from header */ - mywinset(curarea->win); - - scene_cfra_store= save_and_reset_all_scene_cfra(); - - - /* game engine will do its own sounds. */ - sound_stop_all_sounds(); - sound_exit_audio(); - - /* Before jumping into Ketsji, we configure some settings. */ - space_set_commmandline_options(); - - SaveState(); - StartKetsjiShellSimulation(curarea, startscene->id.name+2, G.main,G.sipo, 1); - RestoreState(); - /* Restart BPY - unload the game engine modules. */ - BPY_end_python(); - BPY_start_python(0, NULL); /* argc, argv stored there already */ - BPY_post_start_python(); /* userpref path and menus init */ - - restore_all_scene_cfra(scene_cfra_store); - set_scene_bg(startscene); - scene_update_for_newframe(G.scene, G.scene->lay); - - if (G.flags & G_FILE_AUTOPLAY) - exit_usiblender(); - - /* groups could have changed ipo */ - allqueue(REDRAWNLA, 0); - allqueue(REDRAWACTION, 0); - allspace(REMAKEIPO, 0); - allqueue(REDRAWIPO, 0); -#endif -#else - notice("YOU NEED GAME ENGIEN TO RUN THE SIMULATION!"); -#endif -} - -static void changeview3dspace(ScrArea *sa, void *spacedata) -{ - setwinmatrixview3d(sa->winx, sa->winy, NULL); /* 0= no pick rect */ -} - - /* Callable from editmode and faceselect mode from the - * moment, would be nice (and is easy) to generalize - * to any mode. - */ -static void align_view_to_selected(View3D *v3d) -{ - int nr= pupmenu("Align View (Ctrl flips)%t|To Selected (top)%x3|To Selected (front)%x2|To Selected (side)%x1"); - if (nr!=-1) { - int axis= nr; - - /* opposite axis in case ctrl is pressed */ - if(G.qual==LR_CTRLKEY) axis= -axis; - - if ((G.obedit) && (G.obedit->type == OB_MESH)) { - editmesh_align_view_to_selected(v3d, axis); - addqueue(v3d->area->win, REDRAW, 1); - } else if (FACESEL_PAINT_TEST) { - Object *obact= OBACT; - if (obact && obact->type==OB_MESH) { - Mesh *me= obact->data; - faceselect_align_view_to_selected(v3d, me, axis); - addqueue(v3d->area->win, REDRAW, 1); - } - } - } -} - - -static short select_children(Object *ob, int recursive) -{ - short changed = 0; - Base *base; - - for (base= FIRSTBASE; base; base= base->next) { - if (ob == base->object->parent) { - if (BASE_SELECTABLE(base) && !(base->flag & SELECT)) { - base->flag |= SELECT; - base->object->flag |= SELECT; - changed = 1; - } - - if (recursive) - changed |= select_children(base->object, 1); - } - } - return changed; -} - -static short select_parent(void) /* Makes parent active and de-selected OBACT */ -{ - short changed = 0; - Base *base, *startbase, *basact=NULL, *oldbasact; - - if (!(OBACT) || !(OBACT->parent)) return 0; - BASACT->flag &= (~SELECT); - BASACT->object->flag &= (~SELECT); - startbase= FIRSTBASE; - if(BASACT && BASACT->next) startbase= BASACT->next; - base = startbase; - while(base) { - if(base->object==BASACT->object->parent) { basact=base; break; } - base=base->next; - if(base==NULL) base= FIRSTBASE; - if(base==startbase) break; - } - /* can be NULL if parent in other scene */ - if(basact && BASE_SELECTABLE(basact)) { - oldbasact = BASACT; - BASACT = basact; - basact->flag |= SELECT; - - basact->object->flag= basact->flag; - - set_active_base(basact); - changed = 1; - } - return changed; -} - - -#define GROUP_MENU_MAX 24 -static short select_same_group(Object *ob) /* Select objects in the same group as the active */ -{ - short changed = 0; - Base *base; - Group *group, *ob_groups[GROUP_MENU_MAX]; - char str[10 + (24*GROUP_MENU_MAX)]; - char *p = str; - int group_count=0, menu, i; - - if (!ob) - return 0; - - for ( group=G.main->group.first; - group && group_count < GROUP_MENU_MAX; - group=group->id.next - ) { - if (object_in_group (ob, group)) { - ob_groups[group_count] = group; - group_count++; - } - } - - if (!group_count) - return 0; - - else if (group_count == 1) { - group = ob_groups[0]; - for (base= FIRSTBASE; base; base= base->next) { - if (BASE_SELECTABLE(base) && !(base->flag & SELECT) && object_in_group(base->object, group)) { - base->flag |= SELECT; - base->object->flag |= SELECT; - changed = 1; - } - } - return changed; - } - - /* build the menu. */ - p += sprintf(str, "Groups%%t"); - for (i=0; i<group_count; i++) { - group = ob_groups[i]; - p += sprintf (p, "|%s%%x%i", group->id.name+2, i); - } - - menu = pupmenu (str); - if (menu == -1) - return 0; - - group = ob_groups[menu]; - for (base= FIRSTBASE; base; base= base->next) { - if (!(base->flag & SELECT) && object_in_group(base->object, group)) { - base->flag |= SELECT; - base->object->flag |= SELECT; - changed = 1; - } - } - return changed; -} - -static short select_object_hooks(Object *ob) -{ - short changed = 0; - Base *base; - ModifierData *md; - HookModifierData *hmd; - - if (!ob) - return 0; - - for (md = ob->modifiers.first; md; md=md->next) { - if (md->type==eModifierType_Hook) { - hmd= (HookModifierData*) md; - if (hmd->object && !(hmd->object->flag & SELECT)) { - base= object_in_scene(hmd->object, G.scene); - if (base && BASE_SELECTABLE(base)) { - base->flag |= SELECT; - base->object->flag |= SELECT; - changed = 1; - } - } - } - } - return changed; -} - -/* Select objects woth the same parent as the active (siblings), - * parent can be NULL also */ -static short select_same_parent(Object *ob) -{ - short changed = 0; - Base *base; - if (!ob) - return 0; - - for (base= FIRSTBASE; base; base= base->next) { - if (BASE_SELECTABLE(base) && (base->object->parent==ob->parent) && !(base->flag & SELECT)) { - base->flag |= SELECT; - base->object->flag |= SELECT; - changed = 1; - } - } - return changed; -} - -static short select_same_type(Object *ob) -{ - short changed = 0; - Base *base; - if (!ob) - return 0; - - for (base= FIRSTBASE; base; base= base->next) { - if (BASE_SELECTABLE(base) && (base->object->type == ob->type) && !(base->flag & SELECT)) { - base->flag |= SELECT; - base->object->flag |= SELECT; - changed = 1; - } - } - return changed; -} - -static short select_same_layer(Object *ob) -{ - char changed = 0; - Base *base = FIRSTBASE; - - if (!ob) - return 0; - - while(base) { - if (BASE_SELECTABLE(base) && (base->lay & ob->lay) && !(base->flag & SELECT)) { - base->flag |= SELECT; - base->object->flag |= SELECT; - changed = 1; - } - base= base->next; - } - return changed; -} - -static short select_same_index_object(Object *ob) -{ - char changed = 0; - Base *base = FIRSTBASE; - - if (!ob) - return 0; - - while(base) { - if (BASE_SELECTABLE(base) && (base->object->index == ob->index) && !(base->flag & SELECT)) { - base->flag |= SELECT; - base->object->flag |= SELECT; - changed = 1; - } - base= base->next; - } - return changed; -} - -void select_object_grouped(short nr) -{ - short changed = 0; - if(nr==1) changed = select_children(OBACT, 1); - else if(nr==2) changed = select_children(OBACT, 0); - else if(nr==3) changed = select_parent(); - else if(nr==4) changed = select_same_parent(OBACT); - else if(nr==5) changed = select_same_type(OBACT); - else if(nr==6) changed = select_same_layer(OBACT); - else if(nr==7) changed = select_same_group(OBACT); - else if(nr==8) changed = select_object_hooks(OBACT); - else if(nr==9) changed = select_same_index_object(OBACT); - - if (changed) { - countall(); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - allspace(REMAKEIPO, 0); - allqueue(REDRAWIPO, 0); - BIF_undo_push("Select Grouped"); - } -} - -static void select_object_grouped_menu(void) -{ - char *str; - short nr; - - /* make menu string */ - - str= MEM_mallocN(512, "groupmenu"); - strcpy(str, "Select Grouped%t|Children%x1|" - "Immediate Children%x2|Parent%x3|" - "Siblings (Shared Parent)%x4|" - "Objects of Same Type%x5|" - "Objects on Shared Layers%x6|" - "Objects in Same Group%x7|" - "Object Hooks%x8|Object PassIndex%x9"); - - /* here we go */ - - nr= pupmenu(str); - MEM_freeN(str); - - select_object_grouped(nr); -} - -void join_menu(void) -{ - Object *ob= OBACT; - if (G.obedit) { - error("This data does not support joining in editmode"); - return; - } - if (!ob) { - error("Can't join unless there is an active object"); - return; - } - - if(ob->type == OB_MESH) { - if(okee("Join selected meshes")==0) return; - join_mesh(); - } else if(ob->type == OB_CURVE) { - if(okee("Join selected curves")==0) return; - join_curve(OB_CURVE); - } else if(ob->type == OB_SURF) { - if(okee("Join selected NURBS")==0) return; - join_curve(OB_SURF); - } else if(ob->type == OB_ARMATURE) { - /* Make sure the user wants to continue*/ - if(okee("Join selected armatures")==0) return; - join_armature (); - } else { - error("This object type doesn't support joining"); - } -} - -static unsigned short convert_for_nonumpad(unsigned short event) -{ - if (event>=ZEROKEY && event<=NINEKEY) { - return event - ZEROKEY + PAD0; - } else if (event==MINUSKEY) { - return PADMINUS; - } else if (event==EQUALKEY) { - return PADPLUSKEY; - } else if (event==BACKSLASHKEY) { - return PADSLASHKEY; - } else { - return event; - } -} - -/* *************** */ - -void BIF_undo_push(char *str) -{ - if(G.obedit) { - if (U.undosteps == 0) return; - - if(G.obedit->type==OB_MESH) - undo_push_mesh(str); - else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) - undo_push_curve(str); - else if (G.obedit->type==OB_FONT) - undo_push_font(str); - else if (G.obedit->type==OB_MBALL) - undo_push_mball(str); - else if (G.obedit->type==OB_LATTICE) - undo_push_lattice(str); - else if (G.obedit->type==OB_ARMATURE) - undo_push_armature(str); - } - else if(G.f & G_PARTICLEEDIT) { - PE_undo_push(str); - } - else { - if(U.uiflag & USER_GLOBALUNDO) - BKE_write_undo(str); - } -} - -void BIF_undo(void) -{ - if(G.obedit) { - if ELEM7(G.obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE) - undo_editmode_step(1); - } - else { - if(G.f & G_TEXTUREPAINT) - imagepaint_undo(); - else if(curarea->spacetype==SPACE_IMAGE && (G.sima->flag & SI_DRAWTOOL)) - imagepaint_undo(); - else if(G.f & G_PARTICLEEDIT) - PE_undo(); - else { - /* now also in faceselect mode */ - if(U.uiflag & USER_GLOBALUNDO) { - BKE_undo_step(1); - sound_initialize_sounds(); - } - } - } -} - -void BIF_redo(void) -{ - if(G.obedit) { - if ELEM7(G.obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE) - undo_editmode_step(-1); - } - else { - if(G.f & G_TEXTUREPAINT) - imagepaint_undo(); - else if(curarea->spacetype==SPACE_IMAGE && (G.sima->flag & SI_DRAWTOOL)) - imagepaint_undo(); - else if(G.f & G_PARTICLEEDIT) - PE_redo(); - else { - /* includes faceselect now */ - if(U.uiflag & USER_GLOBALUNDO) { - BKE_undo_step(-1); - sound_initialize_sounds(); - } - } - } -} - -void BIF_undo_menu(void) -{ - if(G.obedit) { - if ELEM7(G.obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE) - undo_editmode_menu(); - allqueue(REDRAWALL, 0); - } - else { - if(G.f & G_PARTICLEEDIT) - PE_undo_menu(); - else if(U.uiflag & USER_GLOBALUNDO) { - char *menu= BKE_undo_menu_string(); - if(menu) { - short event= pupmenu_col(menu, 20); - MEM_freeN(menu); - if(event>0) BKE_undo_number(event); - } - } - } -} - -/* *************** */ - -void handle_view_middlemouse() { - /* use '&' here, because of alt+leftmouse which emulates middlemouse */ - if(U.flag & USER_VIEWMOVE) { - if((G.qual==LR_SHIFTKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_SHIFTKEY)))) - viewmove(0); - else if((G.qual==LR_CTRLKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_CTRLKEY)))) - viewmove(2); - else if((G.qual==0) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==LR_ALTKEY))) - viewmove(1); - } - else { - if((G.qual==LR_SHIFTKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_SHIFTKEY)))) - viewmove(1); - else if((G.qual==LR_CTRLKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_CTRLKEY)))) - viewmove(2); - else if((G.qual==0) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==LR_ALTKEY))) - viewmove(0); - } -} - -void handle_view_wheelup() -{ - /* Regular: Zoom in */ - /* Shift: Scroll up */ - /* Ctrl: Scroll right */ - /* Alt-Shift: Rotate up */ - /* Alt-Ctrl: Rotate right */ - - if( G.qual & LR_SHIFTKEY ) { - if( G.qual & LR_ALTKEY ) { - G.qual &= ~LR_SHIFTKEY; - persptoetsen(PAD2); - G.qual |= LR_SHIFTKEY; - } else { - persptoetsen(PAD2); - } - } else if( G.qual & LR_CTRLKEY ) { - if( G.qual & LR_ALTKEY ) { - G.qual &= ~LR_CTRLKEY; - persptoetsen(PAD4); - G.qual |= LR_CTRLKEY; - } else { - persptoetsen(PAD4); - } - } else if(U.uiflag & USER_WHEELZOOMDIR) - persptoetsen(PADMINUS); - else - persptoetsen(PADPLUSKEY); -} - -void handle_view_wheeldown() -{ - /* Regular: Zoom out */ - /* Shift: Scroll down */ - /* Ctrl: Scroll left */ - /* Alt-Shift: Rotate down */ - /* Alt-Ctrl: Rotate left */ - - if( G.qual & LR_SHIFTKEY ) { - if( G.qual & LR_ALTKEY ) { - G.qual &= ~LR_SHIFTKEY; - persptoetsen(PAD8); - G.qual |= LR_SHIFTKEY; - } else { - persptoetsen(PAD8); - } - } else if( G.qual & LR_CTRLKEY ) { - if( G.qual & LR_ALTKEY ) { - G.qual &= ~LR_CTRLKEY; - persptoetsen(PAD6); - G.qual |= LR_CTRLKEY; - } else { - persptoetsen(PAD6); - } - } else if(U.uiflag & USER_WHEELZOOMDIR) - persptoetsen(PADPLUSKEY); - else - persptoetsen(PADMINUS); -} - -int mouse_in_header(ScrArea *sa) -{ - short mouse[2]; - getmouseco_sc(mouse); - return mouse[0] >= sa->headrct.xmin && - mouse[0] <= sa->headrct.xmax && - mouse[1] >= sa->headrct.ymin && - mouse[1] <= sa->headrct.ymax; -} - -static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt) -{ - View3D *v3d= sa->spacedata.first; - Object *ob= OBACT; /* do not change! */ - float *curs; - int doredraw= 0, pupval; - unsigned short event= evt->event; - short val= evt->val; - char ascii= evt->ascii; - - if(curarea->win==0) return; /* when it comes from sa->headqread() */ - - if(val) { - - if( uiDoBlocks(&curarea->uiblocks, event, 1)!=UI_NOTHING ) event= 0; - - if(event==UI_BUT_EVENT) do_butspace(val); /* temporal, view3d deserves own queue? */ - - /* we consider manipulator a button, defaulting to leftmouse */ - if(event==LEFTMOUSE) if(BIF_do_manipulator(sa)) return; - - /* swap mouse buttons based on user preference */ - if (U.flag & USER_LMOUSESELECT) { - /* only swap mouse button for selection, in modes where it is relevant. - * painting/sculpting stays on LEFTMOUSE */ - if ( !((G.f & G_SCULPTMODE) || (G.f & G_WEIGHTPAINT) || - (G.f & G_VERTEXPAINT) || (G.f & G_TEXTUREPAINT) || (G.f & G_PARTICLEEDIT)) || - (G.obedit) ) - { - if (event==LEFTMOUSE) event = RIGHTMOUSE; - else if (event==RIGHTMOUSE) event = LEFTMOUSE; - } - } - - if(!mouse_in_header(sa)) { - if(!G.obedit && (G.f & G_SCULPTMODE)) { - SculptSession *ss= sculpt_session(); - if(ss && ss->propset) { - sculptmode_propset(event); - return; - } - else if(event!=LEFTMOUSE && event!=MIDDLEMOUSE && (event==MOUSEY || event==MOUSEX)) { - if(!bwin_qtest(sa->win)) - allqueue(REDRAWVIEW3D, 0); - } - } - else if(!G.obedit && OBACT && G.f&G_PARTICLEEDIT){ - ParticleSystem *psys=PE_get_current(OBACT); - ParticleEditSettings *pset=PE_settings(); - if(psys && psys->edit){ - if(pset->brushtype>=0 && - event!=LEFTMOUSE && event!=RIGHTMOUSE && event!=MIDDLEMOUSE && - (event==MOUSEY || event==MOUSEX) && bwin_qtest(sa->win)==0) { - allqueue(REDRAWVIEW3D, 0); - } - } - } - - /* Handle retopo painting */ - if(retopo_mesh_paint_check()) { - if(!retopo_paint(event)) - return; - } - } - - /* run any view3d event handler script links */ - if (event && sa->scriptlink.totscript) - if (BPY_do_spacehandlers(sa, event, SPACEHANDLER_VIEW3D_EVENT)) - return; /* return if event was processed (swallowed) by handler(s) */ - - /* TEXTEDITING?? */ - if((G.obedit) && G.obedit->type==OB_FONT) { - switch(event) { - - case LEFTMOUSE: - mouse_cursor(); - break; - case MIDDLEMOUSE: - /* use '&' here, because of alt+leftmouse which emulates middlemouse */ - if(U.flag & USER_VIEWMOVE) { - if((G.qual==LR_SHIFTKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_SHIFTKEY)))) - viewmove(0); - else if((G.qual==LR_CTRLKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_CTRLKEY)))) - viewmove(2); - else if((G.qual==0) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==LR_ALTKEY))) - viewmove(1); - } - else { - if((G.qual==LR_SHIFTKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_SHIFTKEY)))) - viewmove(1); - else if((G.qual==LR_CTRLKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_CTRLKEY)))) - viewmove(2); - else - viewmove(0); - } - break; - - case WHEELUPMOUSE: - /* Regular: Zoom in */ - /* Shift: Scroll up */ - /* Ctrl: Scroll right */ - /* Alt-Shift: Rotate up */ - /* Alt-Ctrl: Rotate right */ - - if( G.qual & LR_SHIFTKEY ) { - if( G.qual & LR_ALTKEY ) { - G.qual &= ~LR_SHIFTKEY; - persptoetsen(PAD2); - G.qual |= LR_SHIFTKEY; - } else { - persptoetsen(PAD2); - } - } else if( G.qual & LR_CTRLKEY ) { - if( G.qual & LR_ALTKEY ) { - G.qual &= ~LR_CTRLKEY; - persptoetsen(PAD4); - G.qual |= LR_CTRLKEY; - } else { - persptoetsen(PAD4); - } - } else if(U.uiflag & USER_WHEELZOOMDIR) - persptoetsen(PADMINUS); - else - persptoetsen(PADPLUSKEY); - - doredraw= 1; - break; - - case WHEELDOWNMOUSE: - /* Regular: Zoom out */ - /* Shift: Scroll down */ - /* Ctrl: Scroll left */ - /* Alt-Shift: Rotate down */ - /* Alt-Ctrl: Rotate left */ - - if( G.qual & LR_SHIFTKEY ) { - if( G.qual & LR_ALTKEY ) { - G.qual &= ~LR_SHIFTKEY; - persptoetsen(PAD8); - G.qual |= LR_SHIFTKEY; - } else { - persptoetsen(PAD8); - } - } else if( G.qual & LR_CTRLKEY ) { - if( G.qual & LR_ALTKEY ) { - G.qual &= ~LR_CTRLKEY; - persptoetsen(PAD6); - G.qual |= LR_CTRLKEY; - } else { - persptoetsen(PAD6); - } - } else if(U.uiflag & USER_WHEELZOOMDIR) - persptoetsen(PADPLUSKEY); - else - persptoetsen(PADMINUS); - - doredraw= 1; - break; - - case UKEY: - if(G.qual==LR_ALTKEY) { - remake_editText(); - doredraw= 1; - } - else { - do_textedit(event, val, ascii); - } - break; - case VKEY: - if(G.qual==LR_ALTKEY) { - paste_editText(); - doredraw= 1; - } - else { - do_textedit(event, val, ascii); - } - break; - case PAD0: case PAD1: case PAD2: case PAD3: case PAD4: - case PAD5: case PAD6: case PAD7: case PAD8: case PAD9: - case PADENTER: - persptoetsen(event); - doredraw= 1; - break; - - default: - do_textedit(event, val, ascii); - break; - } - } - else if(!G.obedit && (G.f & G_SCULPTMODE)) { - SculptData *sd= sculpt_data(); - SculptSession *ss= sculpt_session(); - BrushData *br= sculptmode_brush(); - Mesh *me= get_mesh(OBACT); - char update_prop= 0; - - if(U.flag & USER_NONUMPAD) { - event= convert_for_nonumpad(event); - } - - switch(event) { - case LEFTMOUSE: - if(G.qual==LR_SHIFTKEY+LR_CTRLKEY) - sculptmode_pmv(0); - else if(!(ss && ss->propset)) - sculpt(); - break; - /* View */ - case MIDDLEMOUSE: - handle_view_middlemouse(); - break; - case WHEELUPMOUSE: - handle_view_wheelup(); - doredraw= 1; - break; - case WHEELDOWNMOUSE: - handle_view_wheeldown(); - doredraw= 1; - break; - case RIGHTMOUSE: - if(G.qual==LR_SHIFTKEY+LR_CTRLKEY) - sculptmode_pmv(1); - break; - case CKEY: - if(G.qual==LR_SHIFTKEY) { - view3d_home(1); - curs= give_cursor(); - curs[0]=curs[1]=curs[2]= 0.0; - allqueue(REDRAWVIEW3D, 0); - } - else if(G.qual==0) { - if (G.vd->persp==2) - /* center the camera offset */ - G.vd->camdx= G.vd->camdy= 0.0; - else { - /*non camera center*/ - float new_ofs[3]; - curs= give_cursor(); - new_ofs[0]= -curs[0]; - new_ofs[1]= -curs[1]; - new_ofs[2]= -curs[2]; - smooth_view(G.vd, new_ofs, NULL, NULL, NULL); - } - } - doredraw= 1; - break; - case PAD0: case PAD1: case PAD2: case PAD3: case PAD4: - case PAD5: case PAD6: case PAD7: case PAD8: case PAD9: - case PADPLUSKEY: - case PADMINUS: - case PADENTER: - persptoetsen(event); - doredraw= 1; - break; - case BKEY: - if(G.qual==LR_ALTKEY) - view3d_edit_clipping(v3d); - else if(G.qual==LR_SHIFTKEY) { - if(G.vd->persp==2) - set_render_border(); - else - view3d_border_zoom(); - } - break; - case PADSLASHKEY: - if(!G.qual) { - if(G.vd->localview) { - G.vd->localview= 0; - endlocalview(curarea); - } - else { - G.vd->localview= 1; - initlocalview(); - } - allqueue(REDRAWVIEW3D, 1); - } - break; - /* Brush properties */ - case AKEY: - br->airbrush= !br->airbrush; - update_prop= 1; break; - case FKEY: - if(G.qual==0) - sculptmode_propset_init(PropsetSize); - if(G.qual==LR_SHIFTKEY) - sculptmode_propset_init(PropsetStrength); - if(G.qual==LR_CTRLKEY) - sculptmode_propset_init(PropsetTexRot); - break; - case VKEY: - br->dir= br->dir==1 ? 