diff options
author | Ton Roosendaal <ton@blender.org> | 2005-05-12 21:11:32 +0400 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2005-05-12 21:11:32 +0400 |
commit | e3c11a0bcc5a532586c238f26ee4d8962aa41eec (patch) | |
tree | d44545eaccbad164192df2a0357ffa8154c89deb /source/blender/src/transform.c | |
parent | 6bb1232b06304e9be2f0c9a830e8a5c0db4f5788 (diff) |
Bugfix #2541
Using as Pivot the "individual object centers" didn't do any rotation or
scaling in editmode. I think it was supposed to give some kind of
'connected' centers, for individual faces/edges rotate. That'll be some
more coding work to get to work. :)
Diffstat (limited to 'source/blender/src/transform.c')
-rwxr-xr-x | source/blender/src/transform.c | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/src/transform.c b/source/blender/src/transform.c index 0219ae81a95..bf7da510cd1 100755 --- a/source/blender/src/transform.c +++ b/source/blender/src/transform.c @@ -1066,7 +1066,8 @@ void ElementResize(TransInfo *t, TransData *td, float mat[3][3]) { /* local constraint shouldn't alter center */ if (G.vd->around == V3D_LOCAL || (t->con.mode & CON_LOCAL)) { - VECCOPY(center, td->center); + if (t->flag & T_OBJECT) + VECCOPY(center, td->center); // not supported in editmode yet } else { VECCOPY(center, t->center); @@ -1433,7 +1434,8 @@ static void applyRotation(TransInfo *t, float angle, float axis[3]) /* local constraint shouldn't alter center */ if (G.vd->around == V3D_LOCAL || (t->con.mode & CON_LOCAL)) { - VECCOPY(t->center, td->center); + if (t->flag & T_OBJECT) + VECCOPY(t->center, td->center); // not supported in editmode yet } if (t->con.applyRot) { @@ -1572,7 +1574,8 @@ static void applyTrackball(TransInfo *t, float axis1[3], float axis2[3], float a break; if (G.vd->around == V3D_LOCAL) { - VECCOPY(t->center, td->center); + if (t->flag & T_OBJECT) + VECCOPY(t->center, td->center); // not supported in editmode yet } if (t->flag & T_PROP_EDIT) { |