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authorTon Roosendaal <ton@blender.org>2005-11-04 00:13:20 +0300
committerTon Roosendaal <ton@blender.org>2005-11-04 00:13:20 +0300
commit8a0befc3fd0e1a3a05c5c9e066f52c17059b146f (patch)
treea59049aff3d425aa0809c0ac263736bba747a8d2 /source/blender/src/toolbox.c
parent2439c1df7cd2573ccab0e75c7464a375ef33e3e3 (diff)
Bug #3338
While using automatic IK, a pending redraw event could draw the buttons window again, reveiling the temporal IK buttons. Using them, after grab, caused a crash. Also: noticed that the undo push for transform is called too early, so it saves the state before 'special_after_trans' was called. Also: in editmode armature, changed shift+A "Bones" in "Bone".
Diffstat (limited to 'source/blender/src/toolbox.c')
-rw-r--r--source/blender/src/toolbox.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/toolbox.c b/source/blender/src/toolbox.c
index 33a1a1a7264..11dcdfe653f 100644
--- a/source/blender/src/toolbox.c
+++ b/source/blender/src/toolbox.c
@@ -2186,7 +2186,7 @@ static TBitem addmenu_YF_lamp[]= {
static TBitem addmenu_armature[]= {
-{ 0, "Bones", 8, NULL},
+{ 0, "Bone", 8, NULL},
{ -1, "", 0, do_info_addmenu}};
static TBitem tb_add[]= {