2 : 1; - update_prop= 1; break; - /* Set brush */ - case DKEY: - sd->brush_type= DRAW_BRUSH; - update_prop= 1; break; - case SKEY: - sd->brush_type= SMOOTH_BRUSH; - update_prop= 1; break; - case PKEY: - sd->brush_type= PINCH_BRUSH; - update_prop= 1; break; - case IKEY: - sd->brush_type= INFLATE_BRUSH; - update_prop= 1; break; - case GKEY: - sd->brush_type= GRAB_BRUSH; - update_prop= 1; break; - case LKEY: - sd->brush_type= LAYER_BRUSH; - update_prop= 1; break; - case TKEY: - sd->brush_type= FLATTEN_BRUSH; - update_prop= 1; break; - /* Symmetry */ - case XKEY: - sd->symm^= SYMM_X; - update_prop= 1; break; - case YKEY: - sd->symm^= SYMM_Y; - update_prop= 1; break; - case ZKEY: - sd->symm^= SYMM_Z; - update_prop= 1; break; - /* Interface */ - case NKEY: - if(G.qual==0) { - toggle_blockhandler(curarea, VIEW3D_HANDLER_OBJECT, UI_PNL_TO_MOUSE); - allqueue(REDRAWVIEW3D, 0); - } - break; - /* Multires */ - case PAGEUPKEY: - if(me && me->mr) { - me->mr->newlvl= ((Mesh*)ob->data)->mr->current+1; - multires_set_level(ob, ob->data, 0); - } - break; - case PAGEDOWNKEY: - if(me && me->mr) { - me->mr->newlvl= ((Mesh*)ob->data)->mr->current-1; - multires_set_level(ob, ob->data, 0); - } - break; - /* Partial Visibility */ - case HKEY: - if(G.qual==LR_ALTKEY) { - waitcursor(1); - sculptmode_pmv_off(get_mesh(ob)); - BIF_undo_push("Partial mesh hide"); - allqueue(REDRAWVIEW3D,0); - waitcursor(0); - } - break; - /* Layers */ - case ONEKEY: - do_layer_buttons(0); break; - case TWOKEY: - do_layer_buttons(1); break; - case THREEKEY: - do_layer_buttons(2); break; - case FOURKEY: - do_layer_buttons(3); break; - case FIVEKEY: - do_layer_buttons(4); break; - case SIXKEY: - do_layer_buttons(5); break; - case SEVENKEY: - do_layer_buttons(6); break; - case EIGHTKEY: - do_layer_buttons(7); break; - case NINEKEY: - do_layer_buttons(8); break; - case ZEROKEY: - do_layer_buttons(9); break; - case MINUSKEY: - do_layer_buttons(10); break; - case EQUALKEY: - do_layer_buttons(11); break; - case ACCENTGRAVEKEY: - do_layer_buttons(-1); break; - } - - /* Redraw buttons window as well as view 3d (for floating panel) */ - if(update_prop) { - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSEDIT, 0); - } - } else { - - if (U.flag & USER_NONUMPAD) { - event= convert_for_nonumpad(event); - } - - switch(event) { - - /* Afterqueue events */ - case BACKBUFDRAW: - backdrawview3d(1); - break; - case RENDERPREVIEW: - BIF_view3d_previewrender(sa); - break; - - case TABKEY: - /* Shift-Tabe handling (other cases are in toets) */ - if (G.qual == LR_SHIFTKEY) - { - /* Snap toggle (only edit mesh right now) */ - if (G.obedit && G.obedit->type==OB_MESH) - { - G.scene->snap_flag ^= SCE_SNAP; - allqueue(REDRAWHEADERS, 0); - } - } - break; - - /* LEFTMOUSE and RIGHTMOUSE event codes can be swapped above, - * based on user preference USER_LMOUSESELECT - */ - case LEFTMOUSE: - if ((G.obedit) || !(G.f&(G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT|G_PARTICLEEDIT))) { - mouse_cursor(); - } - else if (G.f & G_WEIGHTPAINT) { - weight_paint(); - } - else if (G.f & G_VERTEXPAINT) { - vertex_paint(); - } - else if (G.f & G_TEXTUREPAINT) { - imagepaint_paint(L_MOUSE, 1); - } - else if (G.f & G_PARTICLEEDIT) { - if(G.qual & LR_CTRLKEY) - mouse_cursor(); - else if(!PE_brush_particles()) - mouse_cursor(); - } - break; - case MIDDLEMOUSE: - handle_view_middlemouse(); - break; - case RIGHTMOUSE: - if((G.obedit) && (G.qual & LR_CTRLKEY)==0) { - if(G.obedit->type==OB_MESH) - mouse_mesh(); - else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) - mouse_nurb(); - else if(G.obedit->type==OB_MBALL) - mouse_mball(); - else if(G.obedit->type==OB_LATTICE) - mouse_lattice(); - else if(G.obedit->type==OB_ARMATURE) - mouse_armature(); - } - else if((G.obedit && G.obedit->type==OB_MESH) && (G.qual == (LR_CTRLKEY|LR_ALTKEY))) - mouse_mesh(); /* loop select for 1 mousebutton dudes */ - else if((G.obedit && G.obedit->type==OB_MESH) && (G.qual == (LR_CTRLKEY|LR_ALTKEY|LR_SHIFTKEY))) - mouse_mesh(); /* loop select for 1 mousebutton dudes */ - else if(G.qual==LR_CTRLKEY) - mouse_select(); /* also allow in editmode, for vertex parenting */ - else if(FACESEL_PAINT_TEST) - face_select(); - else if( G.f & (G_VERTEXPAINT|G_TEXTUREPAINT)) - sample_vpaint(); - else if( G.f & G_PARTICLEEDIT) - PE_mouse_particles(); - else - mouse_select(); /* does poses too */ - break; - case WHEELUPMOUSE: - handle_view_wheelup(); - doredraw= 1; - break; - case WHEELDOWNMOUSE: - handle_view_wheeldown(); - doredraw= 1; - break; - - case ONEKEY: - if(G.qual==LR_CTRLKEY) { - flip_subdivison(1); - } - else do_layer_buttons(0); - break; - - case TWOKEY: - if(G.qual==LR_CTRLKEY) { - flip_subdivison(2); - } - else do_layer_buttons(1); - break; - - case THREEKEY: - if(G.qual==LR_CTRLKEY) { - flip_subdivison(3); - } - else if ( G.qual == (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) ) { - if ( (G.obedit) && (G.obedit->type==OB_MESH) ) - select_faces_by_numverts(3); - } - else do_layer_buttons(2); - break; - - case FOURKEY: - if(G.qual==LR_CTRLKEY) { - flip_subdivison(4); - } - else if ( G.qual == (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) ) { - if ( (G.obedit) && (G.obedit->type==OB_MESH) ) - select_faces_by_numverts(4); - } - else do_layer_buttons(3); - break; - - case FIVEKEY: - if ( G.qual == (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) ) { - if ( (G.obedit) && (G.obedit->type==OB_MESH) ) - select_faces_by_numverts(5); - } - else do_layer_buttons(4); - break; - - case SIXKEY: - do_layer_buttons(5); break; - case SEVENKEY: - do_layer_buttons(6); break; - case EIGHTKEY: - do_layer_buttons(7); break; - case NINEKEY: - do_layer_buttons(8); break; - case ZEROKEY: - do_layer_buttons(9); break; - case MINUSKEY: - do_layer_buttons(10); break; - case EQUALKEY: - do_layer_buttons(11); break; - case ACCENTGRAVEKEY: - do_layer_buttons(-1); break; - - case SPACEKEY: - if(G.qual == LR_CTRLKEY) { - val= pupmenu("Manipulator%t|Enable/Disable|Translate|Rotate|Scale|Combo"); - if(val>0) { - if(val==1) v3d->twflag ^= V3D_USE_MANIPULATOR; - else { - if(val==2) v3d->twtype= V3D_MANIP_TRANSLATE; - else if(val==3) v3d->twtype= V3D_MANIP_ROTATE; - else if(val==4) v3d->twtype= V3D_MANIP_SCALE; - else if(val==5) v3d->twtype= V3D_MANIP_TRANSLATE|V3D_MANIP_ROTATE|V3D_MANIP_SCALE; - v3d->twflag |= V3D_USE_MANIPULATOR; - } - doredraw= 1; - } - } - else if(G.qual == LR_ALTKEY) { - BIF_selectOrientation(); - doredraw= 1; - } - - break; - - case AKEY: - if(G.qual & LR_CTRLKEY) apply_object(); /* also with shift! */ - else if((G.qual==LR_SHIFTKEY)) { - toolbox_n_add(); - } - else { - if(G.obedit) { - if(G.obedit->type==OB_MESH) - deselectall_mesh(); - else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) - deselectall_nurb(); - else if(G.obedit->type==OB_MBALL) - deselectall_mball(); - else if(G.obedit->type==OB_LATTICE) - deselectall_Latt(); - else if(G.obedit->type==OB_ARMATURE) - deselectall_armature(1, 1); /* 1 == toggle */ - } - else if (ob && (ob->flag & OB_POSEMODE)){ - deselectall_posearmature(ob, 1, 1); - } - else { - if(FACESEL_PAINT_TEST) deselectall_tface(); - else if(G.f & G_PARTICLEEDIT) PE_deselectall(); - else { - /* by design, the center of the active object - * (which need not necessarily by selected) will - * still be drawn as if it were selected. - */ - deselectall(); - } - } - } - break; - case BKEY: - if(G.qual==LR_ALTKEY) - view3d_edit_clipping(v3d); - else if(G.qual==LR_SHIFTKEY) - { - if(G.vd->persp==2) - set_render_border(); - else - view3d_border_zoom(); - } - else if(G.qual==LR_CTRLKEY) { - if(okee("Bake all selected")) { - extern void softbody_bake(Object *ob); - extern void fluidsimBake(Object *ob); - softbody_bake(NULL); - /* also bake first domain of selected objects... */ - fluidsimBake(NULL); - } - } - else if(G.qual== (LR_ALTKEY|LR_CTRLKEY)) - objects_bake_render_menu(); - else if(G.qual==0) - borderselect(); - break; - case CKEY: - if(G.qual==LR_CTRLKEY) { - if(ob && (ob->flag & OB_POSEMODE)) - pose_copy_menu(); /* poseobject.c */ - else - copy_attr_menu(); - } - else if(G.qual==LR_ALTKEY) { - if(ob && (ob->flag & OB_POSEMODE)) - pose_clear_constraints(); /* poseobject.c */ - else - convertmenu(); /* editobject.c */ - } - else if(G.qual==(LR_ALTKEY|LR_CTRLKEY)) - add_constraint(0); /* editconstraint.c, generic for objects and posemode */ - else if((G.qual==LR_SHIFTKEY)) { - view3d_home(1); - curs= give_cursor(); - curs[0]=curs[1]=curs[2]= 0.0; - allqueue(REDRAWVIEW3D, 0); - } - else if((G.obedit) && ELEM(G.obedit->type, OB_CURVE, OB_SURF) ) { - makecyclicNurb(); - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); - } - else if((G.qual==0)){ - if (G.vd->persp==2) - /* center the camera offset */ - G.vd->camdx= G.vd->camdy= 0.0; - else { - /*non camera center*/ - float new_ofs[3]; - curs= give_cursor(); - new_ofs[0]= -curs[0]; - new_ofs[1]= -curs[1]; - new_ofs[2]= -curs[2]; - smooth_view(G.vd, new_ofs, NULL, NULL, NULL); - } - scrarea_queue_winredraw(curarea); - } - break; - case DKEY: - if((G.qual==LR_SHIFTKEY)) { - duplicate_context_selected(); - } - else if(G.qual==LR_ALTKEY) { - if(ob && (ob->flag & OB_POSEMODE)) - error ("Duplicate not possible in posemode."); - else if((G.obedit==NULL)) - adduplicate(0, 0); - } - else if(G.qual==LR_CTRLKEY) { - imagestodisplist(); - } - else if((G.qual==0)){ - pupval= pupmenu("Draw mode%t|BoundBox %x1|Wire %x2|OpenGL Solid %x3|Shaded Solid %x4|Textured Solid %x5"); - if(pupval>0) { - G.vd->drawtype= pupval; - doredraw= 1; - } - } - - break; - case EKEY: - if (G.qual==0){ - if(G.obedit) { - if(G.obedit->type==OB_MESH) - extrude_mesh(); - else if(G.obedit->type==OB_CURVE) - addvert_Nurb('e'); - else if(G.obedit->type==OB_SURF) - extrude_nurb(); - else if(G.obedit->type==OB_ARMATURE) - extrude_armature(0); - } - } - else if (G.qual==LR_CTRLKEY) { - if(G.obedit && G.obedit->type==OB_MESH) - Edge_Menu(); - else if (FACESEL_PAINT_TEST) - seam_mark_clear_tface(0); - } - else if (G.qual==LR_SHIFTKEY) { - if (G.obedit && G.obedit->type==OB_MESH && - !multires_level1_test()) { - initTransform(TFM_CREASE, CTX_EDGE); - Transform(); - } - else if (G.obedit && G.obedit->type==OB_ARMATURE) { - extrude_armature(1); - } - } - break; - case FKEY: - if(G.obedit) { - if(G.obedit->type==OB_MESH) { - if(G.qual == LR_CTRLKEY) - Face_Menu(); - else if((G.qual==LR_SHIFTKEY)) - fill_mesh(); - else if(G.qual==LR_ALTKEY) - beauty_fill(); - else if(G.qual==(LR_CTRLKEY|LR_SHIFTKEY)) - edge_flip(); - else if (G.qual==0) - addedgeface_mesh(); - else if ( G.qual == - (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) ) { - select_linked_flat_faces(); - } - - } - else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) { - addsegment_nurb(); - } - else if(G.obedit->type == OB_ARMATURE) { - fill_bones_armature(); - } - } - else if(G.qual==LR_CTRLKEY) - sort_faces(); - else if((G.qual==LR_SHIFTKEY)) { - if(ob && (ob->flag & OB_POSEMODE)) - pose_activate_flipped_bone(); - else if(G.f & G_WEIGHTPAINT) - pose_activate_flipped_bone(); - else - fly(); - } - else { - if (G.f & (G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT)){ - G.f ^= G_FACESELECT; - allqueue(REDRAWVIEW3D, 1); - } - } - - break; - case GKEY: - if((G.qual == LR_CTRLKEY)) { - if(G.obedit) { - if(ELEM(G.obedit->type, OB_MESH, OB_LATTICE)) - vgroup_assign_with_menu(); - } - else - group_operation_with_menu(); - } - else if((G.qual == (LR_CTRLKEY|LR_SHIFTKEY))) { - if(G.obedit) { - if(ELEM(G.obedit->type, OB_MESH, OB_LATTICE)) - vgroup_operation_with_menu(); - } - } - else if((G.qual==LR_SHIFTKEY)) - if(G.obedit) { - if(G.obedit->type==OB_MESH) - select_mesh_group_menu(); - } else - select_object_grouped_menu(); - else if((G.obedit==0) && G.qual==LR_ALTKEY) { - if(okee("Clear location")) { - clear_object('g'); - } - } - else if(G.qual== (LR_CTRLKEY|LR_ALTKEY)) { - v3d->twtype= V3D_MANIP_TRANSLATE; - doredraw= 1; - } - else if((G.qual==0)) { - initTransform(TFM_TRANSLATION, CTX_NONE); - Transform(); - } - break; - case HKEY: - if(G.obedit) { - if(G.obedit->type==OB_MESH) { - if(G.qual==LR_CTRLKEY) - add_hook(); - else if(G.qual==LR_ALTKEY) - reveal_mesh(); - else if((G.qual==LR_SHIFTKEY)) - hide_mesh(1); - else if((G.qual==0)) - hide_mesh(0); - } - else if(G.obedit->type== OB_SURF) { - if(G.qual==LR_CTRLKEY) - add_hook(); - else if(G.qual==LR_ALTKEY) - revealNurb(); - else if((G.qual==LR_SHIFTKEY)) - hideNurb(1); - else if((G.qual==0)) - hideNurb(0); - } - else if(G.obedit->type==OB_CURVE) { - if(G.qual==LR_CTRLKEY) - add_hook(); - else if(G.qual==LR_ALTKEY) - revealNurb(); - /* should be G.qual==LR_SHIFTKEY, but that is taken fro handles already */ - else if((G.qual==(LR_ALTKEY|LR_SHIFTKEY))) - hideNurb(1); - /* should be G.qual==0, but that is taken for handles already */ - else if((G.qual==(LR_ALTKEY|LR_CTRLKEY))) - hideNurb(0); - else { - if(G.qual==LR_CTRLKEY) /* conflict */ - autocalchandlesNurb_all(1); /* flag=1, selected */ - else if((G.qual==LR_SHIFTKEY)) - sethandlesNurb(1); - else if((G.qual==0)) - sethandlesNurb(3); - - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - BIF_undo_push("Handle change"); - allqueue(REDRAWVIEW3D, 0); - } - } - else if(G.obedit->type==OB_LATTICE) { - if(G.qual==LR_CTRLKEY) add_hook(); - } - else if(G.obedit->type==OB_MBALL) { - if(G.qual==LR_ALTKEY) - reveal_mball(); - else if((G.qual==LR_SHIFTKEY)) - hide_mball(1); - else if((G.qual==0)) - hide_mball(0); - } - else if(G.obedit->type==OB_ARMATURE) { - if (G.qual==0) - hide_selected_armature_bones(); - else if (G.qual==LR_SHIFTKEY) - hide_unselected_armature_bones(); - else if (G.qual==LR_ALTKEY) - show_all_armature_bones(); - } - } - else if(FACESEL_PAINT_TEST) - hide_tface(); - else if(G.f & G_PARTICLEEDIT) { - if(G.qual == LR_ALTKEY) - PE_hide(0); - else if(G.qual == LR_SHIFTKEY) - PE_hide(1); - else if(G.qual == 0) - PE_hide(2); - } - else if(ob && (ob->flag & OB_POSEMODE)) { - if (G.qual==0) - hide_selected_pose_bones(); - else if (G.qual==LR_SHIFTKEY) - hide_unselected_pose_bones(); - else if (G.qual==LR_ALTKEY) - show_all_pose_bones(); - } - /* Object mode only, other modes are accounted for above */ - else if ((G.f & (G_VERTEXPAINT|G_TEXTUREPAINT|G_WEIGHTPAINT))==0) { - if(G.qual==LR_CTRLKEY)hookmenu(); - else if(G.qual==LR_ALTKEY) show_objects(); - else if(G.qual==LR_SHIFTKEY) hide_objects(0); - else hide_objects(1); - } - break; - case IKEY: - if(G.obedit) { - if(G.qual==LR_CTRLKEY) - selectswap_mesh(); - } else if(G.qual==LR_CTRLKEY) { - if(ob && ob->type==OB_ARMATURE) - if(ob->flag & OB_POSEMODE) - pose_add_IK(); - } - else if(G.qual==LR_ALTKEY) { - if(ob && ob->type==OB_ARMATURE) - if(ob->flag & OB_POSEMODE) - pose_clear_IK(); - } - break; - - case JKEY: - if(G.qual==LR_CTRLKEY) { - if( ob ) { - join_menu(); - } - else if ((G.obedit) && ELEM(G.obedit->type, OB_CURVE, OB_SURF)) { - addsegment_nurb(); - } else { - error("Can't join unless there is an active object"); - } - - } - else if(G.obedit) { - if(G.obedit->type==OB_MESH) { - join_triangles(); - } - } - - break; - case KKEY: - if(G.obedit) { - if (G.obedit->type==OB_MESH) { - if (G.qual==LR_SHIFTKEY) - KnifeSubdivide(KNIFE_PROMPT); - else if (G.qual==0) - LoopMenu(); - } - else if(G.obedit->type==OB_SURF) - printknots(); - } - else { - if((G.qual==LR_SHIFTKEY)) { - if(FACESEL_PAINT_TEST) - if (G.f & G_WEIGHTPAINT) - clear_wpaint_selectedfaces(); - else - clear_vpaint_selectedfaces(); - else if(G.f & G_VERTEXPAINT) - clear_vpaint(); - else - select_select_keys(); - } - else if (G.qual==0) - set_ob_ipoflags(); - } - - break; - case LKEY: - if(G.obedit) { - if(G.obedit->type==OB_MESH) { - if (G.qual & LR_CTRLKEY) { - if ((G.scene->selectmode & SCE_SELECT_FACE) == 0) { - selectconnected_mesh_all(); /* normal select linked */ - } else { - selectconnected_delimit_mesh_all(); /* select linked with edge crease delimiting */ - } - } else { - if ((G.scene->selectmode & SCE_SELECT_FACE) == 0) { - selectconnected_mesh(); - } else { - selectconnected_delimit_mesh(); - } - } - } - if(G.obedit->type==OB_ARMATURE) - selectconnected_armature(); - else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) - selectconnected_nurb(); - } - else if(ob && (ob->flag & OB_POSEMODE)) { - selectconnected_posearmature(); - } - else { - if(FACESEL_PAINT_TEST) { - if((G.qual==0)) - select_linked_tfaces(0); - else if((G.qual==LR_SHIFTKEY)) - select_linked_tfaces(1); - else if(G.qual==LR_CTRLKEY) - select_linked_tfaces(2); - } - else if(G.f & G_PARTICLEEDIT) { - PE_select_linked(); - } - else { - if((G.qual==0)) - make_local_menu(); - else if((G.qual==LR_SHIFTKEY)) - selectlinks_menu(); - else if(G.qual==LR_CTRLKEY) - make_links_menu(); - } - } - break; - case MKEY: - if(G.obedit){ - if (ELEM(G.qual, 0, LR_SHIFTKEY) && (G.obedit->type==OB_ARMATURE)) { - pose_movetolayer(); - } - else if (G.qual==LR_ALTKEY) { - if (G.obedit->type == OB_MESH) { - mergemenu(); - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - } - else if (G.obedit->type == OB_ARMATURE) { - merge_armature(); - } - } - else if ((G.qual==0) || (G.qual==LR_CTRLKEY)) { - mirrormenu(); - } - else if ( G.qual == (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) ) { - if(G.obedit->type==OB_MESH) select_non_manifold(); - } - } - else if(G.qual & LR_CTRLKEY) { - mirrormenu(); - } - else if(G.qual==0 || G.qual==LR_SHIFTKEY) { - if(ob && (ob->flag & OB_POSEMODE)) - pose_movetolayer(); - else - movetolayer(); - } - break; - case NKEY: - if((G.qual==0)) { - toggle_blockhandler(curarea, VIEW3D_HANDLER_OBJECT, UI_PNL_TO_MOUSE); - allqueue(REDRAWVIEW3D, 0); - } - else if(G.obedit) { - switch (G.obedit->type){ - case OB_ARMATURE: - if(G.qual==LR_CTRLKEY) { - pupval= pupmenu("Recalculate Bone Roll Angles%t|Clear Roll (Z-Axis Up) %x1|Align Z-Axis to 3D-Cursor %x2"); - if (pupval > 0) { - auto_align_armature(pupval - 1); - allqueue(REDRAWVIEW3D, 0); - } - } - break; - case OB_MESH: - if(G.qual==(LR_SHIFTKEY|LR_CTRLKEY)) { - if(okee("Recalculate normals inside")) { - righthandfaces(2); - allqueue(REDRAWVIEW3D, 0); - BIF_undo_push("Recalculate normals inside"); - } - } - else if(G.qual==LR_CTRLKEY){ - if(okee("Recalculate normals outside")) { - righthandfaces(1); - allqueue(REDRAWVIEW3D, 0); - BIF_undo_push("Recalculate normals outside"); - } - } - break; - } - } - - break; - case OKEY: - if (G.obedit || G.f&G_PARTICLEEDIT) { - if (G.qual==LR_SHIFTKEY) { - G.scene->prop_mode = (G.scene->prop_mode+1)%7; - allqueue(REDRAWHEADERS, 0); - } - else if((G.qual==LR_ALTKEY)) { - if(G.scene->proportional==2) G.scene->proportional= 1; - else G.scene->proportional= 2; - allqueue(REDRAWHEADERS, 0); - } - else if((G.qual==0)) { - G.scene->proportional= !G.scene->proportional; - allqueue(REDRAWHEADERS, 0); - } - } - else if((G.qual==LR_SHIFTKEY || G.qual==(LR_ALTKEY|LR_SHIFTKEY))) { - flip_subdivison(-1); - } - else if(G.qual==LR_ALTKEY) { - if(okee("Clear origin")) { - clear_object('o'); - } - } - break; - - case PKEY: - if(G.obedit) { - if(G.qual==LR_CTRLKEY || G.qual==(LR_SHIFTKEY|LR_CTRLKEY)) { - if(G.obedit->type==OB_ARMATURE) - make_bone_parent(); - else - make_parent(); - } - - else if(G.qual==LR_ALTKEY && G.obedit->type==OB_ARMATURE) - clear_bone_parent(); - else if((G.qual==0) && (G.obedit->type==OB_ARMATURE)) - select_bone_parent(); - else if((G.qual==0) && G.obedit->type==OB_MESH) - separatemenu(); - else