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authorMartin Poirier <theeth@yahoo.com>2006-12-23 03:52:34 +0300
committerMartin Poirier <theeth@yahoo.com>2006-12-23 03:52:34 +0300
commit1ad1522d10a0efbb5929826af4801724adf4a357 (patch)
tree298d8e6b9d75707e410d2fb59e756291350499d0 /source/blender/src/transform_generics.c
parent48b62511bf9535dcaf484f5324c1776975b8791f (diff)
=== Transform Snap ===
==== Rotation Snap ==== Snap is no longer limited to Translation, it works in Rotation too. There's some bugs left with rotation snap when using constraints, I'll be ironing that next. ==== Bug Fixes ==== * Fix manipulators to always use Grid. * Fix initialization bug (took two transform call to do a correct snap init when changing between Grid and Snap)
Diffstat (limited to 'source/blender/src/transform_generics.c')
-rwxr-xr-xsource/blender/src/transform_generics.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/src/transform_generics.c b/source/blender/src/transform_generics.c
index 1746daae7f2..bdb2075b65c 100755
--- a/source/blender/src/transform_generics.c
+++ b/source/blender/src/transform_generics.c
@@ -494,7 +494,6 @@ void initTrans (TransInfo *t)
t->around = V3D_CENTRE;
setTransformViewMatrices(t);
- initSnapping(t);
}
/* Here I would suggest only TransInfo related issues, like free data & reset vars. Not redraws */