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authorCampbell Barton <ideasman42@gmail.com>2007-04-29 17:39:46 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-04-29 17:39:46 +0400
commit99135b0674830528eaed3067c40905af8e4557a9 (patch)
tree604d8d7713c8e8f35111b9cc507f42944eb468f3 /source/blender/src/unwrapper.c
parent243d1a28c0635a85c2dca9a23e9465b170b0ba3a (diff)
dont use tface hide or select anymore, since maintaining 2 sets of hide/select data for each face is annoying.
using mface->flag for both. Also found that the cdDM_drawMappedFaces and cdDM_drawFacesTex_common could get normals mixed up when rendering hidden faces. because hidden/invisible faces used continue without advancing to the next normal.
Diffstat (limited to 'source/blender/src/unwrapper.c')
-rw-r--r--source/blender/src/unwrapper.c34
1 files changed, 16 insertions, 18 deletions
diff --git a/source/blender/src/unwrapper.c b/source/blender/src/unwrapper.c
index 3b6d3eaf91a..5a93c2b3077 100644
--- a/source/blender/src/unwrapper.c
+++ b/source/blender/src/unwrapper.c
@@ -105,11 +105,10 @@ void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int index)
}
else {
/* fill array by selection */
- tf= me->mtface;
mf= me->mface;
- for(a=0; a<me->totface; a++, tf++, mf++) {
- if(tf->flag & TF_HIDE);
- else if(tf->flag & TF_SELECT) {
+ for(a=0; a<me->totface; a++, mf++) {
+ if(mf->flag & ME_HIDE);
+ else if(mf->flag & ME_FACE_SEL) {
hash_add_face(ehash, mf);
linkflag[a]= 1;
}
@@ -120,10 +119,9 @@ void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int index)
doit= 0;
/* expand selection */
- tf= me->mtface;
mf= me->mface;
- for(a=0; a<me->totface; a++, tf++, mf++) {
- if(tf->flag & TF_HIDE)
+ for(a=0; a<me->totface; a++, mf++) {
+ if(mf->flag & ME_HIDE)
continue;
if(!linkflag[a]) {
@@ -161,26 +159,26 @@ void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int index)
BLI_edgehash_free(seamhash, NULL);
if(mode==0 || mode==2) {
- for(a=0, tf=me->mtface; a<me->totface; a++, tf++)
+ for(a=0, mf=me->mface; a<me->totface; a++, mf++)
if(linkflag[a])
- tf->flag |= TF_SELECT;
+ mf->flag |= ME_FACE_SEL;
else
- tf->flag &= ~TF_SELECT;
+ mf->flag &= ~ME_FACE_SEL;
}
else if(mode==1) {
- for(a=0, tf=me->mtface; a<me->totface; a++, tf++)
- if(linkflag[a] && (tf->flag & TF_SELECT))
+ for(a=0, mf=me->mface; a<me->totface; a++, mf++)
+ if(linkflag[a] && (mf->flag & ME_FACE_SEL))
break;
if (a<me->totface) {
- for(a=0, tf=me->mtface; a<me->totface; a++, tf++)
+ for(a=0, mf=me->mface; a<me->totface; a++, mf++)
if(linkflag[a])
- tf->flag &= ~TF_SELECT;
+ mf->flag &= ~ME_FACE_SEL;
}
else {
- for(a=0, tf=me->mtface; a<me->totface; a++, tf++)
+ for(a=0, mf=me->mface; a<me->totface; a++, mf++)
if(linkflag[a])
- tf->flag |= TF_SELECT;
+ mf->flag |= ME_FACE_SEL;
}
}
@@ -213,10 +211,10 @@ ParamHandle *construct_param_handle(Mesh *me, short implicit, short fill, short
float *uv[4];
int nverts;
- if (tf->flag & TF_HIDE)
+ if (mf->flag & ME_HIDE)
continue;
- if (sel && !(tf->flag & TF_SELECT))
+ if (sel && !(me->flag & ME_FACE_SEL))
continue;
if (implicit && !(tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)))