if ((G.qual==0) && ELEM(G.obedit->type, OB_CURVE, OB_SURF)) - separate_nurb(); - else if (G.qual==LR_SHIFTKEY) { - initTransform(TFM_PUSHPULL, CTX_NONE); - Transform(); - } - } - else if(G.qual==LR_CTRLKEY || G.qual==(LR_SHIFTKEY|LR_CTRLKEY)) - make_parent(); - else if(G.qual==LR_SHIFTKEY) { - toggle_blockhandler(curarea, VIEW3D_HANDLER_PREVIEW, 0); - doredraw= 1; - } - else if(G.qual==(LR_ALTKEY|LR_SHIFTKEY)) { - initTransform(TFM_PUSHPULL, CTX_NONE); - Transform(); - } - else if(G.qual==LR_ALTKEY) - clear_parent(); - else if(G.qual==(LR_ALTKEY|LR_CTRLKEY)) - make_proxy(); - else if(G.qual==(LR_ALTKEY|LR_CTRLKEY|LR_SHIFTKEY)) { - start_RBSimulation(); - } - else if((G.qual==0) && (OBACT) && (OBACT->type==OB_ARMATURE) && (OBACT->flag & OB_POSEMODE)) - select_bone_parent(); - else if((G.qual==0)) { - start_game(); - } - break; - case RKEY: - if((G.obedit==0) && G.qual==LR_ALTKEY) { - if(okee("Clear rotation")) { - clear_object('r'); - } - } - else if(G.qual== (LR_CTRLKEY|LR_ALTKEY)) { - v3d->twtype= V3D_MANIP_ROTATE; - doredraw= 1; - } - else if (G.obedit) { - if((G.qual==LR_SHIFTKEY)) { - if ELEM(G.obedit->type, OB_CURVE, OB_SURF) - selectrow_nurb(); - } - else if(G.qual==LR_CTRLKEY) { - if (G.obedit->type==OB_MESH) { - CutEdgeloop(1); - BIF_undo_push("Cut Edgeloop"); - } - else if (G.obedit->type==OB_ARMATURE) { - initTransform(TFM_BONE_ROLL, CTX_NONE); - Transform(); - } - } - else if((G.qual==0)) { - initTransform(TFM_ROTATION, CTX_NONE); - Transform(); - } - } - else if((G.qual==0)) { - initTransform(TFM_ROTATION, CTX_NONE); - Transform(); - } - break; - case SKEY: - if(G.qual== (LR_CTRLKEY|LR_ALTKEY)) { - v3d->twtype= V3D_MANIP_SCALE; - doredraw= 1; - } - else if(G.obedit) { - - if(G.qual==LR_ALTKEY) { - if(G.obedit->type==OB_ARMATURE) { - initTransform(TFM_BONESIZE, CTX_NONE); - } - else if (G.obedit->type==OB_CURVE) { - initTransform(TFM_CURVE_SHRINKFATTEN, CTX_NONE); - } else { - initTransform(TFM_SHRINKFATTEN, CTX_NONE); - } - Transform(); - } - else if(G.qual==LR_CTRLKEY) { - initTransform(TFM_SHEAR, CTX_NONE); - Transform(); - } - else if(G.qual==LR_SHIFTKEY) - snapmenu(); - else if(G.qual==0) { - if(G.obedit->type==OB_ARMATURE) { - bArmature *arm= G.obedit->data; - if(arm->drawtype==ARM_ENVELOPE) - initTransform(TFM_BONE_ENVELOPE, CTX_NONE); - else - initTransform(TFM_RESIZE, CTX_NONE); - } - else - initTransform(TFM_RESIZE, CTX_NONE); - Transform(); - } - else if(G.qual==(LR_SHIFTKEY|LR_CTRLKEY)){ - initTransform(TFM_TOSPHERE, CTX_NONE); - Transform(); - } - if ( G.qual == (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) ) { - if(G.obedit->type==OB_MESH) select_sharp_edges(); - } - } - else if(G.qual==LR_ALTKEY) { - if(G.f & G_WEIGHTPAINT) - ob= ob->parent; - if(ob && (ob->flag & OB_POSEMODE)) { - bArmature *arm= ob->data; - if( arm->drawtype==ARM_ENVELOPE) { - initTransform(TFM_BONESIZE, CTX_NONE); - Transform(); - break; - } - } - - if(okee("Clear scale")) { - clear_object('s'); - } - } - else if(G.qual==LR_SHIFTKEY) { - snapmenu(); - } - else if((G.qual==0)) { - initTransform(TFM_RESIZE, CTX_NONE); - Transform(); - } - else if(G.qual==(LR_SHIFTKEY|LR_CTRLKEY)) { - initTransform(TFM_TOSPHERE, CTX_NONE); - Transform(); - } - else if(G.qual==(LR_CTRLKEY|LR_ALTKEY|LR_SHIFTKEY)) { - initTransform(TFM_SHEAR, CTX_NONE); - Transform(); - } - break; - case TKEY: - if(G.qual == LR_SHIFTKEY) { /* toggle texture in solid draw mode */ - G.vd->flag2 ^= V3D_SOLID_TEX; - allqueue(REDRAWVIEW3D, 0); - } else if(G.obedit){ - if((G.qual & LR_CTRLKEY) && G.obedit->type==OB_MESH) { - convert_to_triface(G.qual & LR_SHIFTKEY); - allqueue(REDRAWVIEW3D, 0); - if (EM_texFaceCheck()) - allqueue(REDRAWIMAGE, 0); - - countall(); - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - } - if (G.obedit->type==OB_CURVE) { - if (G.qual==LR_ALTKEY) { - clear_tilt(); - } - else if (G.qual==0) { - initTransform(TFM_TILT, CTX_NONE); - Transform(); - } - } - } - else if(G.f & G_PARTICLEEDIT) { - initTransform(TFM_BAKE_TIME, CTX_NONE); - Transform(); - } - else if(G.qual==LR_CTRLKEY) { - if(ob && (ob->flag & OB_POSEMODE)); - else make_track(); - } - else if(G.qual==LR_ALTKEY) { - if(ob && (ob->flag & OB_POSEMODE)); - else clear_track(); - } - else if((G.qual==0)){ - texspace_edit(); - } - - break; - case UKEY: - /*// Use Ctrl Z like everybody else - if(G.obedit) { - if(G.obedit->type==OB_MESH) { - if(G.qual==0) BIF_undo(); else BIF_redo(); - } - else if ELEM5(G.obedit->type, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE) { - if(G.qual==0) BIF_undo(); else BIF_redo(); - } - }*/ - if(G.obedit) { - if(G.obedit->type==OB_MESH && G.qual==0) { - uv_autocalc_tface(); - } - } - else if (G.f & G_PARTICLEEDIT){ - if(G.qual==0) BIF_undo(); else BIF_redo(); - } - else if((G.qual==0)) { - if(G.f & G_WEIGHTPAINT) - BIF_undo(); - else if(G.f & G_VERTEXPAINT) - BIF_undo(); - else if(G.f & G_TEXTUREPAINT) - imagepaint_undo(); - else { - single_user(); - } - } - - break; - case VKEY: - if ((G.qual==LR_CTRLKEY)) { - if ((G.obedit) && G.obedit->type==OB_MESH) { - Vertex_Menu(); - } - } else if((G.qual==LR_SHIFTKEY)) { - if ((G.obedit) && G.obedit->type==OB_MESH) { - align_view_to_selected(v3d); - } - else if (FACESEL_PAINT_TEST) { - align_view_to_selected(v3d); - } - } - else if(G.qual==LR_ALTKEY) - image_aspect(); - else if (G.qual==0){ - if(G.obedit) { - if(G.obedit->type==OB_MESH) { - mesh_rip(); - } - else if(G.obedit->type==OB_CURVE) { - sethandlesNurb(2); - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); - BIF_undo_push("Handle change"); - } - } - else if(ob && ob->type == OB_MESH) - set_vpaint(); - } - break; - case WKEY: - if((G.qual==LR_SHIFTKEY)) { - initTransform(TFM_WARP, CTX_NONE); - Transform(); - } - /*else if(G.qual==LR_ALTKEY) {}*/ - else if(G.qual==LR_CTRLKEY) { - if(G.obedit) { - if ELEM(G.obedit->type, OB_CURVE, OB_SURF) { - switchdirectionNurb2(); - } - } - } - else if((G.qual==0)) - special_editmenu(); - - break; - case XKEY: - case DELKEY: - if(G.qual==0 || G.qual==LR_SHIFTKEY) - delete_context_selected(); - break; - case YKEY: - if((G.qual==0) && (G.obedit)) { - if(G.obedit->type==OB_MESH) split_mesh(); - } - break; - case ZKEY: - toggle_shading(); - - scrarea_queue_headredraw(curarea); - scrarea_queue_winredraw(curarea); - break; - - case HOMEKEY: - if(G.qual==0) - view3d_home(0); - break; - case COMMAKEY: - if(G.qual==LR_CTRLKEY) { - G.vd->around= V3D_CENTROID; - } else if(G.qual==LR_SHIFTKEY) { - G.vd->around= V3D_CENTROID; - } else if(G.qual==0) { - G.vd->around= V3D_CENTER; - } - handle_view3d_around(); - - scrarea_queue_headredraw(curarea); - scrarea_queue_winredraw(curarea); - break; - - case PERIODKEY: - if(G.qual==LR_CTRLKEY) { - G.vd->around= V3D_LOCAL; - } else if(G.qual==LR_ALTKEY) { - G.vd->around= V3D_ACTIVE; - } else if(G.qual==0) { - G.vd->around= V3D_CURSOR; - } - handle_view3d_around(); - - scrarea_queue_headredraw(curarea); - scrarea_queue_winredraw(curarea); - break; - - case PADSLASHKEY: - if(G.qual==0) { - if(G.vd->localview) { - G.vd->localview= 0; - endlocalview(curarea); - } - else { - G.vd->localview= 1; - initlocalview(); - } - scrarea_queue_headredraw(curarea); - } - break; - case PADASTERKEY: /* '*' */ - if(G.qual==0) { - if(ob) { - if ((G.obedit) && (G.obedit->type == OB_MESH)) { - editmesh_align_view_to_selected(G.vd, 3); - } - else if (FACESEL_PAINT_TEST) { - if(ob->type==OB_MESH) { - Mesh *me= ob->data; - faceselect_align_view_to_selected(G.vd, me, 3); - } - } - else - obmat_to_viewmat(ob, 1); - - if(G.vd->persp==2) G.vd->persp= 1; - scrarea_queue_winredraw(curarea); - } - } - break; - case PADPERIOD: /* '.' */ - if(G.qual==0) - centerview(); - break; - - case PAGEUPKEY: - if(G.qual==LR_CTRLKEY) - movekey_obipo(1); - else if((G.qual==0)) - nextkey_obipo(1); /* in editipo.c */ - break; - - case PAGEDOWNKEY: - if(G.qual==LR_CTRLKEY) - movekey_obipo(-1); - else if((G.qual==0)) - nextkey_obipo(-1); - break; - - case PAD0: case PAD1: case PAD2: case PAD3: case PAD4: - case PAD5: case PAD6: case PAD7: case PAD8: case PAD9: - case PADENTER: - persptoetsen(event); - doredraw= 1; - break; - case PADMINUS: - if ( (G.qual==LR_CTRLKEY) - && (G.obedit) && (G.obedit->type==OB_MESH) ) - select_less(); - else if ( (G.qual==LR_CTRLKEY) - && (G.obedit) && (G.obedit->type==OB_CURVE) ) - select_less_nurb(); - else if ( (G.qual==LR_CTRLKEY) - && (G.obedit) && (G.obedit->type==OB_SURF) ) - select_less_nurb(); - else if ( (G.qual==LR_CTRLKEY) - && (G.f & G_PARTICLEEDIT) ) - PE_select_less(); - else { - persptoetsen(event); - doredraw= 1; - } - break; - - case PADPLUSKEY: - if ( (G.qual==LR_CTRLKEY) - && (G.obedit) && (G.obedit->type==OB_MESH) ) - select_more(); - else if ( (G.qual==LR_CTRLKEY) - && (G.obedit) && (G.obedit->type==OB_CURVE) ) - select_more_nurb(); - else if ( (G.qual==LR_CTRLKEY) - && (G.obedit) && (G.obedit->type==OB_SURF) ) - select_more_nurb(); - else if ( (G.qual==LR_CTRLKEY) - && (G.f & G_PARTICLEEDIT) ) - PE_select_more(); - else { - persptoetsen(event); - doredraw= 1; - } - break; - - case ESCKEY: - if(G.qual==0) { - if (G.vd->flag & V3D_DISPIMAGE) { - G.vd->flag &= ~V3D_DISPIMAGE; - doredraw= 1; - } - } - break; - } - } - } - - if(doredraw) { - scrarea_queue_winredraw(curarea); - scrarea_queue_headredraw(curarea); - } -} - -static void initview3d(ScrArea *sa) -{ - View3D *vd; - - vd= MEM_callocN(sizeof(View3D), "initview3d"); - BLI_addhead(&sa->spacedata, vd); /* addhead! not addtail */ - - vd->spacetype= SPACE_VIEW3D; - vd->blockscale= 0.7f; - vd->viewquat[0]= 1.0f; - vd->viewquat[1]= vd->viewquat[2]= vd->viewquat[3]= 0.0f; - vd->persp= 1; - vd->drawtype= OB_WIRE; - vd->view= 7; - vd->dist= 10.0; - vd->lens= 35.0f; - vd->near= 0.01f; - vd->far= 500.0f; - vd->grid= 1.0f; - vd->gridlines= 16; - vd->gridsubdiv = 10; - - vd->lay= vd->layact= 1; - if(G.scene) { - vd->lay= vd->layact= G.scene->lay; - vd->camera= G.scene->camera; - } - vd->scenelock= 1; - vd->gridflag |= V3D_SHOW_X; - vd->gridflag |= V3D_SHOW_Y; - vd->gridflag |= V3D_SHOW_FLOOR; - vd->gridflag &= ~V3D_SHOW_Z; - - vd->depths= NULL; -} - - -/* ******************** SPACE: IPO ********************** */ - -static void changeview2dspace(ScrArea *sa, void *spacedata) -{ - if(G.v2d==0) return; - - test_view2d(G.v2d, curarea->winx, curarea->winy); - myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax); -} - -static int get_cfra_from_dx(SpaceIpo * sipo, int dx) -{ - if (sipo->blocktype == ID_SEQ) { - Sequence * seq = (Sequence*) sipo->from; - if (!seq) { - return dx; - } - if ((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) { - return dx; - } else { - float m= (seq->enddisp - seq->startdisp)/100.0f; - float cfra = dx * m + seq->startdisp; - - return (int) cfra; - } - } else { - return dx; - } -} - -static void winqreadipospace(ScrArea *sa, void *spacedata, BWinEvent *evt) -{ - extern void do_ipobuts(unsigned short event); /* drawipo.c */ - unsigned short event= evt->event; - short val= evt->val; - SpaceIpo *sipo= curarea->spacedata.first; - View2D *v2d= &sipo->v2d; - float dx, dy; - int cfra, doredraw= 0; - short mval[2]; - short mousebut = L_MOUSE; - - if(sa->win==0) return; - - if(val) { - if( uiDoBlocks(&sa->uiblocks, event, 1)!=UI_NOTHING ) event= 0; - - /* swap mouse buttons based on user preference */ - if (U.flag & USER_LMOUSESELECT) { - if (event == LEFTMOUSE) { - event = RIGHTMOUSE; - mousebut = L_MOUSE; - } else if (event == RIGHTMOUSE) { - event = LEFTMOUSE; - mousebut = R_MOUSE; - } - } - - switch(event) { - case UI_BUT_EVENT: - /* note: bad bad code, will be cleaned! is because event queues are all shattered */ - if(val>0 && val < 256) do_ipowin_buts(val-1); - else do_ipobuts(val); - break; - - case LEFTMOUSE: - if( in_ipo_buttons() ) { - do_ipo_selectbuttons(); - doredraw= 1; - } - else if(view2dmove(LEFTMOUSE)); /* only checks for sliders */ - else if((G.qual & LR_CTRLKEY) && (sipo->showkey==0)) add_vert_ipo(); - else { - do { - getmouseco_areawin(mval); - areamouseco_to_ipoco(v2d, mval, &dx, &dy); - - cfra = get_cfra_from_dx(sipo, (int)dx); - if(cfra< 1) cfra= 1; - - if( cfra!=CFRA ) { - CFRA= cfra; - update_for_newframe_nodraw(0); /* 1 = nosound */ - force_draw_all(0); /* To make constraint sliders redraw */ - } - else PIL_sleep_ms(30); - - } while(get_mbut() & mousebut); - } - break; - case RIGHTMOUSE: - mouse_select_ipo(); - allqueue(REDRAWMARKER, 0); - break; - case MIDDLEMOUSE: - if(in_ipo_buttons()) { - scroll_ipobuts(); - } - else view2dmove(event); /* in drawipo.c */ - break; - case WHEELUPMOUSE: - case WHEELDOWNMOUSE: - view2dmove(event); /* in drawipo.c */ - break; - case PADPLUSKEY: - view2d_zoom(v2d, 0.1154f, sa->winx, sa->winy); - doredraw= 1; - break; - case PADMINUS: - view2d_zoom(v2d, -0.15f, sa->winx, sa->winy); - doredraw= 1; - break; - case PAGEUPKEY: - if(G.qual & LR_CTRLKEY) - movekey_ipo(1); - else if(G.qual & LR_SHIFTKEY) - nextkey_ipo(1); - else - nextprev_marker(1); - break; - case PAGEDOWNKEY: - if(G.qual & LR_CTRLKEY) - movekey_ipo(-1); - else if(G.qual & LR_SHIFTKEY) - nextkey_ipo(-1); - else - nextprev_marker(-1); - break; - case HOMEKEY: - if((G.qual==0)) - do_ipo_buttons(B_IPOHOME); - break; - case PADPERIOD: - if((G.qual==0)) - do_ipo_buttons(B_IPOVIEWCENTER); - break; - - case AKEY: - if (G.qual & LR_CTRLKEY) { - deselect_markers(1, 0); - allqueue(REDRAWMARKER, 0); - } - else if (G.qual==0) { - if(in_ipo_buttons()) { - swap_visible_editipo(); - } - else { - swap_selectall_editipo(); - } - allspace (REMAKEIPO, 0); - allqueue (REDRAWNLA, 0); - allqueue (REDRAWACTION, 0); - } - - break; - case BKEY: - if (G.qual==0) - borderselect_ipo(); - else if (G.qual==LR_CTRLKEY) { - borderselect_markers(); - } - break; - case CKEY: - if (G.qual == LR_SHIFTKEY) - center_currframe(); - else - move_to_frame(); - break; - case DKEY: - if (G.qual==LR_SHIFTKEY) { - add_duplicate_editipo(); - } else if (G.qual == (LR_CTRLKEY|LR_SHIFTKEY)) { - duplicate_marker(); - allqueue(REDRAWMARKER, 0); - } - break; - case GKEY: - if (G.qual & LR_CTRLKEY) { - transform_markers('g', 0); - allqueue(REDRAWMARKER, 0); - } else if (G.qual==0) - transform_ipo('g'); - break; - case HKEY: - if (G.qual==LR_ALTKEY) - sethandles_ipo(HD_AUTO_ANIM); - if (G.qual==LR_SHIFTKEY) - sethandles_ipo(HD_AUTO); - else if (G.qual==0) - sethandles_ipo(HD_ALIGN); - break; - case JKEY: - if (G.qual==LR_CTRLKEY) - join_ipo_menu(); - break; - case KKEY: - if (G.qual==0) { - ipo_toggle_showkey(); - scrarea_queue_headredraw(curarea); - allqueue(REDRAWVIEW3D, 0); - doredraw= 1; - } - break; - case MKEY: - if (G.qual==0) { - add_marker(CFRA); - } else if (G.qual==LR_SHIFTKEY) { - ipo_mirror_menu(); - break; - } else if (G.qual == LR_CTRLKEY) { - rename_marker(); - } else { - break; - } - allqueue(REDRAWMARKER, 0); - break; - case NKEY: - toggle_blockhandler(sa, IPO_HANDLER_PROPERTIES, UI_PNL_TO_MOUSE); - doredraw= 1; - break; - case OKEY: - if (G.qual==LR_SHIFTKEY) - smooth_ipo(); - else - clean_ipo(); - break; - case PKEY: - if (G.qual & LR_CTRLKEY) /* set preview range */ - anim_previewrange_set(); - else if (G.qual & LR_ALTKEY) /* clear preview range */ - anim_previewrange_clear(); - allqueue(REDRAWTIME, 0); - allqueue(REDRAWBUTSALL, 0); - allqueue(REDRAWACTION, 0); - allqueue(REDRAWNLA, 0); - allqueue(REDRAWIPO, 0); - break; - case RKEY: - if (G.qual==LR_CTRLKEY) - ipo_record(); - else - transform_ipo('r'); - break; - case SKEY: - if (G.qual==LR_SHIFTKEY) { - ipo_snap_menu(); - } - else if (G.qual==0) - transform_ipo('s'); - break; - case TKEY: - if (G.qual==0) - set_ipotype(); - break; - case VKEY: - if (G.qual==0) - sethandles_ipo(HD_VECT); - break; - case XKEY: - case DELKEY: - if (okee("Erase selected")) { - remove_marker(); - del_ipo(0); - - /* note: don't update the other spaces (in particular ipo) - * or else curves disappear. - */ - allqueue(REDRAWTIME, 0); - allqueue(REDRAWSOUND, 0); - } - break; - case ACCENTGRAVEKEY: - if((G.qual==0)) { - do_ipo_buttons(B_IPOVIEWALL); - allqueue(REDRAWIPO, 0); - } - break; - - } - } - - if(doredraw) scrarea_queue_winredraw(sa); -} - -void initipo(ScrArea *sa) -{ - SpaceIpo *sipo; - - sipo= MEM_callocN(sizeof(SpaceIpo), "initipo"); - BLI_addhead(&sa->spacedata, sipo); - - sipo->spacetype= SPACE_IPO; - sipo->blockscale= 0.7f; - - /* sipo space loopt van (0,-?) tot (??,?) */ - sipo->v2d.tot.xmin= 0.0; - sipo->v2d.tot.ymin= -10.0; - sipo->v2d.tot.xmax= G.scene->r.efra; - sipo->v2d.tot.ymax= 10.0; - - sipo->v2d.cur= sipo->v2d.tot; - - sipo->v2d.min[0]= 0.01f; - sipo->v2d.min[1]= 0.01f; - - sipo->v2d.max[0]= 15000.0f; - sipo->v2d.max[1]= 10000.0f; - - sipo->v2d.scroll= L_SCROLL+B_SCROLL; - sipo->v2d.keeptot= 0; - - sipo->blocktype= ID_OB; -} - -/* ******************** SPACE: INFO ********************** */ - -void space_mipmap_button_function(int event) { - set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP)); - - allqueue(REDRAWVIEW3D, 0); -} - -#if 0 -static void space_sound_button_function(int event) -{ - int a; - SYS_SystemHandle syshandle; - - if ((syshandle = SYS_GetSystem())) - { - a = (U.gameflags & USER_DISABLE_SOUND); - SYS_WriteCommandLineInt(syshandle, "noaudio", a); - } -} -#endif - - -static char *iconfile_menu(void) -{ - static char string[512]; - char *str = string; - IconFile *ifile; - ListBase *iconfilelist = BIF_iconfile_list(); - - str += sprintf(str, "Built-in %%x0|%%l|"); - - for(ifile=iconfilelist->first; ifile; ifile=ifile->next) { - str += sprintf(str, "%s %%x%d|", ifile->filename, ifile->index); - } - - return string; -} - -static void set_userdef_iconfile_cb(void *menuindex, void *unused2) -{ - bTheme *btheme= U.themes.first; - IconFile *ifile; - ListBase *iconfilelist = BIF_iconfile_list(); - int index = *((int *)menuindex); - - if (index==0) { - BLI_strncpy(btheme->tui.iconfile, "", sizeof(btheme->tui.iconfile)); - return; - } - - for(ifile=iconfilelist->first; ifile; ifile=ifile->next) { - if (index == ifile->index) { - BLI_strncpy(btheme->tui.iconfile, ifile->filename, sizeof(btheme->tui.iconfile)); - } - } -} - -/* needed for event; choose new 'curmain' resets it... */ -static short th_curcol= TH_BACK; -static char *th_curcol_ptr= NULL; -static char th_curcol_arr[4]={0, 0, 0, 255}; - -static void info_user_themebuts(uiBlock *block, short y1, short y2, short y3) -{ - bTheme *btheme, *bt; - int spacetype= 0; - static short cur=1, curmain=2; - short a, tot=0, isbuiltin= 0; - char string[21*32], *strp, *col; - /* for choosing an icon image based on index in the cached list */ - static int iconfileindex=0; - - y3= y2+23; /* exception! */ - - /* count total, max 16! */ - for(bt= U.themes.first; bt; bt= bt->next) tot++; - - /* if cur not is 1; move that to front of list */ - if(cur!