diff options
author | Martin Poirier <theeth@yahoo.com> | 2007-01-07 22:33:00 +0300 |
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committer | Martin Poirier <theeth@yahoo.com> | 2007-01-07 22:33:00 +0300 |
commit | eb3d720bd916ce808e1bf4a760545c13cfb0de5d (patch) | |
tree | 708f3fb90abce2018382bd8acd01ab0b8cf35c65 /source/blender/src/toets.c | |
parent | fea030a9cad6632e55a0636ed388999b7f7d19c0 (diff) |
=== Transform Snapping ===
Snap/Grid icon button in 3D view header (edit mesh). FIXME NOTICE: make nice looking icons (yes, that's for you Matt)
When snap is on, a drop down appears for the target method (closest, median, center)
Hotkey to toggle snap is Shift-Tab (this was previously used for a not totally equivalent to Tab. Ton said OK to scrap it). That hotkey is currently restricted to edit mesh (where snap is currently restricted).
Changed a couple of ugliness on how snap settings are stored.
Diffstat (limited to 'source/blender/src/toets.c')
-rw-r--r-- | source/blender/src/toets.c | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/source/blender/src/toets.c b/source/blender/src/toets.c index 45810d12745..a0b54e54a32 100644 --- a/source/blender/src/toets.c +++ b/source/blender/src/toets.c @@ -681,20 +681,6 @@ int blenderqread(unsigned short event, short val) } } } - else if(G.qual==LR_SHIFTKEY) { // ?? - if(G.obedit) - exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); // freedata, and undo - if(G.f & G_FACESELECT) - set_faceselect(); - if(G.f & G_VERTEXPAINT) - set_vpaint(); - if(G.f & G_TEXTUREPAINT) - set_texturepaint(); - if(G.f & G_WEIGHTPAINT) - set_wpaint(); - if(G.f & G_SCULPTMODE) - set_sculptmode(); - } break; case BACKSPACEKEY: |