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authorNicholas Bishop <nicholasbishop@gmail.com>2006-12-25 11:52:57 +0300
committerNicholas Bishop <nicholasbishop@gmail.com>2006-12-25 11:52:57 +0300
commitdd5077060efa99412112ad27c0db4e4c6668c3e0 (patch)
tree85a2b6c1ce5e12873245138886b552824616cb38 /source/blender/src/space.c
parent5aabafeb9944b2ed27b1a9158154f134e0d2f150 (diff)
Cleanup of the SDNA SculptData struct. Moved a lot of data that isn't saved into a separate SculptSession struct (outside of SDNA.)
Diffstat (limited to 'source/blender/src/space.c')
-rw-r--r--source/blender/src/space.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/src/space.c b/source/blender/src/space.c
index a9de9e01ea8..6e0d1667bff 100644
--- a/source/blender/src/space.c
+++ b/source/blender/src/space.c
@@ -1068,7 +1068,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
if(!mouse_in_header(sa)) {
if(!G.obedit && (G.f & G_SCULPTMODE)) {
- if(G.scene->sculptdata.propset) {
+ if(sculpt_session()->propset) {
sculptmode_propset(event);
return;
}
@@ -1212,13 +1212,13 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
else if(!G.obedit && (G.f & G_SCULPTMODE)) {
SculptData *sd= &G.scene->sculptdata;
BrushData *br= sculptmode_brush();
- Mesh *me= get_mesh(sd->active_ob);
+ Mesh *me= get_mesh(OBACT);
char update_prop= 0;
switch(event) {
case LEFTMOUSE:
if(G.qual==LR_SHIFTKEY+LR_CTRLKEY)
sculptmode_pmv(0);
- else if(!G.scene->sculptdata.propset)
+ else if(!sculpt_session()->propset)
sculpt();
break;
/* View */