=1) { - a= 1; - for(bt= U.themes.first; bt; bt= bt->next, a++) { - if(a==cur) { - BLI_remlink(&U.themes, bt); - BLI_addhead(&U.themes, bt); - allqueue(REDRAWALL, 0); - cur= 1; - break; - } - } - } - - /* the current theme */ - btheme= U.themes.first; - if(strcmp(btheme->name, "Default")==0) isbuiltin= 1; - - /* construct popup script */ - string[0]= 0; - for(bt= U.themes.first; bt; bt= bt->next) { - strcat(string, bt->name); - if(btheme->next) strcat(string, " |"); - } - uiDefButS(block, MENU, B_UPDATE_THEME_ICONS, string, 45,y3,200,20, &cur, 0, 0, 0, 0, "Current theme"); - - - /* add / delete / name */ - - if(tot<16) - uiDefBut(block, BUT, B_ADD_THEME, "Add", 45,y2,200,20, NULL, 0, 0, 0, 0, "Makes new copy of this theme"); - if(tot>1 && isbuiltin==0) - uiDefBut(block, BUT, B_DEL_THEME, "Delete", 45,y1,200,20, NULL, 0, 0, 0, 0, "Delete theme"); - - if(isbuiltin) return; - - /* name */ - uiDefBut(block, TEX, B_NAME_THEME, "", 255,y3,200,20, btheme->name, 1.0, 30.0, 0, 0, "Rename theme"); - - /* main choices pup: note, it uses collums, and the seperators (%l) then have to fill both halves equally for the menu to work */ - uiDefButS(block, MENU, B_CHANGE_THEME, "UI and Buttons %x1|%l|3D View %x2|%l|Ipo Curve Editor %x3|Action Editor %x4|" - "NLA Editor %x5|%l|UV/Image Editor %x6|Video Sequence Editor %x7|Node Editor %x16|Timeline %x15|%l|Audio Window %x8|Text Editor %x9|%l|User Preferences %x10|" - "Outliner %x11|Buttons Window %x12|%l|File Browser %x13|Image Browser %x14", - 255,y2,200,20, &curmain, 0, 0, 0, 0, "Specify theme for..."); - if(curmain==1) spacetype= 0; - else if(curmain==2) spacetype= SPACE_VIEW3D; - else if(curmain==3) spacetype= SPACE_IPO; - else if(curmain==4) spacetype= SPACE_ACTION; - else if(curmain==5) spacetype= SPACE_NLA; - else if(curmain==6) spacetype= SPACE_IMAGE; - else if(curmain==7) spacetype= SPACE_SEQ; - else if(curmain==8) spacetype= SPACE_SOUND; - else if(curmain==9) spacetype= SPACE_TEXT; - else if(curmain==10) spacetype= SPACE_INFO; - else if(curmain==11) spacetype= SPACE_OOPS; - else if(curmain==12) spacetype= SPACE_BUTS; - else if(curmain==13) spacetype= SPACE_FILE; - else if(curmain==14) spacetype= SPACE_IMASEL; - else if(curmain==15) spacetype= SPACE_TIME; - else if(curmain==16) spacetype= SPACE_NODE; - else return; /* only needed while coding... when adding themes for more windows */ - - /* color choices pup */ - if(curmain==1) { - strp= BIF_ThemeColorsPup(0); - if(th_curcol==TH_BACK) th_curcol= TH_BUT_OUTLINE; /* switching main choices... */ - } - else strp= BIF_ThemeColorsPup(spacetype); - - uiDefButS(block, MENU, B_REDR, strp, 255,y1,200,20, &th_curcol, 0, 0, 0, 0, "Current color"); - MEM_freeN(strp); - - th_curcol_ptr= col= BIF_ThemeGetColorPtr(btheme, spacetype, th_curcol); - if(col==NULL) return; - - /* first handle exceptions, special single values, row selection, etc */ - if(th_curcol==TH_VERTEX_SIZE) { - uiDefButC(block, NUMSLI, B_UPDATE_THEME,"Vertex size ", 465,y3,200,20, col, 1.0, 10.0, 0, 0, ""); - } - else if(th_curcol==TH_FACEDOT_SIZE) { - uiDefButC(block, NUMSLI, B_UPDATE_THEME,"Face dot size ", 465,y3,200,20, col, 1.0, 10.0, 0, 0, ""); - } - else if(th_curcol==TH_BUT_DRAWTYPE) { - uiBlockBeginAlign(block); - uiDefButC(block, ROW, B_UPDATE_THEME, "Shaded", 465,y2,80,20, col, 2.0, (float) TH_SHADED, 0, 0, ""); - uiDefButC(block, ROW, B_UPDATE_THEME, "Rounded", 545,y2,80,20, col, 2.0, (float) TH_ROUNDED, 0, 0, ""); - uiDefButC(block, ROW, B_UPDATE_THEME, "Minimal", 625,y2,80,20, col, 2.0, (float) TH_MINIMAL, 0, 0, ""); - uiDefButC(block, ROW, B_UPDATE_THEME, "OldSkool", 705,y2,80,20, col, 2.0, (float) TH_OLDSKOOL, 0, 0, ""); - uiBlockEndAlign(block); - } - else if(th_curcol==TH_ICONFILE) { - uiBut *but; - - /* set the icon file menu to the correct icon file index for what's stored in the theme values */ - iconfileindex= BIF_iconfile_get_index(btheme->tui.iconfile); - - but = uiDefButI(block, MENU, B_UPDATE_THEME_ICONS, iconfile_menu(), - 465,y2,200,20, &iconfileindex, 0, 0, 0, 0, "The icon PNG file to use, searching in .blender/icons"); - uiButSetFunc(but, set_userdef_iconfile_cb, &iconfileindex, NULL); - - } - else { - uiBlockBeginAlign(block); - if ELEM9(th_curcol, TH_PANEL, TH_LAMP, TH_FACE, TH_FACE_SELECT, TH_EDITMESH_ACTIVE, TH_MENU_BACK, TH_MENU_HILITE, TH_MENU_ITEM, TH_NODE) { - uiDefButC(block, NUMSLI, B_UPDATE_THEME,"A ", 465,y3+25,200,20, col+3, 0.0, 255.0, B_THEMECOL, 0, ""); - } - uiDefButC(block, NUMSLI, B_UPDATE_THEME,"R ", 465,y3,200,20, col, 0.0, 255.0, B_THEMECOL, 0, ""); - uiDefButC(block, NUMSLI, B_UPDATE_THEME,"G ", 465,y2,200,20, col+1, 0.0, 255.0, B_THEMECOL, 0, ""); - uiDefButC(block, NUMSLI, B_UPDATE_THEME,"B ", 465,y1,200,20, col+2, 0.0, 255.0, B_THEMECOL, 0, ""); - uiBlockEndAlign(block); - - uiDefButC(block, COL, B_UPDATE_THEME, "", 675,y1,50,y3-y1+20, col, 0, 0, 0, 0, ""); - - /* copy paste */ - uiBlockBeginAlign(block); - uiDefBut(block, BUT, B_THEME_COPY, "Copy Color", 755,y2,120,20, NULL, 0, 0, 0, 0, "Stores current color in buffer"); - uiDefBut(block, BUT, B_THEME_PASTE, "Paste Color", 755,y1,120,20, NULL, 0, 0, 0, 0, "Pastes buffer color"); - uiBlockEndAlign(block); - - uiDefButC(block, COL, 0, "", 885,y1,50,y2-y1+20, th_curcol_arr, 0, 0, 0, 0, ""); - - } -} - - -void drawinfospace(ScrArea *sa, void *spacedata) -{ - uiBlock *block; - static short cur_light=0; - float fac, col[3]; - short xpos, ypos, ypostab, buth, rspace, dx, y1, y2, y3, y4, y5, y6, y7; - short y2label, y3label, y4label, y5label, y6label, y7label; - short spref, mpref, lpref, smfileselbut; - short edgsp, midsp; - char naam[32]; - - if(curarea->win==0 || curarea->winy<2) return; - - BIF_GetThemeColor3fv(TH_BACK, col); - glClearColor(col[0], col[1], col[2], 0.0); - glClear(GL_COLOR_BUFFER_BIT); - - /* smaller buttons make no sense */ - if(curarea->winx<320) return; - - if(curarea->winx<=1280.0) { - fac= ((float)curarea->winx)/1280.0f; - myortho2(0.375f, 1280.375f, 0.375f, curarea->winy/fac + 0.375f); - } - else { - myortho2(0.375f, (float)curarea->winx + 0.375f, 0.375f, (float)curarea->winy + 0.375f); - } - - sprintf(naam, "infowin %d", curarea->win); - block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->win); - - - /* Vars for nice grid alignment */ - dx= (1280-90)/7; /* spacing for use in equally dividing 'tab' row */ - - xpos = 45; /* left padding */ - ypos = 50; /* bottom padding for buttons */ - ypostab = 10; /* bottom padding for 'tab' row */ - - buth = 20; /* standard button height */ - - spref = 90; /* standard size for small preferences button */ - mpref = 189; /* standard size for medium preferences button */ - lpref = 288; /* standard size for large preferences button */ - smfileselbut = buth; /* standard size for fileselect button (square) */ - - edgsp = 3; /* space from edge of end 'tab' to edge of end button */ - midsp = 9; /* horizontal space between buttons */ - - rspace = 3; /* default space between rows */ - - y1 = ypos; /* grid alignment for each row of buttons */ - y2 = ypos+buth+rspace; - y3 = ypos+2*(buth+rspace); - y4 = ypos+3*(buth+rspace); - y5 = ypos+4*(buth+rspace); - y6 = ypos+5*(buth+rspace); - y7 = ypos+6*(buth+rspace); - - - y2label = y2-2; /* adjustments to offset the labels down to align better */ - y3label = y3-2; - y4label = y4-2; - y5label = y5-2; - y6label = y6-2; - y7label = y7-2; - - - /* set the color to blue and draw the main 'tab' controls */ - - uiBlockSetCol(block, TH_BUT_SETTING1); - uiBlockBeginAlign(block); - - uiDefButS(block, ROW,B_USERPREF,"View & Controls", - xpos,ypostab,(short)dx,buth, - &U.userpref,1.0,0.0, 0, 0,""); - - uiDefButS(block, ROW,B_USERPREF,"Edit Methods", - (short)(xpos+dx),ypostab,(short)dx,buth, - &U.userpref,1.0,1.0, 0, 0,""); - - uiDefButS(block, ROW,B_USERPREF,"Language & Font", - (short)(xpos+2*dx),ypostab,(short)dx,buth, - &U.userpref,1.0,2.0, 0, 0,""); - - uiDefButS(block, ROW,B_USERPREF,"Themes", - (short)(xpos+3*dx),ypostab,(short)dx,buth, - &U.userpref,1.0,6.0, 0, 0,""); - - uiDefButS(block, ROW,B_USERPREF,"Auto Save", - (short)(xpos+4*dx),ypostab,(short)dx,buth, - &U.userpref,1.0,3.0, 0, 0,""); - - uiDefButS(block, ROW,B_USERPREF,"System & OpenGL", - (short)(xpos+5*dx),ypostab,(short)dx,buth, - &U.userpref,1.0,4.0, 0, 0,""); - - uiDefButS(block, ROW,B_USERPREF,"File Paths", - (short)(xpos+6*dx),ypostab,(short)dx,buth, - &U.userpref,1.0,5.0, 0, 0,""); - - uiBlockSetCol(block, TH_AUTO); - uiBlockEndAlign(block); - /* end 'tab' controls */ - - /* line 2: left x co-ord, top y co-ord, width, height */ - - if(U.userpref == 6) { - info_user_themebuts(block, y1, y2, y3); - } - else if (U.userpref == 0) { /* view & controls */ - - uiDefBut(block, LABEL,0,"Display:", - xpos,y6label,spref,buth, - 0, 0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, USER_TOOLTIPS, 0, "Tool Tips", - (xpos+edgsp),y5,spref,buth, - &(U.flag), 0, 0, 0, 0, - "Display tooltips (help tags) over buttons"); - uiDefButBitI(block, TOG, USER_DRAWVIEWINFO, B_DRAWINFO, "Object Info", - (xpos+edgsp),y4,spref,buth, - &(U.uiflag), 0, 0, 0, 0, - "Display active object name and frame number in the 3D View"); - uiDefButBitI(block, TOG, USER_SCENEGLOBAL, 0, "Global Scene", - (xpos+edgsp),y3,spref,buth, - &(U.flag), 0, 0, 0, 0, - "Forces the current Scene to be displayed in all Screens"); -#ifndef __APPLE__ - uiDefButBitS(block, TOG, 1, 0, "Large Cursors", - (xpos+edgsp),y2,spref,buth, - &(U.curssize), 0, 0, 0, 0, - "Use large mouse cursors when available"); -#else - U.curssize=0; /*Small Cursor always for OS X for now */ -#endif - uiDefButBitI(block, TOG, USER_SHOW_VIEWPORTNAME, B_DRAWINFO, "View Name", - (xpos+edgsp),y1,spref,buth, - &(U.uiflag), 0, 0, 0, 0, - "Show the name of the view's direction in each 3D View"); - uiBlockEndAlign(block); - - uiDefBut(block, LABEL,0,"Menus:", - (xpos+(2*edgsp)+spref),y6label,spref,buth, - 0, 0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, USER_MENUOPENAUTO, 0, "Open on Mouse Over", - (xpos+edgsp+spref+midsp),y5,mpref,buth, - &(U.uiflag), 0, 0, 0, 0, - "Open menu buttons and pulldowns automatically when the mouse is hovering"); - uiDefButS(block, NUM, 0, "Top Level:", - (xpos+edgsp+spref+midsp),y4,spref+edgsp,buth, - &(U.menuthreshold1), 1, 40, 0, 0, - "Time delay in 1/10 seconds before automatically opening top level menus"); - uiDefButS(block, NUM, 0, "Sublevels:", - (xpos+edgsp+(2*spref)+(2*midsp)-edgsp),y4,spref+edgsp,buth, - &(U.menuthreshold2), 1, 40, 0, 0, - "Time delay in 1/10 seconds before automatically opening menu sublevels"); - uiBlockEndAlign(block); - - uiDefBut(block, LABEL,0,"Toolbox click-hold delay:", - (xpos+(2*edgsp)+spref),y3label,mpref,buth, - 0, 0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButS(block, NUM, 0, "LMB:", - (xpos+edgsp+spref+midsp),y2,spref+edgsp,buth, - &(U.tb_leftmouse), 2, 40, 0, 0, - "Time in 1/10 seconds to hold the Left Mouse Button before opening the toolbox"); - uiDefButS(block, NUM, 0, "RMB:", - (xpos+edgsp+(2*spref)+(2*midsp)-edgsp),y2,spref+edgsp,buth, - &(U.tb_rightmouse), 2, 40, 0, 0, - "Time in 1/10 seconds to hold the Right Mouse Button before opening the toolbox"); - uiBlockEndAlign(block); - - uiDefButBitI(block, TOG, USER_PANELPINNED, 0, "Pin Floating Panels", - (xpos+edgsp+spref+midsp),y1,(mpref/2),buth, - &(U.uiflag), 0, 0, 0, 0, - "Make floating panels invoked by a hotkey (eg. N Key) open at the previous location"); - uiDefButBitI(block, TOG, USER_PLAINMENUS, B_PLAINMENUS, "Plain Menus", - (xpos+edgsp+(2*spref)+(2*midsp)),y1,spref,buth, - &(U.uiflag), 0, 0, 0, 0, - "Use a column layout for toolbox and do not flip the contents of any menu"); - uiBlockEndAlign(block); - - uiDefBut(block, LABEL,0,"Snap to grid:", - (xpos+(2*edgsp)+spref+midsp+mpref),y6label,mpref,buth, - 0, 0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, USER_AUTOGRABGRID, 0, "Grab/Move", - (xpos+edgsp+mpref+spref+(2*midsp)),y5,spref,buth, - &(U.flag), 0, 0, 0, 0, - "Snap objects and sub-objects to grid units when moving"); - uiDefButBitI(block, TOG, USER_AUTOROTGRID, 0, "Rotate", - (xpos+edgsp+mpref+spref+(2*midsp)),y4,spref,buth, - &(U.flag), 0, 0, 0, 0, - "Snap objects and sub-objects to grid units when rotating"); - uiDefButBitI(block, TOG, USER_AUTOSIZEGRID, 0, "Scale", - (xpos+edgsp+mpref+spref+(2*midsp)),y3,spref,buth, - &(U.flag), 0, 0, 0, 0, - "Snap objects and sub-objects to grid units when scaling"); - uiBlockEndAlign(block); - - uiDefButBitI(block, TOG, USER_LOCKAROUND, B_DRAWINFO, "Global Pivot", - (xpos+edgsp+mpref+spref+(2*midsp)),y1,spref,buth, - &(U.uiflag), 0, 0, 0, 0, - "Lock the same rotation/scaling pivot in all 3D Views"); - - uiDefBut(block, LABEL,0,"View zoom:", - (xpos+(2*edgsp)+mpref+(2*spref)+(2*midsp)),y6label,mpref,buth, - 0, 0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiBlockSetCol(block, TH_BUT_SETTING1); /* mutually exclusive toggles, start color */ - uiDefButS(block, ROW, 0, "Continue", - (xpos+edgsp+mpref+(2*spref)+(3*midsp)),y5,(mpref/3),buth, - &(U.viewzoom), 40, USER_ZOOM_CONT, 0, 0, - "Old style zoom, continues while moving mouse up or down"); - uiDefButS(block, ROW, 0, "Dolly", - (xpos+edgsp+mpref+(2*spref)+(3*midsp)+(mpref/3)),y5,(mpref/3),buth, - &(U.viewzoom), 40, USER_ZOOM_DOLLY, 0, 0, - "Zooms in and out based on vertical mouse movement."); - uiDefButS(block, ROW, 0, "Scale", - (xpos+edgsp+mpref+(2*spref)+(3*midsp)+(2*mpref/3)),y5,(mpref/3),buth, - &(U.viewzoom), 40, USER_ZOOM_SCALE, 0, 0, - "Zooms in and out like scaling the view, mouse movements relative to center."); - uiBlockSetCol(block, TH_AUTO); /* end color */ - uiBlockEndAlign(block); - - uiDefButBitI(block, TOG, USER_ZOOM_TO_MOUSEPOS, B_DRAWINFO, "Zoom to Mouse Position", - (xpos+edgsp+mpref+(2*spref)+(3*midsp)),y4,mpref,buth, - &(U.uiflag), 0, 0, 0, 0, - "Zoom in towards the mouse pointer's position in the 3D view, rather than the 2D window center"); - - uiDefBut(block, LABEL,0,"View rotation:", - (xpos+(2*edgsp)+mpref+(2*spref)+(2*midsp)),y3label,mpref,buth, - 0, 0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiBlockSetCol(block, TH_BUT_SETTING1); /* mutually exclusive toggles, start color */ - uiDefButBitI(block, TOG, USER_TRACKBALL, B_DRAWINFO, "Trackball", - (xpos+edgsp+mpref+(2*spref)+(3*midsp)),y2,(mpref/2),buth, - &(U.flag), 0, 0, 0, 0, - "Allow the view to tumble freely when orbiting with the Middle Mouse Button"); - uiDefButBitI(block, TOGN, USER_TRACKBALL, B_DRAWINFO, "Turntable", - (xpos+edgsp+mpref+(2*spref)+(3*midsp)+(mpref/2)),y2,(mpref/2),buth, - &(U.flag), 0, 0, 0, 0, - "Use fixed up axis for orbiting with Middle Mouse Button"); - uiBlockSetCol(block, TH_AUTO); /* end color */ - uiDefButBitI(block, TOG, USER_AUTOPERSP, B_DRAWINFO, "Auto Perspective", - (xpos+edgsp+mpref+(2*spref)+(3*midsp)),y1,(mpref/2),buth, - &(U.uiflag), 0, 0, 0, 0, - "Automatically switch between orthographic and perspective when changing from top/front/side views"); - uiDefButBitI(block, TOG, USER_ORBIT_SELECTION, B_DRAWINFO, "Around Selection", - (xpos+edgsp+mpref+(2*spref)+(3*midsp)+(mpref/2)),y1,(mpref/2),buth, - &(U.uiflag), 0, 0, 0, 0, - "Use selection as the orbiting center"); - uiBlockEndAlign(block); - - uiDefBut(block, LABEL,0,"Select with:", - (xpos+(2*edgsp)+(3*mpref)+(3*midsp)),y6label,mpref,buth, - 0, 0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiBlockSetCol(block, TH_BUT_SETTING1); /* mutually exclusive toggles, start color */ - uiDefButBitI(block, TOG, USER_LMOUSESELECT, B_DRAWINFO, "Left Mouse", - (xpos+edgsp+(3*mpref)+(4*midsp)),y5,(mpref/2),buth, - &(U.flag), 0, 0, 0, 0, "Use the Left Mouse Button for selection"); - uiDefButBitI(block, TOGN, USER_LMOUSESELECT, B_DRAWINFO, "Right Mouse", - (xpos+edgsp+(3*mpref)+(4*midsp)+(mpref/2)),y5,(mpref/2),buth, - &(U.flag), 0, 0, 0, 0, "Use the Right Mouse Button for selection"); - uiBlockSetCol(block, TH_AUTO); /* end color */ - uiBlockEndAlign(block); - - - if(U.flag & USER_LMOUSESELECT) { - uiDefBut(block, LABEL,0,"Cursor with: Right Mouse", - (xpos+(2*edgsp)+(3*mpref)+(3*midsp)),y4label+5,mpref,buth, - 0, 0, 0, 0, 0, ""); - } else { - uiDefBut(block, LABEL,0,"Cursor with: Left Mouse", - (xpos+(2*edgsp)+(3*mpref)+(3*midsp)),y4label+5,mpref,buth, - 0, 0, 0, 0, 0, ""); - } - - uiDefButBitI(block, TOG, USER_SHOW_FPS, B_DRAWINFO, "Display FPS in View", - (xpos+edgsp+(3*mpref)+(4*midsp)),y2,mpref,buth, - &(U.uiflag), 0, 0, 0, 0, - "Display the number of frames per secons being drawn"); - - /* illegal combo... */ - if (U.flag & USER_LMOUSESELECT) - U.flag &= ~USER_TWOBUTTONMOUSE; - - uiDefButBitI(block, TOG, USER_TWOBUTTONMOUSE, B_DRAWINFO, "Emulate 3 Button Mouse", - (xpos+edgsp+(3*mpref)+(4*midsp)),y3,mpref,buth, - &(U.flag), 0, 0, 0, 0, - "Emulates Middle Mouse with Alt+LeftMouse (doesnt work with Left Mouse Select option)"); - - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, USER_SHOW_ROTVIEWICON, B_DRAWINFO, "Mini Axis", - (xpos+edgsp+(3*mpref)+(4*midsp)),y1,(mpref/3),buth, - &(U.uiflag), 0, 0, 0, 0, - "Show a small rotating 3D axis in the bottom left corner of the 3D View"); - uiDefButS(block, NUM, B_DRAWINFO, "Size:", - (xpos+edgsp+(3*mpref)+(4*midsp)+(mpref/3)),y1,(mpref/3),buth, - &U.rvisize, 10, 64, 0, 0, - "The axis icon's size"); - uiDefButS(block, NUM, B_DRAWINFO, "Bright:", - (xpos+edgsp+(3*mpref)+(4*midsp)+2*(mpref/3)),y1,(mpref/3),buth, - &U.rvibright, 0, 10, 0, 0, - "The brightness of the icon"); - uiBlockEndAlign(block); - - uiDefBut(block, LABEL,0,"Middle Mouse Button:", - (xpos+(2*edgsp)+(4*mpref)+(4*midsp)),y6label,mpref,buth, - 0, 0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiBlockSetCol(block, TH_BUT_SETTING1); /* mutually exclusive toggles, start color */ - uiDefButBitI(block, TOGN, USER_VIEWMOVE, B_DRAWINFO, "Rotate View", - (xpos+edgsp+(4*mpref)+(5*midsp)),y5,(mpref/2),buth, - &(U.flag), 0, 0, 0, 0, "Default action for the Middle Mouse Button"); - uiDefButBitI(block, TOG, USER_VIEWMOVE, B_DRAWINFO, "Pan View", - (xpos+edgsp+(4*mpref)+(5*midsp)+(mpref/2)),y5,(mpref/2),buth, - &(U.flag), 0, 0, 0, 0, "Default action for the Middle Mouse Button"); - uiBlockSetCol(block, TH_AUTO); /* end color */ - uiBlockEndAlign(block); - - - uiDefBut(block, LABEL,0,"Mouse Wheel:", - (xpos+(2*edgsp)+(4*mpref)+(4*midsp)),y4label,mpref,buth, - 0, 0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, USER_WHEELZOOMDIR, 0, "Invert Zoom", - (xpos+edgsp+(4*mpref)+(5*midsp)),y3,spref,buth, - &(U.uiflag), 0, 0, 0, 0, - "Swap the Mouse Wheel zoom direction"); - uiDefButI(block, NUM, 0, "Scroll Lines:", - (xpos+edgsp+(4*mpref)+(6*midsp)+spref-edgsp),y3,spref+edgsp,buth, - &U.wheellinescroll, 0.0, 32.0, 0, 0, - "The number of lines scrolled at a time with the mouse wheel"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButS(block, NUM, B_DRAWINFO, "Smooth View:", - (xpos+edgsp+(4*mpref)+(5*midsp)),y2,(mpref),buth, - &U.smooth_viewtx, 0, 1000, 0, 0, - "The time to animate the view in miliseconds, zero to disable"); - uiDefButS(block, NUM, B_DRAWINFO, "Rotation Angle:", - (xpos+edgsp+(4*mpref)+(5*midsp)),y1,(mpref),buth, - &U.pad_rot_angle, 0, 90, 0, 0, - "The rotation step for numerical pad keys (2 4 6 8)"); - uiBlockEndAlign(block); - - - uiDefBut(block, LABEL,0,"3D Transform Widget:", - (xpos+(2*edgsp)+(5*mpref)+(5*midsp)),y6label,mpref,buth, - 0, 0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButS(block, NUM, B_REDRCURW3D, "Size:", - (xpos+edgsp+(5*mpref)+(6*midsp)),y5,(mpref/2),buth, - &(U.tw_size), 2, 40, 0, 0, "Diameter of widget, in 10 pixel units"); - uiDefButS(block, NUM, B_REDRCURW3D, "Handle:", - (xpos+edgsp+(5*mpref)+(6*midsp)+(mpref/2)),y5,(mpref/2),buth, - &(U.tw_handlesize), 2, 40, 0, 0, "Size of widget handles as percentage of widget radius"); - uiDefButS(block, NUM, B_REDRCURW3D, "Hotspot:", - (xpos+edgsp+(5*mpref)+(6*midsp)),y4,(mpref),buth, - &(U.tw_hotspot), 4, 40, 0, 0, "Hotspot in pixels for clicking widget handles"); - uiBlockEndAlign(block); - - uiDefButS(block, NUM, B_REDRCURW3D, "Object Center Size: ", - (xpos+edgsp+(5*mpref)+(6*midsp)),y3,mpref,buth, - &(U.obcenter_dia), 4, 10, 0, 0, - "Diameter in Pixels for Object/Lamp center display"); - - - } else if (U.userpref == 1) { /* edit methods */ - - - uiDefBut(block, LABEL,0,"Material linked to:", - xpos,y5label,mpref,buth, - 0, 0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButBitI(block, TOGN, USER_MAT_ON_OB, B_DRAWINFO, "ObData", - (xpos+edgsp),y4,(mpref/2),buth, - &(U.flag), 0, 0, 0, 0, "Link new objects' material to the obData block"); - uiDefButBitI(block, TOG, USER_MAT_ON_OB, B_DRAWINFO, "Object", - (xpos+edgsp+(mpref/2)),y4,(mpref/2),buth, - &(U.flag), 0, 0, 0, 0, "Link new objects' material to the object block"); - uiBlockEndAlign(block); - - uiDefBut(block, LABEL,0,"Add new objects:", - xpos,y3label,mpref,buth, - 0, 0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, USER_ADD_EDITMODE, B_DRAWINFO, "Switch to Edit