diff options
author | Martin Poirier <theeth@yahoo.com> | 2006-04-16 20:50:26 +0400 |
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committer | Martin Poirier <theeth@yahoo.com> | 2006-04-16 20:50:26 +0400 |
commit | 1c89ae39cce31834d22124237b8071c46365418a (patch) | |
tree | 73edfa8b40c1ae2dce5c32f92fbd38f464214de3 /source/blender/src/toets.c | |
parent | 342bb99a19579531dcc4b5dbc1d4b3862ba91f04 (diff) |
=== Animation ===
Patch #4044 patch to change the step when changing frame with up or down arrow keys.
This adds a per Scene setting to specify the number of frames skipped by the up and down arrow.
This setting can be changed in the Timeline header and in the Anim/Playback section of the Scene settings.
Upon loading a file without that setting or creating a new scene, it is set to 10
Also fixed the Start and End frame buttons in the Scene buttons to do a proper refresh.
Diffstat (limited to 'source/blender/src/toets.c')
-rw-r--r-- | source/blender/src/toets.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/src/toets.c b/source/blender/src/toets.c index 972b5a0af06..f470e0a43e8 100644 --- a/source/blender/src/toets.c +++ b/source/blender/src/toets.c @@ -544,11 +544,11 @@ int blenderqread(unsigned short event, short val) if (G.qual==LR_ALTKEY) mainwindow_toggle_fullscreen(0); else if(G.qual==0) - CFRA-= 10; + CFRA-= G.scene->jumpframe; } #else if((event==DOWNARROWKEY)&&(G.qual==0)) - CFRA-= 10; + CFRA-= G.scene->jumpframe; #endif else if((event==LEFTARROWKEY)&&(G.qual==0)) CFRA--; @@ -572,11 +572,11 @@ int blenderqread(unsigned short event, short val) if(G.qual==LR_ALTKEY) mainwindow_toggle_fullscreen(1); else if(G.qual==0) - CFRA+= 10; + CFRA+= G.scene->jumpframe; } #else if((event==UPARROWKEY)&&(G.qual==0)) - CFRA+= 10; + CFRA+= G.scene->jumpframe; #endif else if((event==RIGHTARROWKEY)&&(G.qual==0)) CFRA++; |