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authorTon Roosendaal <ton@blender.org>2006-01-11 21:39:19 +0300
committerTon Roosendaal <ton@blender.org>2006-01-11 21:39:19 +0300
commitb92fa4151645d50e40faa8f4aaea4b7f6149947c (patch)
tree31f1ebdeddf646042713fff9490e0e53c75ab67e /source/blender/src/toets.c
parentebe728d8b5ad6399f790406e41717ea4ea5842e9 (diff)
Orange: more float buffer support;
- Image textures use float colors now, when present. Works for mipmap too, and for AO skycolor (probes) - Backbuffer option uses float buffers too. Note that rendering OSA will resample the backbuffer, filtering it... will need to be solved with the new composit stage - LMB sampling in image window now shows float color too + bugfix in imbuf, filtering for float buffers had an error.
Diffstat (limited to 'source/blender/src/toets.c')
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