Mode", - (xpos+edgsp),y2,mpref,buth, - &(U.flag), 0, 0, 0, 0, "Enter Edit Mode automatically after adding a new object"); - uiDefButBitI(block, TOG, USER_ADD_VIEWALIGNED, B_DRAWINFO, "Aligned to View", - (xpos+edgsp),y1,mpref,buth, - &(U.flag), 0, 0, 0, 0, "Align newly added objects facing the 3D View direction"); - uiBlockEndAlign(block); - - - uiDefBut(block, LABEL,0,"Undo:", - (xpos+(2*edgsp)+mpref),y3label, mpref,buth, - 0, 0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButS(block, NUMSLI, B_DRAWINFO, "Steps: ", - (xpos+edgsp+mpref+midsp),y2,mpref,buth, - &(U.undosteps), 0, 64, 0, 0, "Number of undo steps available (smaller values conserve memory)"); - - uiDefButBitI(block, TOG, USER_GLOBALUNDO, B_DRAWINFO, "Global Undo", - (xpos+edgsp+mpref+midsp),y1,mpref,buth, - &(U.uiflag), 2, 64, 0, 0, "Global undo works by keeping a full copy of the file itself in memory, so takes extra memory"); - uiBlockEndAlign(block); - - - uiDefBut(block, LABEL,0,"Auto keyframe", - (xpos+(2*edgsp)+(2*mpref)+midsp),y5label,mpref,buth, - 0, 0, 0, 0, 0, ""); - - uiDefButBitI(block, TOG, G_RECORDKEYS, REDRAWTIME, "Action and Object", - (xpos+edgsp+(2*mpref)+(2*midsp)),y4,mpref, buth, - &(G.flags), 0, 0, 0, 0, "Automatic keyframe insertion in Object and Action Ipo curves"); - - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, USER_KEYINSERTAVAI, REDRAWTIME, "Available", - (xpos+edgsp+(2*mpref)+(2*midsp)),y3,mpref, buth, - &(U.uiflag), 0, 0, 0, 0, "Automatic keyframe insertion in available curves"); - - uiDefButBitI(block, TOG, USER_KEYINSERTNEED, REDRAWTIME, "Needed", - (xpos+edgsp+(2*mpref)+(2*midsp)),y2,mpref, buth, - &(U.uiflag), 0, 0, 0, 0, "Automatic keyframe insertion only when keyframe needed"); - - uiDefButBitI(block, TOG, G_AUTOMATKEYS, REDRAWTIME, "Use Visual Keying", - (xpos+edgsp+(2*mpref)+(2*midsp)),y1,mpref, buth, - &(G.flags), 0, 0, 0, 0, "Use Visual keying automatically for constrained objects"); - uiBlockEndAlign(block); - -/* uiDefButBitS(block, TOG, USER_KEYINSERTACT, 0, "Action", - (xpos+edgsp+(2*mpref)+(2*midsp)),y2,(spref+edgsp),buth, - &(U.uiflag), 0, 0, 0, 0, "Automatic keyframe insertion in Action Ipo curve"); - uiDefButBitS(block, TOG, USER_KEYINSERTOBJ, 0, "Object", - (xpos+edgsp+(2*mpref)+(3*midsp)+spref-edgsp),y2,(spref+edgsp),buth, - &(U.uiflag), 0, 0, 0, 0, "Automatic keyframe insertion in Object Ipo curve"); */ - - - uiDefBut(block, LABEL,0,"Duplicate with object:", - (xpos+(2*edgsp)+(3*midsp)+(3*mpref)+spref),y3label,mpref,buth, - 0, 0, 0, 0, 0, ""); - - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, USER_DUP_MESH, 0, "Mesh", - (xpos+edgsp+(4*midsp)+(3*mpref)+spref),y2,(spref+edgsp),buth, - &(U.dupflag), 0, 0, 0, 0, "Causes mesh data to be duplicated with Shift+D"); - uiDefButBitI(block, TOG, USER_DUP_SURF, 0, "Surface", - (xpos+edgsp+(5*midsp)+(3*mpref)+(2*spref)),y2,(spref+edgsp),buth, - &(U.dupflag), 0, 0, 0, 0, "Causes surface data to be duplicated with Shift+D"); - uiDefButBitI(block, TOG, USER_DUP_CURVE, 0, "Curve", - (xpos+edgsp+(6*midsp)+(3*mpref)+(3*spref)),y2,(spref+edgsp),buth, - &(U.dupflag), 0, 0, 0, 0, "Causes curve data to be duplicated with Shift+D"); - uiDefButBitI(block, TOG, USER_DUP_FONT, 0, "Text", - (xpos+edgsp+(7*midsp)+(3*mpref)+(4*spref)),y2,(spref+edgsp),buth, - &(U.dupflag), 0, 0, 0, 0, "Causes text data to be duplicated with Shift+D"); - uiDefButBitI(block, TOG, USER_DUP_MBALL, 0, "Metaball", - (xpos+edgsp+(8*midsp)+(3*mpref)+(5*spref)),y2,(spref+edgsp),buth, - &(U.dupflag), 0, 0, 0, 0, "Causes metaball data to be duplicated with Shift+D"); - - uiDefButBitI(block, TOG, USER_DUP_ARM, 0, "Armature", - (xpos+edgsp+(4*midsp)+(3*mpref)+spref),y1,(spref+edgsp),buth, - &(U.dupflag), 0, 0, 0, 0, "Causes armature data to be duplicated with Shift+D"); - uiDefButBitI(block, TOG, USER_DUP_LAMP, 0, "Lamp", - (xpos+edgsp+(5*midsp)+(3*mpref)+(2*spref)),y1,(spref+edgsp),buth, - &(U.dupflag), 0, 0, 0, 0, "Causes lamp data to be duplicated with Shift+D"); - uiDefButBitI(block, TOG, USER_DUP_MAT, 0, "Material", - (xpos+edgsp+(6*midsp)+(3*mpref)+(3*spref)),y1,(spref+edgsp),buth, - &(U.dupflag), 0, 0, 0, 0, "Causes material data to be duplicated with Shift+D"); - uiDefButBitI(block, TOG, USER_DUP_TEX, 0, "Texture", - (xpos+edgsp+(7*midsp)+(3*mpref)+(4*spref)),y1,(spref+edgsp),buth, - &(U.dupflag), 0, 0, 0, 0, "Causes texture data to be duplicated with Shift+D"); - uiDefButBitI(block, TOG, USER_DUP_IPO, 0, "Ipo", - (xpos+edgsp+(8*midsp)+(3*mpref)+(5*spref)),y1,(spref+edgsp),buth, - &(U.dupflag), 0, 0, 0, 0, "Causes ipo data to be duplicated with Shift+D"); - uiBlockEndAlign(block); - - } else if(U.userpref == 2) { /* language & colors */ - -#ifdef INTERNATIONAL - uiDefButBitS(block, TOG, USER_DOTRANSLATE, B_DOLANGUIFONT, "International Fonts", - xpos,y2,mpref,buth, - &(U.transopts), 0, 0, 0, 0, "Activate international interface"); - - if(U.transopts & USER_DOTRANSLATE) { - char curfont[320]; - - sprintf(curfont, "Interface Font: "); - if(U.fontname[0]) strcat(curfont, U.fontname); - else strcat(curfont, "Built-in"); - - uiDefBut(block, LABEL,0,curfont, - (xpos),y3,4*mpref,buth, - 0, 0, 0, 0, 0, ""); - - uiDefBut(block, BUT, B_LOADUIFONT, "Select Font", - xpos,y1,mpref,buth, - 0, 0, 0, 0, 0, "Select a new font for the interface"); - - uiDefButI(block, BUT, B_RESTOREFONT, "Restore to default", - (xpos+edgsp+mpref+midsp),y2,mpref,buth, - &U.fontsize, 0, 0, 0, 0, "Restores to using the default included antialised font"); - - uiDefButI(block, MENU, B_SETFONTSIZE, fontsize_pup(), - (xpos+edgsp+mpref+midsp),y1,mpref,buth, - &U.fontsize, 0, 0, 0, 0, "Current interface font size (points)"); - -/* - uiDefButS(block, MENU, B_SETENCODING, encoding_pup(), - (xpos+edgsp+mpref+midsp),y1,mpref,buth, - &U.encoding, 0, 0, 0, 0, "Current interface font encoding"); - - - uiDefBut(block, LABEL,0,"Translate:", - (xpos+edgsp+(2.1*mpref)+(2*midsp)),y3label,mpref,buth, - 0, 0, 0, 0, 0, ""); -*/ - - uiDefButBitS(block, TOG, USER_TR_TOOLTIPS, B_SETTRANSBUTS, "Tooltips", - (xpos+edgsp+(2.2*mpref)+(3*midsp)),y1,spref,buth, - &(U.transopts), 0, 0, 0, 0, "Translate tooltips"); - - uiDefButBitS(block, TOG, USER_TR_BUTTONS, B_SETTRANSBUTS, "Buttons", - (xpos+edgsp+(2.2*mpref)+(4*midsp)+spref),y1,spref,buth, - &(U.transopts), 0, 0, 0, 0, "Translate button labels"); - - uiDefButBitS(block, TOG, USER_TR_MENUS, B_SETTRANSBUTS, "Toolbox", - (xpos+edgsp+(2.2*mpref)+(5*midsp)+(2*spref)),y1,spref,buth, - &(U.transopts), 0, 0, 0, 0, "Translate toolbox menu"); - - uiDefButI(block, MENU, B_SETLANGUAGE, language_pup(), - (xpos+edgsp+(2.2*mpref)+(3*midsp)),y2,mpref+(0.5*mpref)+3,buth, - &U.language, 0, 0, 0, 0, "Select interface language"); - - uiDefButBitS(block, TOG, USER_USETEXTUREFONT, B_USETEXTUREFONT, "Use Textured Fonts", - (xpos+edgsp+(4*mpref)+(4*midsp)),y2,mpref,buth, - &(U.transopts), 0, 0, 0, 0, - "Use Textured Fonts"); - } - -/* end of INTERNATIONAL */ -#endif - - } else if(U.userpref == 3) { /* auto save */ - - - uiDefButS(block, NUM, 0, "Save Versions:", - (xpos+edgsp),y3,mpref,buth, - &U.versions, 0.0, 32.0, 0, 0, - "The number of old versions to maintain in the current directory, when manually saving"); - - uiDefButBitI(block, TOG, USER_AUTOSAVE, B_RESETAUTOSAVE, "Auto Save Temp Files", - (xpos+edgsp+mpref+midsp),y3,mpref,buth, - &(U.flag), 0, 0, 0, 0, - "Enables automatic saving of temporary files"); - - if(U.flag & USER_AUTOSAVE) { - - uiDefButI(block, NUM, B_RESETAUTOSAVE, "Minutes:", - (xpos+edgsp+mpref+midsp),y2,mpref,buth, - &(U.savetime), 1.0, 60.0, 0, 0, - "The time (in minutes) to wait between automatic temporary saves"); - - uiDefBut(block, BUT, B_LOADTEMP, "Open Recent", - (xpos+edgsp+mpref+midsp),y1,mpref,buth, - 0, 0, 0, 0, 0,"Open the most recently saved temporary file"); - } - - uiDefButS(block, NUM, B_DRAWINFO, "Recent Files:", - (xpos+edgsp+(2*mpref)+(3*midsp)),y3,(mpref),buth, - &U.recent_files, 0, 30, 0, 0, - "Maximum number of recently opened files to remember"); - - uiDefButBitI(block, TOG, USER_SAVE_PREVIEWS, 0, "Save Preview Images", - (xpos+edgsp+(3*mpref)+(4*midsp)),y3,mpref,buth, - &(U.flag), 0, 0, 0, 0, - "Enables automatic saving of preview images in the .blend file"); - - } else if (U.userpref == 4) { /* system & opengl */ - int memcachemax; - if (sizeof(void *) ==8) memcachemax = 1024*16; /* 64bit system, 16 gig of ram would be nice */ - else memcachemax = 1024; /* 32 bit system, cant address over 2gig anyway */ - - uiDefBut(block, LABEL,0,"Solid OpenGL lights:", - xpos+edgsp, y6label, mpref, buth, - 0, 0, 0, 0, 0, ""); - - for (cur_light=0; cur_light<3; cur_light++) { - char lightname[12]; - int lightbutw=buth*2; - int offs=cur_light*(midsp+lightbutw); - - sprintf(lightname, "Light %d", cur_light+1); - - uiDefButBitI(block, TOG, 1, B_RECALCLIGHT, lightname, - xpos+edgsp+offs, y5, lightbutw, buth, - &U.light[cur_light].flag, 0.0, 0.0, 0, 0, "Enable this OpenGL light in Solid draw mode"); - - uiDefButF(block, BUT_NORMAL, B_RECALCLIGHT, "", - xpos+edgsp+offs, y3, lightbutw, buth*2+rspace, - U.light[cur_light].vec, 0.0f, 1.0f, 0, 0, "The direction that the OpenGL light is shining"); - - uiDefButF(block, COL, B_RECALCLIGHT, "", - xpos+edgsp+offs, y2, lightbutw, buth, - U.light[cur_light].col, 0.0, 0.0, 0, 0, ""); - uiDefButF(block, COL, B_RECALCLIGHT, "", - xpos+edgsp+offs, y1, lightbutw, buth, - U.light[cur_light].spec, 0.0, 0.0, 0, 0, ""); - } - - uiDefBut(block, LABEL,0,"Color", - xpos+edgsp+140, y2, mpref/4, buth, - 0, 0, 0, 0, 0, ""); - uiDefBut(block, LABEL,0,"Spec", - xpos+edgsp+140, y1, mpref/4, buth, - 0, 0, 0, 0, 0, ""); - - -#ifdef WITH_VERSE - uiDefBut(block, LABEL,0,"Verse:", - (xpos+edgsp+(3*midsp)+(3*mpref)),y6label,mpref,buth, - 0, 0, 0, 0, 0, ""); - - uiDefBut(block, TEX, 0, "Master: ", - (xpos+edgsp+(3*midsp)+(3*mpref)),y5,mpref,buth, - U.versemaster, 1.0, 63.0, 0, 0, - "The Verse Master-server IP"); - uiDefBut(block, TEX, 0, "Username: ", - (xpos+edgsp+(3*midsp)+(3*mpref)),y4,mpref,buth, - U.verseuser, 1.0, 63.0, 0, 0, - "The Verse user name"); -#endif - -/* - uiDefButBitS(block, TOG, USER_EVTTOCONSOLE, 0, "Log Events to Console", - (xpos+edgsp),y2,lpref,buth, - &(U.uiflag), 0, 0, 0, 0, "Display a list of input events in the console"); - - uiDefButS(block, MENU, B_CONSOLEOUT, consolemethod_pup(), - (xpos+edgsp), y1, lpref,buth, - &U.console_out, 0, 0, 0, 0, "Select console output method"); - - uiDefButS(block, NUM, B_CONSOLENUMLINES, "Lines:", - (xpos+edgsp+lpref+midsp),y1,spref,buth, - &U.console_buffer, 1.0, 4000.0, 0, 0, "Maximum number of internal console lines"); -*/ - -#ifdef _WIN32 - uiDefBut(block, LABEL,0,"Win Codecs:", - (xpos+edgsp+(1*midsp)+(1*mpref)),y3label,mpref,buth, - 0, 0, 0, 0, 0, ""); - - uiDefButBitI(block, TOG, USER_ALLWINCODECS, 0, "Enable all codecs", - (xpos+edgsp+(1*mpref)+(1*midsp)),y2,mpref,buth, - &(U.uiflag), 0, 0, 0, 0, "Allows all codecs for rendering (not guaranteed)"); -#endif - - uiDefBut(block, LABEL,0,"Auto Run Python Scripts", - (xpos+edgsp+(1*midsp)+(1*mpref)),y6label,mpref,buth, - 0, 0, 0, 0, 0, ""); - - uiDefButBitI(block, TOG, G_DOSCRIPTLINKS, REDRAWBUTSSCRIPT, "Enabled by Default", - (xpos+edgsp+(1*mpref)+(1*midsp)),y5,mpref,buth, - &(G.f), 0, 0, 0, 0, "Allow any .blend file to run scripts automatically (unsafe with blend files from an untrusted source)"); - - uiDefBut(block, LABEL,0,"Keyboard:", - (xpos+edgsp+(3*midsp)+(3*mpref)),y3label,mpref,buth, - 0, 0, 0, 0, 0, ""); - - uiDefButBitI(block, TOG, USER_NO_CAPSLOCK, B_U_CAPSLOCK, "Disable Caps Lock", - (xpos+edgsp+(3*midsp)+(3*mpref)),y1,mpref,buth, - &(U.flag), 0, 0, 0, 0, - "Disables the Caps Lock key when entering text"); - - uiDefButBitI(block, TOG, USER_NONUMPAD, 0, "Emulate Numpad", - (xpos+edgsp+(3*midsp)+(3*mpref)),y2,mpref,buth, - &(U.flag), 0, 0, 0, 0, - "Causes the 1 to 0 keys to act as the numpad (useful for laptops)"); - - - uiDefBut(block, LABEL,0,"System:", - (xpos+edgsp+(4*midsp)+(4*mpref)),y7label,mpref,buth, - 0, 0, 0, 0, 0, ""); - uiDefButI(block, NUM, B_REDR, "Prefetch frames ", - (xpos+edgsp+(4*mpref)+(4*midsp)), y6, mpref, buth, - &U.prefetchframes, 0.0, 500.0, 20, 2, - "Number of frames to render ahead during playback."); - - uiDefButI(block, NUM, B_MEMCACHELIMIT, "MEM Cache Limit ", - (xpos+edgsp+(4*mpref)+(4*midsp)), y5, mpref, buth, - &U.memcachelimit, 0.0, (float)memcachemax, 30, 2, - "Memory cache limit in sequencer (megabytes)"); - - uiDefButS(block, NUM, B_REDR, "Frameserver Port ", - (xpos+edgsp+(4*mpref)+(4*midsp)), y4, mpref, buth, - &U.frameserverport, 0.0, 32727.0, 30, 2, - "Frameserver Port for Framserver-Rendering"); - - uiDefButBitI(block, TOG, USER_DISABLE_SOUND, B_SOUNDTOGGLE, "Disable Game Sound", - (xpos+edgsp+(4*mpref)+(4*midsp)),y3,mpref,buth, - &(U.gameflags), 0, 0, 0, 0, "Disables sounds from being played in games"); - - uiDefButBitI(block, TOG, USER_FILTERFILEEXTS, 0, "Filter File Extensions", - (xpos+edgsp+(4*mpref)+(4*midsp)),y2,mpref,buth, - &(U.uiflag), 0, 0, 0, 0, "Display only files with extensions in the image select window"); - - uiDefButBitI(block, TOG, USER_HIDE_DOT, 0, "Hide dot file/datablock", - (xpos+edgsp+(4*mpref)+(4*midsp)),y1,mpref,buth, - &(U.uiflag), 0, 0, 0, 0, "Hide files/datablocks that start with a dot(.*)"); - - uiDefBut(block, LABEL,0,"OpenGL:", - (xpos+edgsp+(5*midsp)+(5*mpref)),y7label,mpref,buth, - 0, 0, 0, 0, 0, ""); - - uiDefButF(block, NUMSLI, B_DRAWINFO, "Clip Alpha: ", - (xpos+edgsp+(5*mpref)+(5*midsp)),y6,mpref,buth, - &(U.glalphaclip), 0.0, 1.0, 0, 0, "Clip alpha below this threshold in the 3d textured view"); - - uiDefButBitI(block, TOGN, USER_DISABLE_MIPMAP, B_MIPMAPCHANGED, "Mipmaps", - (xpos+edgsp+(5*mpref)+(5*midsp)),y5,mpref,buth, - &(U.gameflags), 0, 0, 0, 0, "Toggles between mipmap textures on (beautiful) and off (fast)"); - - /* main choices pup: note, it uses collums, and the seperators (%l) then have to fill both halves equally for the menu to work */ - uiDefButS(block, MENU, B_GLRESLIMITCHANGED, "GL Texture Clamp Off%x0|%l|GL Texture Clamp 8192%x8192|GL Texture Clamp 4096%x4096|GL Texture Clamp 2048%x2048|GL Texture Clamp 1024%x1024|GL Texture Clamp 512%x512|GL Texture Clamp 256%x256|GL Texture Clamp 128%x128", - (xpos+edgsp+(5*mpref)+(5*midsp)),y4,mpref,buth, &(U.glreslimit), 0, 0, 0, 0, "Limit the texture size to save graphics memory"); - - uiDefButBitI(block, TOG, USER_VERTEX_ARRAYS, 0, "Vertex Arrays", - (xpos+edgsp+(5*mpref)+(5*midsp)),y3,mpref,buth, - &(U.gameflags), 0, 0, 0, 0, "Toggles between vertex arrays on (less reliable) and off (more reliable)"); - - uiDefButI(block, NUM, 0, "Time Out ", - (xpos+edgsp+(5*mpref)+(5*midsp)), y2, mpref, buth, - &U.textimeout, 0.0, 3600.0, 30, 2, "Time since last access of a GL texture in seconds after which it is freed. (Set to 0 to keep textures allocated)"); - uiDefButI(block, NUM, 0, "Collect Rate ", - (xpos+edgsp+(5*mpref)+(5*midsp)), y1, mpref, buth, - &U.texcollectrate, 1.0, 3600.0, 30, 2, "Number of seconds between each run of the GL texture garbage collector."); - - /* *** */ - uiDefBut(block, LABEL,0,"Color range for weight paint", - (xpos+edgsp+(2*midsp)+(2*mpref)),y6label,mpref,buth, - 0, 0, 0, 0, 0, ""); - - uiDefButBitI(block, TOG, USER_CUSTOM_RANGE, B_WPAINT_RANGE, "ColorBand", - (xpos+edgsp+(2*midsp)+(2*mpref)),y5,mpref,buth, - &(U.flag), 0, 0, 0, 0, - ""); - - if((U.flag & USER_CUSTOM_RANGE)==0) { - vDM_ColorBand_store(NULL); - } - else { - rctf butrect; - - vDM_ColorBand_store(&U.coba_weight); /* also signal for derivedmesh to use colorband */ - - BLI_init_rctf(&butrect, (xpos+edgsp+(2*midsp)+(2*mpref)), - (xpos+edgsp+(2*midsp)+(2*mpref)) + mpref, - y3, y3+30); - - draw_colorband_buts_small(block, &U.coba_weight, &butrect, B_WPAINT_RANGE); - } - - uiDefBut(block, LABEL,0,"Audio mixing buffer:", - (xpos+edgsp+(2*midsp)+(2*mpref)),y2label,mpref,buth, - 0, 0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButI(block, ROW, 0, "256", - (xpos+edgsp+(2*midsp)+(2*mpref)),y1,(mpref/4),buth, - &U.mixbufsize, 2.0, 256.0, 0, 0, "Set audio mixing buffer size to 256 samples"); - uiDefButI(block, ROW, 0, "512", - (xpos+edgsp+(2*midsp)+(2*mpref)+(mpref/4)),y1,(mpref/4),buth, - &U.mixbufsize, 2.0, 512.0, 0, 0, "Set audio mixing buffer size to 512 samples"); - uiDefButI(block, ROW, 0, "1024", - (xpos+edgsp+(2*midsp)+(2*mpref)+(2*mpref/4)),y1,(mpref/4),buth, - &U.mixbufsize, 2.0, 1024.0, 0, 0, "Set audio mixing buffer size to 1024 samples"); - uiDefButI(block, ROW, 0, "2048", - (xpos+edgsp+(2*midsp)+(2*mpref)+(3*mpref/4)),y1,(mpref/4),buth, - &U.mixbufsize, 2.0, 2048.0, 0, 0, "Set audio mixing buffer size to 2048 samples"); - uiBlockEndAlign(block); - - } else if(U.userpref == 5) { /* file paths */ - - /* yafray: (temporary) path button for yafray xml export, now with fileselect */ - uiBlockBeginAlign(block); - uiDefBut(block, TEX, 0, "YFexport: ", - (xpos+edgsp), y2+buth+rspace, lpref-smfileselbut, buth, - U.yfexportdir, 1.0, 63.0, 0, 0, - "The default directory for yafray xml export (must exist!)"); - uiDefIconBut(block, BUT, B_YAFRAYDIRFILESEL, ICON_FILESEL, - (xpos+edgsp+lpref-smfileselbut), y2+buth+rspace, smfileselbut, buth, - 0, 0, 0, 0, 0, "Select the default yafray export directory"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefBut(block, TEX, 0, "Fonts: ", - (xpos+edgsp),y2,(lpref-smfileselbut),buth, - U.fontdir, 1.0, 63.0, 0, 0, - "The default directory to search for loading fonts"); - uiDefIconBut(block, BUT, B_FONTDIRFILESEL, ICON_FILESEL, - (xpos+edgsp+lpref-smfileselbut),y2,smfileselbut,buth, - 0, 0, 0, 0, 0, "Select the default font directory"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefBut(block, TEX, 0, "Textures: ", - (xpos+edgsp+lpref+midsp),y2,(lpref-smfileselbut),buth, - U.textudir, 1.0, 63.0, 0, 0, "The default directory to search for textures"); - uiDefIconBut(block, BUT, B_TEXTUDIRFILESEL, ICON_FILESEL, - (xpos+edgsp+(2*lpref)+midsp-smfileselbut),y2,smfileselbut,buth, - 0, 0, 0, 0, 0, "Select the default texture location"); - uiBlockEndAlign(block); - - - uiBlockBeginAlign(block); - uiDefBut(block, TEX, 0, "Tex Plugins: ", - (xpos+edgsp+(2*lpref)+(2*midsp)),y2,(lpref-smfileselbut),buth, - U.plugtexdir, 1.0, 63.0, 0, 0, "The default directory to search for texture plugins"); - uiDefIconBut(block, BUT, B_PLUGTEXDIRFILESEL, ICON_FILESEL, - (xpos+edgsp+(3*lpref)+(2*midsp)-smfileselbut),y2,smfileselbut,buth, - 0, 0, 0, 0, 0, "Select the default texture plugin location"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefBut(block, TEX, 0, "Seq Plugins: ", - (xpos+edgsp+(3*lpref)+(3*midsp)),y2,(lpref-smfileselbut),buth, - U.plugseqdir, 1.0, 63.0, 0, 0, "The default directory to search for sequence plugins"); - uiDefIconBut(block, BUT, B_PLUGSEQDIRFILESEL, ICON_FILESEL, - (xpos+edgsp+(4*lpref)+(3*midsp)-smfileselbut),y2,smfileselbut,buth, - 0, 0, 0, 0, 0, "Select the default sequence plugin location"); - uiBlockEndAlign(block); - - - uiBlockBeginAlign(block); - uiDefBut(block, TEX, 0, "Render: ", - (xpos+edgsp),y1,(lpref-smfileselbut),buth, - U.renderdir, 1.0, 63.0, 0, 0, "The default directory for rendering output"); - uiDefIconBut(block, BUT, B_RENDERDIRFILESEL, ICON_FILESEL, - (xpos+edgsp+lpref-smfileselbut),y1,smfileselbut,buth, - 0, 0, 0, 0, 0, "Select the default render output location"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefBut(block, TEX, 0, "Python: ", - (xpos+edgsp+lpref+midsp),y1,(lpref-2*smfileselbut),buth, - U.pythondir, 1.0, 63.0, 0, 0, "The default directory to search for Python scripts"); - uiDefIconBut(block, BUT, B_PYMENUEVAL, ICON_SCRIPT, - (xpos+edgsp+(2*lpref)+midsp-2*smfileselbut),y1,smfileselbut,buth, - 0, 0, 0, 0, 0, "Re-evaluate scripts registration in menus"); - uiDefIconBut(block, BUT, B_PYTHONDIRFILESEL, ICON_FILESEL, - (xpos+edgsp+(2*lpref)+midsp-smfileselbut),y1,smfileselbut,buth, - 0, 0, 0, 0, 0, "Select the default Python script location"); - uiBlockEndAlign(block); - - - uiBlockBeginAlign(block); - uiDefBut(block, TEX, 0, "Sounds: ", - (xpos+edgsp+(2*lpref)+(2*midsp)),y1,(lpref-smfileselbut),buth, - U.sounddir, 1.0, 63.0, 0, 0, "The default directory to search for sounds"); - uiDefIconBut(block, BUT, B_SOUNDDIRFILESEL, ICON_FILESEL, - (xpos+edgsp+(3*lpref)+(2*midsp)-smfileselbut),y1,smfileselbut,buth, - 0, 0, 0, 0, 0, "Selet the default sound location"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefBut(block, TEX, 0, "Temp: ", - (xpos+edgsp+(3*lpref)+(3*midsp)),y1,(lpref-smfileselbut),buth, - U.tempdir, 1.0, 63.0, 0, 0, "The directory for storing temporary save files"); - uiDefIconBut(block, BUT, B_TEMPDIRFILESEL, ICON_FILESEL, - (xpos+edgsp+(4*lpref)+(3*midsp)-smfileselbut),y1,smfileselbut,buth, - 0, 0, 0, 0, 0, "Select the default temporary save file location"); - uiBlockEndAlign(block); - - } - - uiDrawBlock(block); - - myortho2(-0.375, (float)(sa->winx)-0.375, -0.375, (float)(sa->winy)-0.375); - draw_area_emboss(sa); - - /* restore buttons transform */ - if(curarea->winx<=1280.0) { - fac= ((float)curarea->winx)/1280.0f; - myortho2(0.0, 1280.0, 0.0, curarea->winy/fac); - } - else { - myortho2(0.0, (float)curarea->winx, 0.0, (float)curarea->winy); - } - sa->win_swap= WIN_BACK_OK; - -} - - -static void winqreadinfospace(ScrArea *sa, void *spacedata, BWinEvent *evt) -{ - unsigned short event= evt->event; - short val= evt->val; - - if(val) { - if( uiDoBlocks(&curarea->uiblocks, event, 1)!