diff options
author | Campbell Barton <ideasman42@gmail.com> | 2007-01-09 06:33:32 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2007-01-09 06:33:32 +0300 |
commit | 3b15461a4a0149ff29d4e4afeafbd1468335870d (patch) | |
tree | 0f52862a24bda83b5b833e69b104ea0836828a42 /source/blender/src/space.c | |
parent | 271e1ac00faaa0d8d2d3995dda040688232e727f (diff) |
R key when face select mode and weight mode were enabled, would rotate UV coords.
Most other operations use WP keys instead of UV/Face, so R now rotates the posebone instead.
When combining the modes this your more offten wanting to move the pose then the UVcoords.
Diffstat (limited to 'source/blender/src/space.c')
-rw-r--r-- | source/blender/src/space.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/space.c b/source/blender/src/space.c index 668d5b608bc..27b980c89c2 100644 --- a/source/blender/src/space.c +++ b/source/blender/src/space.c @@ -2005,7 +2005,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt) } break; case RKEY: - if((G.obedit==0) && (G.f & G_FACESELECT) && (G.qual==0)) + if((G.obedit==0) && (G.f & G_FACESELECT) && (G.qual==0) && !(G.f & G_WEIGHTPAINT)) rotate_uv_tface(); else if(G.qual==LR_ALTKEY) { if(okee("Clear rotation")) { |