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authorTon Roosendaal <ton@blender.org>2005-11-23 18:20:45 +0300
committerTon Roosendaal <ton@blender.org>2005-11-23 18:20:45 +0300
commit622f9147769a011a1fcff9b6aa683e674b111838 (patch)
tree22dca88f98c1c7191a2f8c0563c7dcb07048d77a /source/blender/src/transform_generics.c
parent65a824879c86eeb265c21704ab773589c66aafd6 (diff)
New stuff & fixes in Blender OSA filtering.
While investigating alternative filters (Mitchell), I found two small errors in the Gauss code, it clipped wrong and multiplied wrong, causing settings other than filter size 1.0 to not work properly. Took the last-minute liberty to add more filter types in Blender too. Also wrote an extensive log about how sampling & filtering in Blender works. http://www.blender3d.org/cms/Samples_and_Filtering.723.0.html
Diffstat (limited to 'source/blender/src/transform_generics.c')
-rwxr-xr-xsource/blender/src/transform_generics.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/src/transform_generics.c b/source/blender/src/transform_generics.c
index edad524e383..0003ce71471 100755
--- a/source/blender/src/transform_generics.c
+++ b/source/blender/src/transform_generics.c
@@ -74,6 +74,7 @@
#include "BKE_utildefines.h"
#include "BSE_view.h"
+#include "BDR_unwrapper.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"