=UI_NOTHING ) event= 0; - - switch(event) { - case UI_BUT_EVENT: - if(val==REDRAWTIME) allqueue(REDRAWTIME, 0); - else if(val==B_ADD_THEME) { - bTheme *btheme, *new; - - btheme= U.themes.first; - new= MEM_callocN(sizeof(bTheme), "theme"); - memcpy(new, btheme, sizeof(bTheme)); - BLI_addhead(&U.themes, new); - strcpy(new->name, "New User Theme"); - addqueue(sa->win, REDRAW, 1); - } - else if(val==B_DEL_THEME) { - bTheme *btheme= U.themes.first; - BLI_remlink(&U.themes, btheme); - MEM_freeN(btheme); - BIF_SetTheme(sa); /* prevent usage of old theme in calls */ - addqueue(sa->win, REDRAW, 1); - } - else if(val==B_NAME_THEME) { - bTheme *btheme= U.themes.first; - if(strcmp(btheme->name, "Default")==0) { - strcpy(btheme->name, "New User Theme"); - addqueue(sa->win, REDRAW, 1); - } - } - else if(val==B_UPDATE_THEME) { - allqueue(REDRAWALL, 0); - } - else if(val==B_UPDATE_THEME_ICONS) { - BIF_icons_free(); - BIF_icons_init(BIFICONID_LAST+1); - allqueue(REDRAWALL, 0); - } - else if(val==B_CHANGE_THEME) { - th_curcol= TH_BACK; /* backdrop color is always there... */ - addqueue(sa->win, REDRAW, 1); - } - else if(val==B_THEME_COPY) { - if(th_curcol_ptr) { - th_curcol_arr[0]= th_curcol_ptr[0]; - th_curcol_arr[1]= th_curcol_ptr[1]; - th_curcol_arr[2]= th_curcol_ptr[2]; - th_curcol_arr[3]= th_curcol_ptr[3]; - addqueue(sa->win, REDRAW, 1); - } - } - else if(val==B_THEME_PASTE) { - if(th_curcol_ptr) { - th_curcol_ptr[0]= th_curcol_arr[0]; - th_curcol_ptr[1]= th_curcol_arr[1]; - th_curcol_ptr[2]= th_curcol_arr[2]; - th_curcol_ptr[3]= th_curcol_arr[3]; - allqueue(REDRAWALL, 0); - } - } - else if(val==B_RECALCLIGHT) { - if(U.light[0].flag==0 && U.light[1].flag==0 && U.light[2].flag==0) - U.light[0].flag= 1; - - default_gl_light(); - addqueue(sa->win, REDRAW, 1); - allqueue(REDRAWVIEW3D, 0); - } - else if (val==B_MEMCACHELIMIT) { - printf("Setting memcache limit to %d\n", - U.memcachelimit); - MEM_CacheLimiter_set_maximum( - U.memcachelimit * 1024 * 1024); - } - else if (val==B_WPAINT_RANGE) { - addqueue(sa->win, REDRAW, 1); - if(OBACT && (G.f & G_WEIGHTPAINT)) { - DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); - } - } - else do_global_buttons(val); - - break; - } - } -} - -static void init_infospace(ScrArea *sa) -{ - SpaceInfo *sinfo; - - sinfo= MEM_callocN(sizeof(SpaceInfo), "initinfo"); - BLI_addhead(&sa->spacedata, sinfo); - - sinfo->spacetype=SPACE_INFO; -} - -/* ******************** SPACE: BUTS ********************** */ - -extern void drawbutspace(ScrArea *sa, void *spacedata); /* buttons.c */ - -static void changebutspace(ScrArea *sa, void *spacedata) -{ - if(G.v2d==0) return; - - test_view2d(G.v2d, curarea->winx, curarea->winy); - myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax); -} - -static void winqreadbutspace(ScrArea *sa, void *spacedata, BWinEvent *evt) -{ - unsigned short event= evt->event; - short val= evt->val; - SpaceButs *sbuts= curarea->spacedata.first; - ScrArea *sa2, *sa3d; - int nr; - - if(val) { - - if( uiDoBlocks(&curarea->uiblocks, event, 1)!=UI_NOTHING ) event= 0; - - switch(event) { - case UI_BUT_EVENT: - do_butspace(val); - break; - - case MIDDLEMOUSE: - case WHEELUPMOUSE: - case WHEELDOWNMOUSE: - view2dmove(event); /* in drawipo.c */ - break; - case PAGEUPKEY: - event= WHEELUPMOUSE; - view2dmove(event); /* in drawipo.c */ - break; - case PAGEDOWNKEY: - event= WHEELDOWNMOUSE; - view2dmove(event); /* in drawipo.c */ - break; - - case RIGHTMOUSE: - nr= pupmenu("Panel Alignment%t|Horizontal%x1|Vertical%x2|Free %x0"); - if (nr>=0) { - sbuts->align= nr; - if(nr) { - uiAlignPanelStep(sa, 1.0); - do_buts_buttons(B_BUTSHOME); - } - } - - break; - case PADPLUSKEY: - view2d_zoom(&sbuts->v2d, 0.06f, curarea->winx, curarea->winy); - scrarea_queue_winredraw(curarea); - break; - case PADMINUS: - view2d_zoom(&sbuts->v2d, -0.075f, curarea->winx, curarea->winy); - scrarea_queue_winredraw(curarea); - break; - case RENDERPREVIEW: - BIF_previewrender_buts(sbuts); - break; - - case HOMEKEY: - do_buts_buttons(B_BUTSHOME); - break; - - - /* if only 1 view, also de persp, excluding arrowkeys */ - case PAD0: case PAD1: case PAD3: - case PAD5: case PAD7: case PAD9: - case PADENTER: case ZKEY: case PKEY: - sa3d= 0; - sa2= G.curscreen->areabase.first; - while(sa2) { - if(sa2->spacetype==SPACE_VIEW3D) { - if(sa3d) return; - sa3d= sa2; - } - sa2= sa2->next; - } - if(sa3d) { - sa= curarea; - areawinset(sa3d->win); - - if(event==PKEY && G.qual==0) start_game(); - else if(event==ZKEY) toggle_shading(); - else persptoetsen(event); - - scrarea_queue_winredraw(sa3d); - scrarea_queue_headredraw(sa3d); - areawinset(sa->win); - } - } - } - -} - -void set_rects_butspace(SpaceButs *buts) -{ - /* buts space goes from (0,0) to (1280, 228) */ - - buts->v2d.tot.xmin= 0.0f; - buts->v2d.tot.ymin= 0.0f; - buts->v2d.tot.xmax= 1279.0f; - buts->v2d.tot.ymax= 228.0f; - - buts->v2d.min[0]= 256.0f; - buts->v2d.min[1]= 42.0f; - - buts->v2d.max[0]= 2048.0f; - buts->v2d.max[1]= 450.0f; - - buts->v2d.minzoom= 0.5f; - buts->v2d.maxzoom= 1.21f; - - buts->v2d.scroll= 0; - buts->v2d.keepaspect= 1; - buts->v2d.keepzoom= 1; - buts->v2d.keeptot= 1; - -} - -void test_butspace(void) -{ - ScrArea *area= curarea; - int blocksmin= uiBlocksGetYMin(&area->uiblocks)-10.0f; - - G.buts->v2d.tot.ymin= MIN2(0.0f, blocksmin-10.0f); -} - -static void init_butspace(ScrArea *sa) -{ - SpaceButs *buts; - - buts= MEM_callocN(sizeof(SpaceButs), "initbuts"); - BLI_addhead(&sa->spacedata, buts); - - buts->spacetype= SPACE_BUTS; - buts->scaflag= BUTS_SENS_LINK|BUTS_SENS_ACT|BUTS_CONT_ACT|BUTS_ACT_ACT|BUTS_ACT_LINK; - - /* set_rects only does defaults, so after reading a file the cur has not changed */ - set_rects_butspace(buts); - buts->v2d.cur= buts->v2d.tot; - - buts->ri = NULL; -} - -void extern_set_butspace(int fkey, int do_cycle) -{ - ScrArea *sa; - SpaceButs *sbuts; - Object *ob= OBACT; - - /* when a f-key pressed: 'closest' button window is initialized */ - if(curarea->spacetype==SPACE_BUTS) sa= curarea; - else { - /* find area */ - sa= G.curscreen->areabase.first; - while(sa) { - if(sa->spacetype==SPACE_BUTS) break; - sa= sa->next; - } - } - - if(sa==NULL) return; - - if(sa!=curarea) areawinset(sa->win); - - sbuts= sa->spacedata.first; - if(!do_cycle) sbuts->oldkeypress= 0; - - if(fkey==F4KEY) { - sbuts->mainb= CONTEXT_LOGIC; - } - else if(fkey==F5KEY) { - /* if it's already in shading context, cycle between tabs with the same key */ - if (sbuts->oldkeypress == F5KEY) { - - if (sbuts->tab[CONTEXT_SHADING]==TAB_SHADING_LAMP) - sbuts->tab[CONTEXT_SHADING]=TAB_SHADING_MAT; - else if (sbuts->tab[CONTEXT_SHADING]==TAB_SHADING_MAT) - sbuts->tab[CONTEXT_SHADING]=TAB_SHADING_TEX; - else if (sbuts->tab[CONTEXT_SHADING]==1) { - sbuts->tab[CONTEXT_SHADING]=TAB_SHADING_RAD; - } - else if (sbuts->tab[CONTEXT_SHADING]==TAB_SHADING_RAD) - sbuts->tab[CONTEXT_SHADING]=TAB_SHADING_WORLD; - else if (sbuts->tab[CONTEXT_SHADING]==TAB_SHADING_WORLD) - sbuts->tab[CONTEXT_SHADING]=TAB_SHADING_LAMP; - } - /* if we're coming in from texture buttons, - or from outside the shading context, just go to the 'default' */ - else if (ob) { - sbuts->mainb= CONTEXT_SHADING; - - if(ob->type==OB_CAMERA) - sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_WORLD; - else if(ob->type==OB_LAMP) - sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_LAMP; - else - sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_MAT; - } - else { - sbuts->mainb= CONTEXT_SHADING; - sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_MAT; - } - BIF_preview_changed(ID_TE); - } - else if(fkey==F6KEY) { - sbuts->mainb= CONTEXT_SHADING; - sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_TEX; - BIF_preview_changed(ID_TE); - } - else if(fkey==F7KEY) { - /* if it's already in object context, cycle between tabs with the same key */ - if (sbuts->oldkeypress == F7KEY) { - - if (sbuts->tab[CONTEXT_OBJECT]==TAB_OBJECT_OBJECT) - sbuts->tab[CONTEXT_OBJECT]=TAB_OBJECT_PHYSICS; - else if (sbuts->tab[CONTEXT_OBJECT]==TAB_OBJECT_PHYSICS) - sbuts->tab[CONTEXT_OBJECT]=TAB_OBJECT_PARTICLE; - else if (sbuts->tab[CONTEXT_OBJECT]==TAB_OBJECT_PARTICLE) - sbuts->tab[CONTEXT_OBJECT]=TAB_OBJECT_OBJECT; - } - else sbuts->mainb= CONTEXT_OBJECT; - - } - else if(fkey==F8KEY) { - sbuts->mainb= CONTEXT_SHADING; - sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_WORLD; - BIF_preview_changed(ID_TE); - } - else if(fkey==F9KEY) sbuts->mainb= CONTEXT_EDITING; - else if(fkey==F10KEY) { - /* if it's already in scene context, cycle between tabs with the same key */ - if (sbuts->oldkeypress == F10KEY) { - - if (sbuts->tab[CONTEXT_SCENE]==TAB_SCENE_RENDER) - sbuts->tab[CONTEXT_SCENE]=TAB_SCENE_ANIM; - else if (sbuts->tab[CONTEXT_SCENE]==TAB_SCENE_ANIM) - sbuts->tab[CONTEXT_SCENE]=TAB_SCENE_SOUND; - else if (sbuts->tab[CONTEXT_SCENE]==TAB_SCENE_SOUND) - sbuts->tab[CONTEXT_SCENE]=TAB_SCENE_RENDER; - } - else sbuts->mainb= CONTEXT_SCENE; - } - - sbuts->oldkeypress = fkey; - - scrarea_queue_headredraw(sa); - scrarea_queue_winredraw(sa); -} - -/* ******************** SPACE: SEQUENCE ********************** */ - -/* extern void drawseqspace(ScrArea *sa, void *spacedata); BIF_drawseq.h */ - -static void winqreadseqspace(ScrArea *sa, void *spacedata, BWinEvent *evt) -{ - unsigned short event= evt->event; - short val= evt->val; - SpaceSeq *sseq= curarea->spacedata.first; - View2D *v2d= &sseq->v2d; - Sequence *last_seq = get_last_seq(); - float dx, dy; - int doredraw= 0, cfra=0, first; - short mval[2]; - short nr; - short mousebut = L_MOUSE; - - if(curarea->win==0) return; - - if(val) { - if( uiDoBlocks(&curarea->uiblocks, event, 1)!=UI_NOTHING ) event= 0; - - /* swap mouse buttons based on user preference */ - if (U.flag & USER_LMOUSESELECT) { - if (event == LEFTMOUSE) { - event = RIGHTMOUSE; - mousebut = L_MOUSE; - } else if (event == RIGHTMOUSE) { - event = LEFTMOUSE; - mousebut = R_MOUSE; - } - } - - switch(event) { - case UI_BUT_EVENT: - do_seqbuttons(val); - break; - case LEFTMOUSE: - if(sseq->mainb || view2dmove(event)==0) { - - first= 1; - set_special_seq_update(1); - - do { - getmouseco_areawin(mval); - areamouseco_to_ipoco(v2d, mval, &dx, &dy); - - cfra= (int)dx; - if(cfra< 1) cfra= 1; - /* else if(cfra> EFRA) cfra= EFRA; */ - - if( cfra!=CFRA || first ) { - first= 0; - - CFRA= cfra; - force_draw(0); - update_for_newframe(); /* for audio scrubbing */ - } - else PIL_sleep_ms(30); - - } while(get_mbut() & mousebut); - - set_special_seq_update(0); - - if (cfra == 0) - update_for_newframe(); - } - break; - case MIDDLEMOUSE: - if(sseq->mainb) seq_viewmove(sseq); - else view2dmove(event); /* in drawipo.c */ - break; - case RIGHTMOUSE: - if(sseq->mainb) break; - mouse_select_seq(); - break; - case PADPLUSKEY: - if (G.qual==LR_CTRLKEY) { - select_more_seq(); - break; - } - case WHEELUPMOUSE: - if(sseq->mainb) { - sseq->zoom++; - if(sseq->zoom==-1) sseq->zoom= 1; - if(sseq->zoom>8) sseq->zoom= 8; - } - else { - if((G.qual==0)) { - dx= 0.1154f*(v2d->cur.xmax-v2d->cur.xmin); - v2d->cur.xmin+= dx; - v2d->cur.xmax-= dx; - test_view2d(G.v2d, sa->winx, sa->winy); - view2d_do_locks(sa, V2D_LOCK_COPY); - } - else if((G.qual==LR_SHIFTKEY)) { - insert_gap(25, CFRA); - BIF_undo_push("Insert gaps Sequencer"); - allqueue(REDRAWSEQ, 0); - } - else if(G.qual==LR_ALTKEY) { - insert_gap(250, CFRA); - BIF_undo_push("Insert gaps Sequencer"); - allqueue(REDRAWSEQ, 0); - } - } - doredraw= 1; - break; - case PADMINUS: - if (G.qual==LR_CTRLKEY) { - select_less_seq(); - break; - } - case WHEELDOWNMOUSE: - if(sseq->mainb) { - sseq->zoom--; - if(sseq->zoom==0) sseq->zoom= -2; - if(sseq->zoom<-8) sseq->zoom= -8; - } - else { - if((G.qual==LR_SHIFTKEY)) - no_gaps(); - else if((G.qual==0)) { - dx= 0.15f*(v2d->cur.xmax-v2d->cur.xmin); - v2d->cur.xmin-= dx; - v2d->cur.xmax+= dx; - test_view2d(G.v2d, sa->winx, sa->winy); - view2d_do_locks(sa, V2D_LOCK_COPY); - } - } - doredraw= 1; - break; - case HOMEKEY: - if((G.qual==0)) - do_seq_buttons(B_SEQHOME); - break; - case PADPERIOD: - if(last_seq) { - CFRA= last_seq->startdisp; - v2d->cur.xmin= last_seq->startdisp- (last_seq->len/20); - v2d->cur.xmax= last_seq->enddisp+ (last_seq->len/20); - update_for_newframe(); - } - break; - - case AKEY: - if (G.qual == LR_CTRLKEY) { - deselect_markers(1, 0); - allqueue(REDRAWMARKER, 0); - } else { - if(sseq->mainb) break; - if((G.qual==LR_SHIFTKEY)) { - add_sequence(-1); - } else if((G.qual==0)) { - swap_select_seq(); - } - } - break; - case SPACEKEY: - if (G.qual==0) { - if (sseq->mainb) { - play_anim(1); - } else { - add_sequence(-1); - } - } - break; - case BKEY: - if(sseq->mainb) break; - if((G.qual==0)) - borderselect_seq(); - break; - case CKEY: - if((G.qual==0)) { - if(last_seq && (last_seq->flag & (SEQ_LEFTSEL+SEQ_RIGHTSEL))) { - if(last_seq->flag & SEQ_LEFTSEL) CFRA= last_seq->startdisp; - else CFRA= last_seq->enddisp-1; - - dx= CFRA-(v2d->cur.xmax+v2d->cur.xmin)/2; - v2d->cur.xmax+= dx; - v2d->cur.xmin+= dx; - update_for_newframe(); - } - else - change_sequence(); - } - break; - case DKEY: - if (G.qual == (LR_CTRLKEY|LR_SHIFTKEY)) - duplicate_marker(); - else if ((G.qual==LR_SHIFTKEY)) { - if(sseq->mainb) break; - add_duplicate_seq(); - } - break; - case EKEY: - if(sseq->mainb) break; - if((G.qual==0)) - transform_seq('e', 0); - break; - case FKEY: - if((G.qual==0)) - set_filter_seq(); - break; - case GKEY: - if (G.qual & LR_CTRLKEY) - transform_markers('g', 0); - else if (G.qual==0) { - if(sseq->mainb) break; - transform_seq('g', 0); - } - break; - case KKEY: - if((G.qual==0)) { /* Cut at current frame */ - seq_cut(CFRA); - } - break; - case LKEY: - if((G.qual==0)) { /* Cut at current frame */ - select_linked_seq( 0 ); - } else if((G.qual==LR_CTRLKEY)) { /* Cut at current frame */ - select_linked_seq( 2 ); - } - break; - case YKEY: - if((G.qual==0)) { /* Cut at current frame */ - seq_separate_images(); - } - break; - case MKEY: - if(G.qual==LR_ALTKEY) { - un_meta(); - break; /*dont redraw timeline etc */ - } else if((G.qual==0)){ - if ((last_seq) && - (last_seq->type == SEQ_RAM_SOUND - || last_seq->type == SEQ_HD_SOUND)) - { - last_seq->flag ^= SEQ_MUTE; - doredraw = 1; - } else { - make_meta(); - } - break; /*dont redraw timeline etc */ - } else if ((G.qual==(LR_CTRLKEY|LR_ALTKEY) )) { - add_marker(CFRA); - } else if ((G.qual==LR_CTRLKEY)) { - rename_marker(); - } else { - break; /* do nothing */ - } - allqueue(REDRAWMARKER, 0); - break; - case NKEY: - if(G.qual==0) { - toggle_blockhandler(curarea, SEQ_HANDLER_PROPERTIES, UI_PNL_TO_MOUSE); - scrarea_queue_winredraw(curarea); - } - break; - case RKEY: - if(G.qual==LR_SHIFTKEY) - seq_remap_paths(); - if(G.qual==LR_ALTKEY) - reload_sequence(); - else if (G.qual==0) - reassign_inputs_seq_effect(); - break; - case SKEY: - if((G.qual==LR_SHIFTKEY)) - seq_snap_menu(); - break; - case PKEY: - if((G.qual==0)) - touch_seq_files(); - break; - case TKEY: /* popup menu */ - nr= pupmenu("Time value%t|Frames %x1|Seconds%x2"); - if (nr>0) { - if(nr==1) sseq->flag |= SEQ_DRAWFRAMES; - else sseq->flag &= ~SEQ_DRAWFRAMES; - doredraw= 1; - } - break; - case XKEY: - case DELKEY: - if(G.qual==0) { - if(sseq->mainb) break; - if((G.qual==0)) - del_seq(); - } - break; - } - } - - if(doredraw) scrarea_queue_winredraw(curarea); -} - - -static void init_seqspace(ScrArea *sa) -{ - SpaceSeq *sseq; - - sseq= MEM_callocN(sizeof(SpaceSeq), "initseqspace"); - BLI_addhead(&sa->spacedata, sseq); - - sseq->spacetype= SPACE_SEQ; - sseq->zoom= 4; - sseq->blockscale= 0.7; - sseq->chanshown = 0; - - /* seq space goes from (0,8) to (250, 0) */ - - sseq->v2d.tot.xmin= 0.0; - sseq->v2d.tot.ymin= 0.0; - sseq->v2d.tot.xmax= 250.0; - sseq->v2d.tot.ymax= 8.0; - - sseq->v2d.cur= sseq->v2d.tot; - - sseq->v2d.min[0]= 10.0; - sseq->v2d.min[1]= 4.0; - - sseq->v2d.max[0]= 32000.0; - sseq->v2d.max[1]= MAXSEQ; - - sseq->v2d.minzoom= 0.1f; - sseq->v2d.maxzoom= 10.0; - - sseq->v2d.scroll= L_SCROLL+B_SCROLL; - sseq->v2d.keepaspect= 0; - sseq->v2d.keepzoom= 0; - sseq->v2d.keeptot= 0; -} - -/* ******************** SPACE: ACTION ********************** */ -extern void drawactionspace(ScrArea *sa, void *spacedata); -extern void winqreadactionspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt); - -static void changeactionspace(ScrArea *sa, void *spacedata) -{ - if(G.v2d==0) return; - - /* this sets the sub-areas correct, for scrollbars */ - test_view2d(G.v2d, sa->winx, sa->winy); - - /* action space uses weird matrices... local calculated in a function */ - /* myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax); */ -} - - -static void init_actionspace(ScrArea *sa) -{ - SpaceAction *saction; - - saction= MEM_callocN(sizeof(SpaceAction), "initactionspace"); - BLI_addhead(&sa->spacedata, saction); - - saction->spacetype= SPACE_ACTION; - saction->blockscale= 0.7; - - saction->v2d.tot.xmin= 1.0; - saction->v2d.tot.ymin= -1000.0; - saction->v2d.tot.xmax= 1000.0; - saction->v2d.tot.ymax= 0.0; - - saction->v2d.cur.xmin= -5.0; - saction->v2d.cur.ymin= -75.0; - saction->v2d.cur.xmax= 65.0; - saction->v2d.cur.ymax= 5.0; - - saction->v2d.min[0]= 0.0; - saction->v2d.min[1]= 0.0; - - saction->v2d.max[0]= 32000.0; - saction->v2d.max[1]= 1000.0; - - saction->v2d.minzoom= 0.01; - saction->v2d.maxzoom= 50; - - saction->v2d.scroll= R_SCROLL+B_SCROLL; - saction->v2d.keepaspect= 0; - saction->v2d.keepzoom= V2D_LOCKZOOM_Y; - saction->v2d.keeptot= 0; - -} - -static void free_actionspace(SpaceAction *saction) -{ - /* don't free saction itself */ - - /* __PINFAKE */ -/* if (saction->flag & SACTION_PIN) - if (saction->action) - saction->action->id.us --; - -*/ /* end PINFAKE */ -} - - -/* ******************** SPACE: FILE ********************** */ - -static void init_filespace(ScrArea *sa) -{ - SpaceFile *sfile; - - sfile= MEM_callocN(sizeof(SpaceFile), "initfilespace"); - BLI_addhead(&sa->spacedata, sfile); - - sfile->dir[0]= '/'; - sfile->type= FILE_UNIX; - sfile->blockscale= 0.7; - sfile->spacetype= SPACE_FILE; -} - - -/* ******************** SPACE: SOUND ********************** */ - -extern void drawsoundspace(ScrArea *sa, void *spacedata); -extern void winqreadsoundspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt); - -static void init_soundspace(ScrArea *sa) -{ - SpaceSound *ssound; - - ssound= MEM_callocN(sizeof(SpaceSound), "initsoundspace"); - BLI_addhead(&sa->spacedata, ssound); - - ssound->spacetype= SPACE_SOUND; - ssound->blockscale= 0.7; - /* sound space goes from (0,8) to (250, 0) */ - - ssound->v2d.tot.xmin= -4.0; - ssound->v2d.tot.ymin= -4.0; - ssound->v2d.tot.xmax= 250.0; - ssound->v2d.tot.ymax= 255.0; - - ssound->v2d.cur.xmin= -4.0; - ssound->v2d.cur.ymin= -4.0; - ssound->v2d.cur.xmax= 50.0; - ssound->v2d.cur.ymax= 255.0; - - ssound->v2d.min[0]= 1.0; - ssound->v2d.min[1]= 259.0; - - ssound->v2d.max[0]= 32000.0; - ssound->v2d.max[1]= 259; - - ssound->v2d.minzoom= 0.1f; - ssound->v2d.maxzoom= 10.0; - - ssound->v2d.scroll= B_SCROLL; - ssound->v2d.keepaspect= 0; - ssound->v2d.keepzoom= 0; - ssound->v2d.keeptot= 0; - -} - -void free_soundspace(SpaceSound *ssound) -{ - /* don't free ssound itself */ - - -} - -/* ******************** SPACE: IMAGE ********************** */ - -static void changeimagepace(ScrArea *sa, void *spacedata) -{ - image_preview_event(2); -} - -static void winqreadimagespace(ScrArea *sa, void *spacedata, BWinEvent *evt) -{ - SpaceImage *sima= spacedata; - unsigned short event= evt->event; - short val= evt->val; - - if(val==0) return; - - if(uiDoBlocks(&sa->uiblocks, event, 1)!