diff options
author | Martin Poirier <theeth@yahoo.com> | 2007-11-26 04:52:48 +0300 |
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committer | Martin Poirier <theeth@yahoo.com> | 2007-11-26 04:52:48 +0300 |
commit | 121dab1bcd9467bd8e11d0a82e83a1621758fd8e (patch) | |
tree | 65e16dcee40385dd5c92878fdda6ce0ca28fce02 /source/blender/src/transform_generics.c | |
parent | a29f08272808dd0a6101943abe1f90e7718de48e (diff) |
Fixes for some long standing transform bugs.
- [#6112] is this an extrusion bug?
When extruding, x-mirror was giving weird behavior since the extruded vertice could match with their non-extruded counterpart on the other side.
The solution is to disable x-mirror (with a transform context flag, like disabling PET) in that case.
- External constraint setup calls (BIF_*) didn't setup some internal structs properly.
For the user, this resulted in some transform (extrude particularly) showing a full 3d vector in the header instead of a scalar along the constraint axis (this messed up num input a bit too, you could type values in unused axis).
Diffstat (limited to 'source/blender/src/transform_generics.c')
-rw-r--r-- | source/blender/src/transform_generics.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/transform_generics.c b/source/blender/src/transform_generics.c index 72937fb10b6..a22d8ccdbf9 100644 --- a/source/blender/src/transform_generics.c +++ b/source/blender/src/transform_generics.c @@ -377,7 +377,7 @@ void recalcData(TransInfo *t) if(t->state != TRANS_CANCEL) clipMirrorModifier(t, G.obedit); - if(G.scene->toolsettings->editbutflag & B_MESH_X_MIRROR) + if((t->context & CTX_NO_MIRROR) == 0 && (G.scene->toolsettings->editbutflag & B_MESH_X_MIRROR)) editmesh_apply_to_mirror(t); DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); /* sets recalc flags */ |