=UI_NOTHING ) event= 0; - - if (U.flag & USER_LMOUSESELECT) { - if (event == LEFTMOUSE) { - event = RIGHTMOUSE; - } else if (event == RIGHTMOUSE) { - event = LEFTMOUSE; - } - } - - if (sima->image && (sima->flag & SI_DRAWTOOL)) { - switch(event) { - case CKEY: - toggle_blockhandler(sa, IMAGE_HANDLER_PAINT, UI_PNL_UNSTOW); - scrarea_queue_winredraw(sa); - break; - case LEFTMOUSE: - imagepaint_paint(L_MOUSE, 0); - break; - case RIGHTMOUSE: - imagepaint_pick(R_MOUSE); - break; - } - } - else if (G.obedit) { - /* Draw tool is inactive, editmode is enabled and the image is not a render or composite */ - if (EM_texFaceCheck() && (G.sima->image==0 || (G.sima->image->type != IMA_TYPE_R_RESULT && G.sima->image->type != IMA_TYPE_COMPOSITE))) { - switch(event) { - case LEFTMOUSE: - if(G.qual == LR_SHIFTKEY) { - if(G.sima->image && G.sima->image->tpageflag & IMA_TILES) { - mouseco_to_curtile(); - } - } else if (!gesture()) { - mouseco_to_cursor_sima(); - } - break; - case RIGHTMOUSE: - mouse_select_sima(); - break; - case AKEY: - select_swap_tface_uv(); - break; - case BKEY: - if(G.qual==LR_SHIFTKEY) - borderselect_sima(UV_SELECT_PINNED); - else if((G.qual==0)) - borderselect_sima(UV_SELECT_ALL); - break; - case CKEY: - if (G.sima->flag & SI_SYNC_UVSEL) { - /* operate on the editmesh */ - if (G.qual==0) { - if (G.scene->selectmode != SCE_SELECT_FACE) { - G.sima->flag ^= SI_SELACTFACE; - scrarea_queue_winredraw(curarea); - } - } else { - error("Sync selection to Edit Mesh disables UV select options"); - } - } else { - /* normal operaton */ - if(G.qual==LR_CTRLKEY) { - G.sima->sticky = SI_STICKY_VERTEX; - scrarea_do_headdraw(curarea); - } else if(G.qual==LR_SHIFTKEY) { - G.sima->sticky = SI_STICKY_DISABLE; - scrarea_do_headdraw(curarea); - } else if(G.qual==LR_ALTKEY) { - G.sima->sticky = SI_STICKY_LOC; - scrarea_do_headdraw(curarea); - } else { - G.sima->flag ^= SI_SELACTFACE; - scrarea_queue_winredraw(curarea); - } - } - break; - case EKEY : - if(okee("Unwrap")) - unwrap_lscm(0); - break; - case HKEY: - if(G.qual==LR_ALTKEY) - reveal_tface_uv(); - else if((G.qual==LR_SHIFTKEY)) - hide_tface_uv(1); - else if((G.qual==0)) - hide_tface_uv(0); - break; - case LKEY: - if(G.qual==0) - select_linked_tface_uv(0); - else if(G.qual==LR_SHIFTKEY) - select_linked_tface_uv(1); - else if(G.qual==LR_CTRLKEY) - select_linked_tface_uv(2); - else if(G.qual==LR_ALTKEY) - unlink_selection(); - break; - case PKEY: - if(G.qual==LR_CTRLKEY) - pack_charts_tface_uv(); - else if(G.qual==LR_SHIFTKEY) - select_pinned_tface_uv(); - else if(G.qual==LR_ALTKEY) - pin_tface_uv(0); - else - pin_tface_uv(1); - break; - case GKEY: - if((G.qual==0) && is_uv_tface_editing_allowed()) { - initTransform(TFM_TRANSLATION, CTX_NONE); - Transform(); - } - break; - case RKEY: - if((G.qual==0) && is_uv_tface_editing_allowed()) { - initTransform(TFM_ROTATION, CTX_NONE); - Transform(); - } - break; - case SKEY: - if (is_uv_tface_editing_allowed()) { - if ( G.qual==LR_SHIFTKEY) { - /* Snap */ - snap_menu_sima(); - } else if (G.qual==0) { - initTransform(TFM_RESIZE, CTX_NONE); - Transform(); - } - } - break; - case VKEY: - if(G.qual == 0) - stitch_vert_uv_tface(); - else if(G.qual==LR_SHIFTKEY) - stitch_limit_uv_tface(); - else if(G.qual==LR_CTRLKEY) - minimize_stretch_tface_uv(); - break; - case WKEY: - weld_align_menu_tface_uv(); - break; - case MKEY: - if((G.qual==0)) - mirrormenu_tface_uv(); - break; - case COMMAKEY: - if(G.qual==LR_SHIFTKEY) { - G.v2d->around= V3D_CENTROID; - } else if(G.qual==0) { - G.v2d->around= V3D_CENTER; - } - - scrarea_queue_headredraw(curarea); - scrarea_queue_winredraw(curarea); - break; - case PERIODKEY: - if(G.qual==LR_CTRLKEY) { - G.v2d->around= V3D_LOCAL; - } else if(G.qual==0) { - G.v2d->around= V3D_CURSOR; - } - scrarea_queue_headredraw(curarea); - scrarea_queue_winredraw(curarea); - break; - case PADPERIOD: - if(G.qual==0) - image_viewcenter(); - break; - case OKEY: - if(G.qual==0) { - G.scene->proportional= !G.scene->proportional; - allqueue(REDRAWHEADERS, 0); - } else if (G.qual==LR_SHIFTKEY) { - G.scene->prop_mode = (G.scene->prop_mode+1)%7; - allqueue(REDRAWHEADERS, 0); - } - break; - case PADSLASHKEY: - if(G.qual==0) - G.sima->flag ^= SI_LOCAL_UV; - scrarea_queue_winredraw(curarea); - break; - case TABKEY: - if (G.qual == LR_SHIFTKEY) { - G.scene->snap_flag ^= SCE_SNAP; - allqueue(REDRAWHEADERS, 0); - } - break; - } - } - } else { - /* Draw and editmode are inactive */ - switch(event) { - case LEFTMOUSE: - sima_sample_color(); - break; - case RIGHTMOUSE: - if(G.f & (G_VERTEXPAINT|G_TEXTUREPAINT)) - sample_vpaint(); - break; - case NKEY: - if(G.qual==LR_CTRLKEY) - replace_names_but(); - break; - case PKEY: - if(G.qual==LR_SHIFTKEY) { - toggle_blockhandler(sa, IMAGE_HANDLER_PREVIEW, 0); - scrarea_queue_winredraw(sa); - } - break; - } - } - - - /* least intrusive nonumpad hack, only for plus/minus */ - if (U.flag & USER_NONUMPAD) { - event= convert_for_nonumpad(event); - } - - /* Events handled always (whether the draw tool is active or not) */ - switch (event) { - case UI_BUT_EVENT: - do_image_buttons(val); /* header_image.c */ - break; - case MIDDLEMOUSE: - if((G.qual==LR_CTRLKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_CTRLKEY)))) - image_viewmove(1); - else - image_viewmove(0); - break; - case WHEELUPMOUSE: case WHEELDOWNMOUSE: case PADPLUSKEY: case PADMINUS: - case PAD1: case PAD2: case PAD4: case PAD8: - image_viewzoom(event, (G.qual & LR_SHIFTKEY)==0); - scrarea_queue_winredraw(sa); - break; - case HOMEKEY: - if((G.qual==0)) - image_home(); - - break; - case NKEY: - if(G.qual==LR_ALTKEY) { - new_image_sima(); - } else if(G.qual==0) { - /*if (EM_texFaceCheck()) { - toggle_blockhandler(sa, IMAGE_HANDLER_TRANSFORM_PROPERTIES, UI_PNL_TO_MOUSE); - } else { - toggle_blockhandler(sa, IMAGE_HANDLER_PROPERTIES, UI_PNL_TO_MOUSE); - }*/ - toggle_blockhandler(sa, IMAGE_HANDLER_PROPERTIES, UI_PNL_TO_MOUSE); - scrarea_queue_winredraw(sa); - } - break; - case OKEY: - if (G.qual & LR_ALTKEY) - open_image_sima(G.qual & LR_CTRLKEY); - break; - case RKEY: - if(G.qual==LR_ALTKEY) - reload_image_sima(); - break; - case SKEY: - if(G.qual & LR_ALTKEY) - save_image_sima(); - break; - case ESCKEY: - if(sima->flag & SI_PREVSPACE) { - /* only allow ESC once */ - sima->flag &= ~SI_PREVSPACE; - - sima= sa->spacedata.first; - if(sima->next) { - SpaceLink *sl; - - BLI_remlink(&sa->spacedata, sima); - BLI_addtail(&sa->spacedata, sima); - - sl= sa->spacedata.first; - - newspace(sa, sl->spacetype); - } - } - if(sima->flag & SI_FULLWINDOW) { - sima->flag &= ~SI_FULLWINDOW; - if(sa->full) - area_fullscreen(); - } - } -} - - -static void init_imagespace(ScrArea *sa) -{ - SpaceImage *sima; - - sima= MEM_callocN(sizeof(SpaceImage), "initimaspace"); - BLI_addhead(&sa->spacedata, sima); - - sima->spacetype= SPACE_IMAGE; - sima->zoom= 1; - sima->blockscale= 0.7; - - sima->iuser.ok= 1; - sima->iuser.fie_ima= 2; - sima->iuser.frames= 100; -} - - -/* ******************** SPACE: IMASEL ********************** */ - -extern void drawimaselspace(ScrArea *sa, void *spacedata); -extern void winqreadimaselspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt); - -static void changeimaselspace(ScrArea *sa, void *spacedata) -{ - if(G.v2d==0) return; - - test_view2d(G.v2d, curarea->winx, curarea->winy); - myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax); -} - -static void init_imaselspace(ScrArea *sa) -{ - SpaceImaSel *simasel; - - simasel= MEM_callocN(sizeof(SpaceImaSel), "init imaselspace"); - BLI_addhead(&sa->spacedata, simasel); - - simasel->spacetype= SPACE_IMASEL; - simasel->blockscale= 0.7; - - /* view 2D */ - simasel->v2d.tot.xmin= -10.0; - simasel->v2d.tot.ymin= -10.0; - simasel->v2d.tot.xmax= (float)sa->winx + 10.0f; - simasel->v2d.tot.ymax= (float)sa->winy + 10.0f; - - simasel->v2d.cur.xmin= 0.0; - simasel->v2d.cur.ymin= 0.0; - simasel->v2d.cur.xmax= (float)sa->winx; - simasel->v2d.cur.ymax= (float)sa->winy; - - simasel->v2d.min[0]= 1.0; - simasel->v2d.min[1]= 1.0; - - simasel->v2d.max[0]= 32000.0f; - simasel->v2d.max[1]= 32000.0f; - - simasel->v2d.minzoom= 0.5f; - simasel->v2d.maxzoom= 1.21f; - - simasel->v2d.scroll= 0; - simasel->v2d.keepaspect= 1; - simasel->v2d.keepzoom= 1; - simasel->v2d.keeptot= 0; - - simasel->prv_h = 96; - simasel->prv_w = 96; - - simasel->flag = 7; /* ??? elubie */ - strcpy (simasel->dir, U.textudir); /* TON */ - strcpy (simasel->file, ""); - - simasel->returnfunc = 0; - simasel->title[0] = 0; - simasel->type = FILE_UNIX; - simasel->files = BIF_filelist_new(); -} - -/* ******************** SPACE: OOPS ********************** */ - -extern void drawoopsspace(ScrArea *sa, void *spacedata); - -static void winqreadoopsspace(ScrArea *sa, void *spacedata, BWinEvent *evt) -{ - unsigned short event= evt->event; - short val= evt->val; - SpaceOops *soops= curarea->spacedata.first; - View2D *v2d= &soops->v2d; - float dx, dy; - - if(val==0) return; - - if( uiDoBlocks(&sa->uiblocks, event, 1)!=UI_NOTHING ) event= 0; - - if (U.flag & USER_NONUMPAD) { - event= convert_for_nonumpad(event); - } - - /* keep leftmouse select for outliner, regardless of user pref */ - if(soops->type==SO_OUTLINER) { - switch(event) { - case LEFTMOUSE: - case RIGHTMOUSE: - outliner_mouse_event(sa, event); - break; - case MIDDLEMOUSE: - case WHEELUPMOUSE: - case WHEELDOWNMOUSE: - view2dmove(event); /* in drawipo.c */ - soops->storeflag |= SO_TREESTORE_REDRAW; - break; - - case AKEY: - if(G.qual==LR_SHIFTKEY) - outliner_toggle_selected(sa); - else - outliner_toggle_visible(sa); - break; - case FKEY: - { - /* search */ - int search_flags=0, again=0; - - /* CTRL=case sensitive, SHIFT=find again, ALT=complete */ - if (G.qual & LR_CTRLKEY) search_flags |= 1; - if (G.qual & LR_ALTKEY) search_flags |= 8; - if (G.qual & LR_SHIFTKEY) again = 1; - - outliner_find_panel(sa, again, search_flags); - } - break; - case XKEY: - case DELKEY: - outliner_del(sa); - break; - case WKEY: - outliner_operation_menu(sa); - break; - - case HOMEKEY: - outliner_show_hierarchy(sa); - break; - case PAGEUPKEY: - outliner_page_up_down(sa, 1); - break; - case PAGEDOWNKEY: - outliner_page_up_down(sa, -1); - break; - - case RETKEY: - case PADENTER: - outliner_mouse_event(sa, event); - break; - case PERIODKEY: - case PADPERIOD: - outliner_show_active(sa); - break; - case PADPLUSKEY: - outliner_one_level(sa, 1); - break; - case PADMINUS: - outliner_one_level(sa, -1); - break; - } - } - else { - /* swap mouse buttons based on user preference */ - if (U.flag & USER_LMOUSESELECT) { - if (event==LEFTMOUSE) event = RIGHTMOUSE; - else if (event==RIGHTMOUSE) event = LEFTMOUSE; - } - - switch(event) { - case LEFTMOUSE: - gesture(); - break; - case MIDDLEMOUSE: - case WHEELUPMOUSE: - case WHEELDOWNMOUSE: - view2dmove(event); /* in drawipo.c */ - break; - case RIGHTMOUSE: - mouse_select_oops(); - break; - case PADPLUSKEY: - - dx= 0.1154*(v2d->cur.xmax-v2d->cur.xmin); - dy= 0.1154*(v2d->cur.ymax-v2d->cur.ymin); - v2d->cur.xmin+= dx; - v2d->cur.xmax-= dx; - v2d->cur.ymin+= dy; - v2d->cur.ymax-= dy; - test_view2d(G.v2d, curarea->winx, curarea->winy); - scrarea_queue_winredraw(curarea); - break; - - case PADMINUS: - - dx= 0.15*(v2d->cur.xmax-v2d->cur.xmin); - dy= 0.15*(v2d->cur.ymax-v2d->cur.ymin); - v2d->cur.xmin-= dx; - v2d->cur.xmax+= dx; - v2d->cur.ymin-= dy; - v2d->cur.ymax+= dy; - test_view2d(G.v2d, curarea->winx, curarea->winy); - scrarea_queue_winredraw(curarea); - break; - - case HOMEKEY: - if((G.qual==0)) - do_oops_buttons(B_OOPSHOME); - break; - - case PADPERIOD: - if((G.qual==0)) - do_oops_buttons(B_OOPSVIEWSEL); - break; - - case AKEY: - if((G.qual==0)) { - swap_select_all_oops(); - scrarea_queue_winredraw(curarea); - } - break; - case BKEY: - if((G.qual==0)) - borderselect_oops(); - break; - case GKEY: - if((G.qual==0)) - transform_oops('g', 0); - break; - case LKEY: - if((G.qual==LR_SHIFTKEY)) - select_backlinked_oops(); - else if((G.qual==0)) - select_linked_oops(); - break; - case SKEY: - if((G.qual==LR_ALTKEY)) { - if (okee("Shrink blocks")) { - shrink_oops(); - } - } else if((G.qual==LR_SHIFTKEY)) { - if (okee("Shuffle blocks")) { - shuffle_oops(); - } - } else if((G.qual==0)) { - transform_oops('s', 0); - } - break; - case PKEY: - if((G.qual==LR_CTRLKEY)) { - make_parent(); - } else if((G.qual==LR_ALTKEY)) { - clear_parent(); - } - break; - - - case ONEKEY: - do_layer_buttons(0); break; - case TWOKEY: - do_layer_buttons(1); break; - case THREEKEY: - do_layer_buttons(2); break; - case FOURKEY: - do_layer_buttons(3); break; - case FIVEKEY: - do_layer_buttons(4); break; - case SIXKEY: - do_layer_buttons(5); break; - case SEVENKEY: - do_layer_buttons(6); break; - case EIGHTKEY: - do_layer_buttons(7); break; - case NINEKEY: - do_layer_buttons(8); break; - case ZEROKEY: - do_layer_buttons(9); break; - case MINUSKEY: - do_layer_buttons(10); break; - case EQUALKEY: - do_layer_buttons(11); break; - case ACCENTGRAVEKEY: - do_layer_buttons(-1); break; - - } - } -} - -void init_v2d_oops(ScrArea *sa, SpaceOops *soops) -{ - View2D *v2d= &soops->v2d; - - if(soops->type==SO_OUTLINER) { - /* outliner space is window size */ - calc_scrollrcts(sa, v2d, sa->winx, sa->winy); - - v2d->tot.xmax= (v2d->mask.xmax-v2d->mask.xmin); - v2d->tot.ymax= (v2d->mask.ymax-v2d->mask.ymin); - v2d->tot.xmin= 0.0; - v2d->tot.ymin= 0.0; - - v2d->cur= v2d->tot; - - v2d->min[0]= v2d->tot.xmin; - v2d->min[1]= v2d->tot.ymin; - - v2d->max[0]= v2d->tot.xmax; - v2d->max[1]= v2d->tot.ymax; - - v2d->minzoom= 1.0; - v2d->maxzoom= 1.0; - - /* B_SCROLLO used here instead of B_SCROLL, to stop old blender's hanging on - * loading a file from a version with horizontal scrolling due to an old bug - */ - v2d->scroll= L_SCROLL+B_SCROLLO; - v2d->keepaspect= 1; - v2d->keepzoom= 1; - - /* NOTE: keeptot is 2, as keeptot!=0 makes sure it does get - * too freely scrolled on x-axis, but keeptot=1 will result - * in a snap-back when clicking on elements - */ - v2d->keeptot= 2; - } - else { - v2d->tot.xmin= -28.0; - v2d->tot.xmax= 28.0; - v2d->tot.ymin= -28.0; - v2d->tot.ymax= 28.0; - - v2d->cur= v2d->tot; - - v2d->min[0]= 10.0; - v2d->min[1]= 4.0; - - v2d->max[0]= 320.0; - v2d->max[1]= 320.0; - - v2d->minzoom= 0.01f; - v2d->maxzoom= 2.0; - - /* v2d->scroll= L_SCROLL+B_SCROLL; */ - v2d->scroll= 0; - v2d->keepaspect= 1; - v2d->keepzoom= 0; - v2d->keeptot= 0; - } -} - -static void init_oopsspace(ScrArea *sa) -{ - SpaceOops *soops; - - soops= MEM_callocN(sizeof(SpaceOops), "initoopsspace"); - BLI_addhead(&sa->spacedata, soops); - - soops->visiflag= OOPS_OB+OOPS_MA+OOPS_ME+OOPS_TE+OOPS_CU+OOPS_IP; - /* new oops is default an outliner */ - soops->type= SO_OUTLINER; - - soops->spacetype= SPACE_OOPS; - soops->blockscale= 0.7; - init_v2d_oops(sa, soops); -} - -/* ******************** SPACE: NLA ********************** */ - -static void init_nlaspace(ScrArea *sa) -{ - SpaceNla *snla; - - snla= MEM_callocN(sizeof(SpaceNla), "initnlaspace"); - BLI_addhead(&sa->spacedata, snla); - - snla->spacetype= SPACE_NLA; - snla->blockscale= 0.7; - - snla->v2d.tot.xmin= 1.0; - snla->v2d.tot.ymin= 0.0; - snla->v2d.tot.xmax= 1000.0; - snla->v2d.tot.ymax= 1000.0; - - snla->v2d.cur.xmin= -5.0; - snla->v2d.cur.ymin= 0.0; - snla->v2d.cur.xmax= 65.0; - snla->v2d.cur.ymax= 1000.0; - - snla->v2d.min[0]= 0.0; - snla->v2d.min[1]= 0.0; - - snla->v2d.max[0]= 1000.0; - snla->v2d.max[1]= 1000.0; - - snla->v2d.minzoom= 0.1F; - snla->v2d.maxzoom= 50; - - snla->v2d.scroll= R_SCROLL+B_SCROLL; - snla->v2d.keepaspect= 0; - snla->v2d.keepzoom= V2D_LOCKZOOM_Y; - snla->v2d.keeptot= 0; - - snla->lock = 0; -} - - - -/* ******************** SPACE: Text ********************** */ - -extern void drawtextspace(ScrArea *sa, void *spacedata); -extern void winqreadtextspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt); - -static void init_textspace(ScrArea *sa) -{ - SpaceText *st; - - st= MEM_callocN(sizeof(SpaceText), "inittextspace"); - BLI_addhead(&sa->spacedata, st); - - st->spacetype= SPACE_TEXT; - st->blockscale= 0.7; - st->text= NULL; - st->flags= 0; - - st->font_id= 5; - st->lheight= 12; - st->showlinenrs= 0; - st->tabnumber = 4; - st->currtab_set = 0; - - st->top= 0; -} - - -/* ******************** SPACE: Script ********************** */ - -extern void drawscriptspace(ScrArea *sa, void *spacedata); -extern void winqreadscriptspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt); - -static void init_scriptspace(ScrArea *sa) -{ - SpaceScript *sc; - - sc = MEM_callocN(sizeof(SpaceScript), "initscriptspace"); - BLI_addhead(&sa->spacedata, sc); - - sc->spacetype = SPACE_SCRIPT; - sc->blockscale= 0.7; - sc->script = NULL; - sc->flags = 0; -} - - -/* ******************** SPACE: Time ********************** */ - -extern void drawtimespace(ScrArea *sa, void *spacedata); -extern void winqreadtimespace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt); - -static void init_timespace(ScrArea *sa) -{ - SpaceTime *stime; - - stime= MEM_callocN(sizeof(SpaceTime), "init timespace"); - BLI_addhead(&sa->spacedata, stime); - - stime->spacetype= SPACE_TIME; - stime->blockscale= 0.7; - stime->redraws= TIME_ALL_3D_WIN|TIME_ALL_ANIM_WIN; - - stime->v2d.tot.xmin= -4.0; - stime->v2d.tot.ymin= 0.0; - stime->v2d.tot.xmax= (float)EFRA + 4.0; - stime->v2d.tot.ymax= (float)sa->winy; - - stime->v2d.cur= stime->v2d.tot; - - stime->v2d.min[0]= 1.0; - stime->v2d.min[1]= (float)sa->winy; - - stime->v2d.max[0]= 32000.0; - stime->v2d.max[1]= (float)sa->winy; - - stime->v2d.minzoom= 0.1f; - stime->v2d.maxzoom= 10.0; - - stime->v2d.scroll= 0; - stime->v2d.keepaspect= 0; - stime->v2d.keepzoom= 0; - stime->v2d.keeptot= 0; - - stime->flag |= TIME_DRAWFRAMES; - -} - -/* ******************** SPACE: Nodes ********************** */ - -extern void drawnodespace(ScrArea *sa, void *spacedata); -extern void winqreadnodespace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt); - -static void init_nodespace(ScrArea *sa) -{ - SpaceNode *snode; - - snode= MEM_callocN(sizeof(SpaceNode), "init nodespace"); - BLI_addhead(&sa->spacedata, snode); - - snode->spacetype= SPACE_NODE; - snode->blockscale= 0.7; - - snode->v2d.tot.xmin= -10.0; - snode->v2d.tot.ymin= -10.0; - snode->v2d.tot.xmax= (float)sa->winx + 10.0f; - snode->v2d.tot.ymax= (float)sa->winy + 10.0f; - - snode->v2d.cur.xmin= 0.0; - snode->v2d.cur.ymin= 0.0; - snode->v2d.cur.xmax= (float)sa->winx; - snode->v2d.cur.ymax= (float)sa->winy; - - snode->v2d.min[0]= 1.0; - snode->v2d.min[1]= 1.0; - - snode->v2d.max[0]= 32000.0f; - snode->v2d.max[1]= 32000.0f; - - snode->v2d.minzoom= 0.5f; - snode->v2d.maxzoom= 1.21f; - - snode->v2d.scroll= 0; - snode->v2d.keepaspect= 1; - snode->v2d.keepzoom= 1; - snode->v2d.keeptot= 0; -} - - - -/* ******************** SPACE: GENERAL ********************** */ - -void newspace(ScrArea *sa, int type) -{ - int xtra= type & 256; /* hack to enforce outliner with hotkey from toets.c */ - - type &= ~256; - - if(type>=0) { - if(sa->spacetype != type) { - SpaceLink *sl; - - sa->spacetype= type; - sa->headbutofs= 0; - - uiFreeBlocks(&sa->uiblocks); - wich_cursor(sa); - - if (sa->headwin) addqueue(sa->headwin, CHANGED, 1); - scrarea_queue_headredraw(sa); - - addqueue(sa->win, CHANGED, 1); - scrarea_queue_winredraw(sa); - - for (sl= sa->spacedata.first; sl; sl= sl->next) - if(sl->spacetype==type) - break; - - if (sl) { - BLI_remlink(&sa->spacedata, sl); - BLI_addhead(&sa->spacedata, sl); - } else { - if(type==SPACE_VIEW3D) - initview3d(sa); - else if(type==SPACE_IPO) - initipo(sa); - else if(type==SPACE_INFO) - init_infospace(sa); - else if(type==SPACE_BUTS) - init_butspace(sa); - else if(type==SPACE_FILE) - init_filespace(sa); - else if(type==SPACE_SEQ) - init_seqspace(sa); - else if(type==SPACE_IMAGE) - init_imagespace(sa); - else if(type==SPACE_IMASEL) - init_imaselspace(sa); - else if(type==SPACE_OOPS) - init_oopsspace(sa); - else if(type==SPACE_ACTION) - init_actionspace(sa); - else if(type==SPACE_TEXT) - init_textspace(sa); - else if(type==SPACE_SCRIPT) - init_scriptspace(sa); - else if(type==SPACE_SOUND) - init_soundspace(sa); - else if(type==SPACE_NLA) - init_nlaspace(sa); - else if(type==SPACE_TIME) - init_timespace(sa); - else if(type==SPACE_NODE) - init_nodespace(sa); - - sl= sa->spacedata.first; - sl->area= sa; - } - - areawinset(sa->win); - bwin_clear_viewmat(sa->win); - } - } - - - /* exception: filespace */ - if(sa->spacetype==SPACE_FILE) { - SpaceFile *sfile= sa->spacedata.first; - - if(sfile->type==FILE_MAIN) { - freefilelist(sfile); - } else { - sfile->type= FILE_UNIX; - } - - sfile->returnfunc= NULL; - sfile->title[0]= 0; - if(sfile->filelist) test_flags_file(sfile); - } - /* exception: imasel space */ - else if(sa->spacetype==SPACE_IMASEL) { - SpaceImaSel *simasel= sa->spacedata.first; - if(simasel->type==FILE_MAIN) { - if (simasel->files) { - BIF_filelist_free(simasel->files); - BIF_filelist_settype(simasel->files, FILE_MAIN); - } - } else { - if (simasel->files) { - simasel->type= FILE_UNIX; - BIF_filelist_settype(simasel->files, simasel->type); - } - } - simasel->returnfunc= NULL; - simasel->title[0]= 0; - } - else if(sa->spacetype==SPACE_OOPS) { - SpaceOops *so= sa->spacedata.first; - if(xtra && so->type!=SO_OUTLINER) { - so->type= SO_OUTLINER; - init_v2d_oops(sa, so); - scrarea_queue_winredraw(sa); - scrarea_queue_headredraw(sa); - } - } -} - -void freespacelist(ScrArea *sa) -{ - SpaceLink *sl; - - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if(sl->spacetype==SPACE_FILE) { - SpaceFile *sfile= (SpaceFile*) sl; - if(sfile->libfiledata) - BLO_blendhandle_close(sfile->libfiledata); - if(sfile->filelist) - freefilelist(sfile); - if(sfile->pupmenu) - MEM_freeN(sfile->pupmenu); - } - else if(sl->spacetype==SPACE_BUTS) { - SpaceButs *buts= (SpaceButs*) sl; - if(buts->ri) { - if (buts->ri->rect) MEM_freeN(buts->ri->rect); - MEM_freeN(buts->ri); - } - if(G.buts==buts) G.buts= NULL; - } - else if(sl->spacetype==SPACE_IPO) { - SpaceIpo *si= (SpaceIpo*) sl; - if(si->editipo) MEM_freeN(si->editipo); - free_ipokey(&si->ipokey); - if(G.sipo==si) G.sipo= NULL; - } - else if(sl->spacetype==SPACE_VIEW3D) { - View3D *vd= (View3D*) sl; - if(vd->bgpic) { - if(vd->bgpic->ima) vd->bgpic->ima->id.us--; - MEM_freeN(vd->bgpic); - } - if(vd->localvd) MEM_freeN(vd->localvd); - if(vd->clipbb) MEM_freeN(vd->clipbb); - if(vd->depths) { - if(vd->depths->depths) MEM_freeN(vd->depths->depths); - MEM_freeN(vd->depths); - vd->depths= NULL; - } - retopo_free_view_data(vd); - if(vd->properties_storage) MEM_freeN(vd->properties_storage); - if(G.vd==vd) G.vd= NULL; - if(vd->ri) { - BIF_view3d_previewrender_free(vd); - } - } - else if(sl->spacetype==SPACE_OOPS) { - SpaceOops *so= (SpaceOops *) sl; - free_oopspace(so); - } - else if(sl->spacetype==SPACE_IMASEL) { - SpaceImaSel *simasel= (SpaceImaSel*) sl; - free_imasel(simasel); - } - else if(sl->spacetype==SPACE_ACTION) { - free_actionspace((SpaceAction*)sl); - } - else if(sl->spacetype==SPACE_NLA){ -/* free_nlaspace((SpaceNla*)sl); */ - } - else if(sl->spacetype==SPACE_TEXT) { - free_textspace((SpaceText *)sl); - } - else if(sl->spacetype==SPACE_SCRIPT) { - free_scriptspace((SpaceScript *)sl); - } - else if(sl->spacetype==SPACE_SOUND) { - free_soundspace((SpaceSound *)sl); - } - else if(sl->spacetype==SPACE_IMAGE) { - SpaceImage *sima= (SpaceImage *)sl; - if(sima->cumap) - curvemapping_free(sima->cumap); - if(sima->info_str) - MEM_freeN(sima->info_str); - if(sima->info_spare) - MEM_freeN(sima->info_spare); - if(sima->spare) - IMB_freeImBuf(sima->spare); - } - else if(sl->spacetype==SPACE_NODE) { -/* SpaceNode *snode= (SpaceNode *)sl; */ - } - } - - BLI_freelistN(&sa->spacedata); -} - -/* can be called for area-full, so it should keep interesting stuff */ -void duplicatespacelist(ScrArea *newarea, ListBase *lb1, ListBase *lb2) -{ - SpaceLink *sl; - - duplicatelist(lb1, lb2); - - /* lb1 is copy from lb2, from lb2 we free stuff, rely on event system to properly re-alloc */ - - sl= lb2->first; - while(sl) { - if(sl->spacetype==SPACE_FILE) { - SpaceFile *sfile= (SpaceFile*) sl; - sfile->libfiledata= NULL; - sfile->filelist= NULL; - sfile->pupmenu= NULL; - sfile->menup= NULL; - } - else if(sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D*)sl; - BIF_view3d_previewrender_free(v3d); - v3d->depths= NULL; - v3d->retopo_view_data= NULL; - } - else if(sl->spacetype==SPACE_OOPS) { - SpaceOops *so= (SpaceOops *)sl; - so->oops.first= so->oops.last= NULL; - so->tree.first= so->tree.last= NULL; - so->treestore= NULL; - } - else if(sl->spacetype==SPACE_IMASEL) { - SpaceImaSel *simasel= (SpaceImaSel*) sl; - simasel->pupmenu= NULL; - simasel->menup= NULL; - simasel->files = BIF_filelist_new(); - BIF_filelist_setdir(simasel->files, simasel->dir); - BIF_filelist_settype(simasel->files, simasel->type); - /* see SPACE_FILE - elubie */ - } - else if(sl->spacetype==SPACE_NODE) { - SpaceNode *snode= (SpaceNode *)sl; - snode->nodetree= NULL; - } - - sl= sl->next; - } - - /* but some things we copy */ - - sl= lb1->first; - while(sl) { - sl->area= newarea; - - if(sl->spacetype==SPACE_BUTS) { - SpaceButs *buts= (SpaceButs *)sl; - buts->ri= NULL; - } - else if(sl->spacetype==SPACE_FILE) { - SpaceFile *sfile= (SpaceFile*) sl; - sfile->menup= NULL; - } - else if(sl->spacetype==SPACE_IPO) { - SpaceIpo *si= (SpaceIpo *)sl; - si->editipo= NULL; - si->ipokey.first= si->ipokey.last= NULL; - } - else if(sl->spacetype==SPACE_VIEW3D) { - View3D *vd= (View3D *)sl; - if(vd->bgpic) { - vd->bgpic= MEM_dupallocN(vd->bgpic); - if(vd->bgpic->ima) vd->bgpic->ima->id.us++; - } - vd->clipbb= MEM_dupallocN(vd->clipbb); - vd->ri= NULL; - vd->properties_storage= NULL; - } - else if(sl->spacetype==SPACE_IMAGE) { - SpaceImage *sima= (SpaceImage *)sl; - if(sima->cumap) - sima->cumap= curvemapping_copy(sima->cumap); - if(sima->info_str) - sima->info_str= MEM_dupallocN(sima->info_str); - if(sima->info_spare) - sima->info_spare= MEM_dupallocN(sima->info_spare); - } - sl= sl->next; - } - - /* again: from old View3D restore localview (because full) */ - sl= lb2->first; - while(sl) { - if(sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D*) sl; - if(v3d->localvd) { - restore_localviewdata(v3d); - v3d->localvd= NULL; - v3d->properties_storage= NULL; - v3d->localview= 0; - v3d->lay &= 0xFFFFFF; - } - } - sl= sl->next; - } -} - -/* is called everywhere in blender */ -void allqueue(unsigned short event, short val) -{ - ScrArea *sa; - View3D *v3d; - SpaceButs *buts; - SpaceFile *sfile; - - sa= G.curscreen->areabase.first; - while(sa) { - - if(event==REDRAWALL) { - scrarea_queue_winredraw(sa); - scrarea_queue_headredraw(sa); - } - else if(sa->win != val) { - switch(event) { - - case REDRAWHEADERS: - scrarea_queue_headredraw(sa); - break; - case REDRAWVIEW3D: - if(sa->spacetype==SPACE_VIEW3D) { - scrarea_queue_winredraw(sa); - if(val) scrarea_queue_headredraw(sa); - } - break; - case REDRAWVIEW3D_Z: - if(sa->spacetype==SPACE_VIEW3D) { - v3d= sa->spacedata.first; - if(v3d->drawtype==OB_SOLID) { - scrarea_queue_winredraw(sa); - if(val) scrarea_queue_headredraw(sa); - } - } - break; - case REDRAWVIEW3D_IMAGE: - if(sa->spacetype==SPACE_VIEW3D || sa->spacetype==SPACE_IMAGE) { - scrarea_queue_winredraw(sa); - if(val) scrarea_queue_headredraw(sa); - } - break; - case REDRAWVIEWCAM: - if(sa->spacetype==SPACE_VIEW3D) { - v3d= sa->spacedata.first; - if(v3d->persp>1) scrarea_queue_winredraw(sa); - } - break; - case REDRAWINFO: - if(sa->spacetype==SPACE_INFO) { - scrarea_queue_winredraw(sa); - scrarea_queue_headredraw(sa); - } - break; - case REDRAWIMAGE: - if(sa->spacetype==SPACE_IMAGE) { - scrarea_queue_winredraw(sa); - scrarea_queue_headredraw(sa); - } - break; - case REDRAWIPO: - if(sa->spacetype==SPACE_IPO) { - SpaceIpo *si; - scrarea_queue_winredraw(sa); - scrarea_queue_headredraw(sa); - if(val) { - si= sa->spacedata.first; - if (si->pin==0) - si->blocktype= val; - } - } - else if(sa->spacetype==SPACE_OOPS) { - scrarea_queue_winredraw(sa); - } - - break; - - case REDRAWBUTSALL: - if(sa->spacetype==SPACE_BUTS) { - buts= sa->spacedata.first; - buts->re_align= 1; - scrarea_queue_winredraw(sa); - scrarea_queue_headredraw(sa); - } - break; - case REDRAWBUTSHEAD: - if(sa->spacetype==SPACE_BUTS) { - scrarea_queue_headredraw(sa); - } - break; - case REDRAWBUTSSCENE: - if(sa->spacetype==SPACE_BUTS) { - buts= sa->spacedata.first; - if(buts->mainb==CONTEXT_SCENE) { - buts->re_align= 1; - scrarea_queue_winredraw(sa); - scrarea_queue_headredraw(sa); - } - } - break; - case REDRAWBUTSOBJECT: - if(sa->spacetype==SPACE_BUTS) { - buts= sa->spacedata.first; - if(buts->mainb==CONTEXT_OBJECT) { - buts->re_align= 1; - scrarea_queue_winredraw(sa); - scrarea_queue_headredraw(sa); - } - } - break; - case REDRAWBUTSSHADING: - if(sa->spacetype==SPACE_BUTS) { - buts= sa->spacedata.first; - if(buts->mainb==CONTEXT_SHADING) { - buts->re_align= 1; - scrarea_queue_winredraw(sa); - scrarea_queue_headredraw(sa); - } - } - break; - case REDRAWBUTSEDIT: - if(sa->spacetype==SPACE_BUTS) { - buts= sa->spacedata.first; - if(buts->mainb==CONTEXT_EDITING) { - buts->re_align= 1; - scrarea_queue_winredraw(sa); - scrarea_queue_headredraw(sa); - } - } - break; - case REDRAWBUTSSCRIPT: - if(sa->spacetype==SPACE_BUTS) { - buts= sa->spacedata.first; - if(buts->mainb==CONTEXT_SCRIPT) { - buts->re_align= 1; - scrarea_queue_winredraw(sa); - scrarea_queue_headredraw(sa); - } - } - break; - case REDRAWBUTSLOGIC: - if(sa->spacetype==SPACE_BUTS) { - buts= sa->spacedata.first; - if(buts->mainb==CONTEXT_LOGIC) { - scrarea_queue_winredraw(sa); - scrarea_queue_headredraw(sa); - } - } - break; - - case REDRAWDATASELECT: - if(sa->spacetype==SPACE_FILE) { - sfile= sa->spacedata.first; - if(sfile->type==FILE_MAIN) { - freefilelist(sfile); - scrarea_queue_winredraw(sa); - } - } - else if(sa->spacetype==SPACE_OOPS) { - scrarea_queue_winredraw(sa); - } - break; - case REDRAWSEQ: - if(sa->spacetype==SPACE_SEQ) { - addqueue(sa->win, CHANGED, 1); - scrarea_queue_winredraw(sa); - scrarea_queue_headredraw(sa); - } - break; - case REDRAWOOPS: - if(sa->spacetype==SPACE_OOPS) { - scrarea_queue_winredraw(sa); - } - break; - case REDRAWNLA: - if(sa->spacetype==SPACE_NLA) { - scrarea_queue_headredraw(sa); - scrarea_queue_winredraw(sa); - } - case REDRAWACTION: - if(sa->spacetype==SPACE_ACTION) { - scrarea_queue_headredraw(sa); - scrarea_queue_winredraw(sa); - } - break; - case REDRAWTEXT: - if(sa->spacetype==SPACE_TEXT) { - scrarea_queue_winredraw(sa); - } - break; - case REDRAWSCRIPT: - if (sa->spacetype==SPACE_SCRIPT) { - scrarea_queue_winredraw(sa); - } - break; - case REDRAWSOUND: - if(sa->spacetype==SPACE_SOUND) { - scrarea_queue_headredraw(sa); - scrarea_queue_winredraw(sa); - } - break; - case REDRAWTIME: - if(sa->spacetype==SPACE_TIME) { - scrarea_queue_headredraw(sa); - scrarea_queue_winredraw(sa); - } - break; - case REDRAWNODE: - if(sa->spacetype==SPACE_NODE) { - scrarea_queue_headredraw(sa); - scrarea_queue_winredraw(sa); - } - break; - case RECALC_COMPOSITE: - if(sa->spacetype==SPACE_NODE) { - addqueue(sa->win, UI_BUT_EVENT, B_NODE_TREE_EXEC); - } - break; - case REDRAWANIM: - if ELEM6(sa->spacetype, SPACE_IPO, SPACE_SOUND, SPACE_TIME, SPACE_NLA, SPACE_ACTION, SPACE_SEQ) { - scrarea_queue_winredraw(sa); - if(val) scrarea_queue_headredraw(sa); - } - case REDRAWMARKER: /* markers may not always match animation */ - if ELEM6(sa->spacetype, SPACE_TIME, SPACE_IPO, SPACE_ACTION, SPACE_NLA, SPACE_SOUND, SPACE_SEQ) { - scrarea_queue_winredraw(sa); - if(val) scrarea_queue_headredraw(sa); - } - } - } - sa= sa->next; - } -} - -void allspace(unsigned short event, short val) -{ - bScreen *sc; - - sc= G.main->screen.first; - while(sc) { - ScrArea *sa= sc->areabase.first; - while(sa) { - SpaceLink *sl= sa->spacedata.first; - while(sl) { - switch(event) { - case REMAKEIPO: - if(sl->spacetype==SPACE_IPO) { - SpaceIpo *si= (SpaceIpo *)sl; - { - if(si->editipo) MEM_freeN(si->editipo); - si->editipo= 0; - free_ipokey(&si->ipokey); - } - } - break; - - case OOPS_TEST: - if(sl->spacetype==SPACE_OOPS) { - SpaceOops *so= (SpaceOops *)sl; - so->flag |= SO_TESTBLOCKS; - } - break; - } - - sl= sl->next; - } - sa= sa->next; - } - sc= sc->id.next; - } -} - -/* if header==1, then draw header for curarea too. Excepption for headerprint()... */ -void force_draw(int header) -{ - /* draws all areas that show something identical to curarea */ - extern int afterqtest(short win, unsigned short evt); /*editscreen.c*/ - ScrArea *tempsa, *sa; - - scrarea_do_windraw(curarea); - if(header) scrarea_do_headdraw(curarea); - - tempsa= curarea; - sa= G.curscreen->areabase.first; - while(sa) { - if(sa!=tempsa && sa->spacetype==tempsa->spacetype) { - areawinset(sa->win); - scrarea_do_windraw(sa); - scrarea_do_headdraw(sa); - } - sa= sa->next; - } - - screen_swapbuffers(); - -#ifndef __APPLE__ - if(tempsa->spacetype==SPACE_VIEW3D) { - /* de the afterqueuetest for backbuf draw */ - sa= G.curscreen->areabase.first; - while(sa) { - if(sa->spacetype==SPACE_VIEW3D) { - if(afterqtest(sa->win, BACKBUFDRAW)) { - areawinset(sa->win); - backdrawview3d(0); - } - } - sa= sa->next; - } - } -#endif - if(curarea!=tempsa) areawinset(tempsa->win); - -} - -/* if header==1, then draw header for curarea too. Exception for headerprint()... */ -void force_draw_plus(int type, int header) -{ - /* draws all areas that show something like curarea AND areas of 'type' */ - ScrArea *tempsa, *sa; - - scrarea_do_windraw(curarea); - if(header) scrarea_do_headdraw(curarea); - - tempsa= curarea; - sa= G.curscreen->areabase.first; - while(sa) { - if(sa!=tempsa && (sa->spacetype==tempsa->spacetype || sa->spacetype==type)) { - if(ELEM5(sa->spacetype, SPACE_VIEW3D, SPACE_IPO, SPACE_SEQ, SPACE_BUTS, SPACE_ACTION)) { - areawinset(sa->win); - scrarea_do_windraw(sa); - scrarea_do_headdraw(sa); - } - } - sa= sa->next; - } - if(curarea!=tempsa) areawinset(tempsa->win); - - screen_swapbuffers(); -} - -/* if header==1, then draw header for curarea too. Excepption for headerprint()... */ -void force_draw_all(int header) -{ - /* redraws all */ - ScrArea *tempsa, *sa; - - tempsa= curarea; - sa= G.curscreen->areabase.first; - while(sa) { - if(sa->headwin) { - scrarea_do_headdraw(sa); - if(sa!=curarea || header) scrarea_do_headchange(sa); - } - if(sa->win) { - scrarea_do_windraw(sa); - } - sa= sa->next; - } - if(curarea!=tempsa) areawinset(tempsa->win); - - screen_swapbuffers(); -} - -/***/ - -SpaceType *spaceaction_get_type(void) -{ - static SpaceType *st= NULL; - - if (!st) { - st= spacetype_new("Action"); - spacetype_set_winfuncs(st, NULL, drawactionspace, changeactionspace, winqreadactionspace); - } - - return st; -} -SpaceType *spacebuts_get_type(void) -{ - static SpaceType *st= NULL; - - if (!st) { - st= spacetype_new("Buts"); - spacetype_set_winfuncs(st, NULL, drawbutspace, changebutspace, winqreadbutspace); - } - - return st; -} -SpaceType *spacefile_get_type(void) -{ - static SpaceType *st= NULL; - - if (!st) { - st= spacetype_new("File"); - spacetype_set_winfuncs(st, NULL, drawfilespace, NULL, winqreadfilespace); - } - - return st; -} -SpaceType *spaceimage_get_type(void) -{ - static SpaceType *st= NULL; - - if (!st) { - st= spacetype_new("Image"); - spacetype_set_winfuncs(st, NULL, drawimagespace, changeimagepace, winqreadimagespace); - } - - return st; -} -SpaceType *spaceimasel_get_type(void) -{ - static SpaceType *st= NULL; - - if (!st) { - st= spacetype_new("Imasel"); - spacetype_set_winfuncs(st, NULL, drawimaselspace, changeimaselspace, winqreadimaselspace); - } - - return st; -} -SpaceType *spaceinfo_get_type(void) -{ - static SpaceType *st= NULL; - - if (!st) { - st= spacetype_new("Info"); - spacetype_set_winfuncs(st, NULL, drawinfospace, NULL, winqreadinfospace); - } - - return st; -} -SpaceType *spaceipo_get_type(void) -{ - static SpaceType *st= NULL; - - if (!st) { - st= spacetype_new("Ipo"); - spacetype_set_winfuncs(st, NULL, drawipospace, changeview2dspace, winqreadipospace); - } - - return st; -} -SpaceType *spacenla_get_type(void) -{ - static SpaceType *st= NULL; - - if (!st) { - st= spacetype_new("Nla"); - spacetype_set_winfuncs(st, NULL, drawnlaspace, changeview2dspace, winqreadnlaspace); - } - - return st; -} -SpaceType *spaceoops_get_type(void) -{ - static SpaceType *st= NULL; - - if (!st) { - st= spacetype_new("Oops"); - spacetype_set_winfuncs(st, NULL, drawoopsspace, changeview2dspace, winqreadoopsspace); - } - - return st; -} -SpaceType *spaceseq_get_type(void) -{ - static SpaceType *st= NULL; - - if (!st) { - st= spacetype_new("Sequence"); - spacetype_set_winfuncs(st, drawprefetchseqspace, drawseqspace, changeview2dspace, winqreadseqspace); - } - - return st; -} -SpaceType *spacesound_get_type(void) -{ - static SpaceType *st= NULL; - - if (!st) { - st= spacetype_new("Sound"); - spacetype_set_winfuncs(st, NULL, drawsoundspace, changeview2dspace, winqreadsoundspace); - } - - return st; -} -SpaceType *spacetext_get_type(void) -{ - static SpaceType *st= NULL; - - if (!st) { - st= spacetype_new("Text"); - spacetype_set_winfuncs(st, NULL, drawtextspace, NULL, winqreadtextspace); - } - - return st; -} - -static void spacescript_change(ScrArea *sa, void *spacedata) -{ - SpaceScript *sc = (SpaceScript*) spacedata; - - /*clear all temp button references*/ - if (sc->but_refs) { - BPy_Set_DrawButtonsList(sc->but_refs); - BPy_Free_DrawButtonsList(); - sc->but_refs = NULL; - } -} - -SpaceType *spacescript_get_type(void) -{ - static SpaceType *st = NULL; - - if (!st) { - st = spacetype_new("Script"); - spacetype_set_winfuncs(st, NULL, drawscriptspace, spacescript_change, winqreadscriptspace); - } - - return st; -} -SpaceType *spaceview3d_get_type(void) -{ - static SpaceType *st= NULL; - - if (!st) { - st= spacetype_new("View3D"); - spacetype_set_winfuncs(st, NULL, drawview3dspace, changeview3dspace, winqreadview3dspace); - } - - return st; -} -SpaceType *spacetime_get_type(void) -{ - static SpaceType *st= NULL; - - if (!st) { - st= spacetype_new("Time"); - spacetype_set_winfuncs(st, NULL, drawtimespace, NULL, winqreadtimespace); - } - - return st; -} - -SpaceType *spacenode_get_type(void) -{ - static SpaceType *st= NULL; - - if (!st) { - st= spacetype_new("Node"); - spacetype_set_winfuncs(st, NULL, drawnodespace, changeview2dspace, winqreadnodespace); - } - - return st; -} |